I think all the new features are good, the focus thing sounds like it'll make the game "easier" but I never found any Thief to be challenging games in the first. My fear is there will be pointers guiding you throughout a mission just like in Deus Ex: HR but since I enjoyed DE:HR despite the flaws I'm sure Edios Montreal can produce yet another great game with Thief even if some of the features do tick off some fans (the same happened with Human Revolution).
Most of the elements seem to be true to Thief:
+The artificial intelligence makes it clear that Garrett is not a fighter and that the game is not an action genre. Combating four or more guards is equivalent to suicide. The guards are aware of where they are and the places where thieves can hide. They look in many and varied ways.
+There will be a compass that tells you where to go. (Perhaps this means we won't see the pointers after all and will just have the compass which is a lesser version of the pointer but used to an extent where you're not exactly guided directly by the hand. The compass has always been in Thief.)
+You will be able to explore the city at your leisure.
+There will always be multiple entrances to all rooms and locations.
+You can turn off the lights and candles to darken the rooms
+You can improve your skills. At the end of the levels you are allowed to spend money on improving your skills and get supplies. (New element but I always thought Thief could have done with some RPG elements like the ones introduced in Deadly Shadows)
+You can knock out the guards with a blow if you catch them from behind.
+You may use tools in the room to defend yourself (bottles, switches ...).
+You will have a bow with all kinds of arrows, arrows to put out candles and candlesticks, smoke arrows to distract leaving a trail behind.
So numerous elements from all the previous Thief series are there to ensure this is still Thief. Like Deus Ex: HR I'm sure we can expect all the multiple paths, routes and ways to complete objectives and at the end of the day I'll take that (even if it does come with a new slow-mo focus system which might not be all that bad) over all these other generic 5-hour games coming out.
Perhaps the title for this thread should be changed because the title is simply "Thief" and it is a reboot of the series.
The worst blasphemy would be if Stephen Russell isn't voicing Garrett. That'll be unforgivable.
Modifié par Elton John is dead, 06 mars 2013 - 09:21 .