- Having trouble getting my Rage started. On Platinum, I find it's far too hard to kill even two enemies in quick succession, purely do to the amount of pressure from having six bosses piling on top on me at once. Even trying to run past them, to smash some husks or cannibals, usually results in an OHKO and given that without his Rage going the Krolord is about as tough as tissue paper in the shower, this is quite a problem.
- Balancing Damage and Distance from bosses. Given that the Krolord can be OHKO'd (Even by Phantoms which seems a little rediculous to me given their size) it requires an extreme amount of familiarity with the animations in order to know when to run in all "Hurr-durr I'ma hammer your face in" and when to run screaming like a littile b!tch. Compared to the Juggernaut, the Krolord has the same survivability as a Husk. Don't even get me started on what it's like to play off-host as a Krolord.
- Scoring High compared to other Characters. As you can probably tell, I don't score all to high playing as a Krolord. However, when I play my Quarian Male Infiltrator, I come first on the scoreboard on most Platinum games I play. It seems to me that the Krolord should be a high scorer due to his apparent ability to 'Solo' multiple bosses at once. I just don't see the point in playing a Krolord when other Characters are far superior and easier to do well with. Before anyone raises the "But the Krolord is fun to play, even when you play badly" Argument. I just want to point out how much of a pain in the arse it is to constantly revive someone who dies in the middle of four or more bosses. I've been on both ends of this situatuion.
Tl;dr -> The Krolord is harder to play well than other classes and so the steep learning curve isn't worth learning. Just play something easier and make it easier for everyone else in Platinum games.
*Hides behind Flame Shield*





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