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THE TURIAN SABOTEUR IS AMAZING * (now with Guide) *


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#26
palmof40sorrows

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Devoidparanoia wrote...

hes stilll one of the best engineers, the top 3 bieng sabo, QME and geth


What? No. I'm pretty sure most around here would rather play (and do more damage with) the original Human Engineers, much less the Demolisher or the newly-buffed Talon (which I'm terrible with but have seen people do well with on Platinum)

#27
Flambrose

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Devoidparanoia wrote...

hes stilll one of the best engineers, the top 3 bieng sabo, QME and geth


:unsure:

#28
Miaoven Winter

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People really have to stop spreading the false rumor that Armor DR mitigation is capped at 90%. >_>

KiraTsukasa wrote...

The 90% cap comes damage reduction applied on the player, I believe.


Sorry, but this is also incorrect. If you stack 133% on-screen damage reduction on your character out of cover (only reachable by the Batarians, though I think the Warlord can reach it as well) or 100% in cover, you will be completely invulnerable. Anyone who feels better informed can clarify this, but I've been following these issues closely since release, and I believe this is what Peddro/Cyonan have set down in stone.

Modifié par Miaoven Winter, 18 mars 2013 - 03:49 .


#29
FlowCytometry

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Well, someone's easily impressed, but glad you found something that worked for you, OP.

I like it as (another) weapons platform build where turret and sabo stuns allow me to get close and blast faces w/ a RC'd Raider and sometimes get a TV-boosted melee in, but to each his/her own.

As far as what the TV debuff from sabotage works on: afaik only the turret's shock evo (which you don't take for dmg) and his heavy melee work w/ it. Homings and the rest of turret attacks don't get the bonus from the debuff. Its a good debuff to have in a team of tech users, though- just for other's benefit, largely not your own.

Modifié par FlowCytometry, 18 mars 2013 - 04:00 .


#30
mybudgee

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I like him. He is a fun guy. Turian engie deserves more love around here

#31
DHKany

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Devoidparanoia wrote...

hes stilll one of the best engineers, the top 3 bieng sabo, QME and geth



:blink::lol:

lol. He's probably competing for worst engineer with the Vorcha

#32
BjornDaDwarf

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Miaoven Winter wrote...

People really have to stop spreading the false rumor that Armor DR mitigation is capped at 90%. >_>

KiraTsukasa wrote...

The 90% cap comes damage reduction applied on the player, I believe.


Sorry, but this is also incorrect. If you stack 133% on-screen damage reduction on your character out of cover (only reachable by the Batarians, though I think the Warlord can reach it as well) or 100% in cover, you will be completely invulnerable. Anyone who feels better informed can clarify this, but I've been following these issues closely since release, and I believe this is what Peddro/Cyonan have set down in stone.


Pretty much the only character who can do it by himself is the Batguard (with BA, BC and HM DR all stacked).  Otherwise, you need a defensive Biotic Sphere or Volus Shield Boost, in which case most of the Batarians can achieve it while heavy meleeing.  The Krogans with TA and a defensive Rage can also nearly achieve it in the Sphere and can surpass it with Shield Boost.   The Kroguard gets very close by himself with defensive Rage, Biotic Charge and Barrier.   A Slayer's light melee has crazy high DR, he might get near it post charge while LMing.

#33
Crimson Vanguard

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Lol you need to stun enemies to get headshot? Who the hell still use ULM anymore? Weapon Damage > Power Damage. Oh and Turian Saboteur belongs to the bottom.

#34
Cyonan

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I just ran a game with him with my Suppressor X. Unknown/Unknown/Gold and got Rio/Geth.

I can't say that I didn't do well with him, but I feel like I did well because I was headshoting all the things with my Suppressor rather than my class' abilities.

I could have done that on any character as long as I brought that gun.

#35
targaryen8

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JamesDobry wrote...

Said no one ever.



#36
DHKany

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Cyonan wrote...

I just ran a game with him with my Suppressor X. Unknown/Unknown/Gold and got Rio/Geth.

I can't say that I didn't do well with him, but I feel like I did well because I was headshoting all the things with my Suppressor rather than my class' abilities.

I could have done that on any character as long as I brought that gun.



....... Nerf supressor?

on a more serious note, saboteur lacks ANY synergy which is what really kills him.

#37
Cyonan

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DHKany wrote...

Cyonan wrote...

I just ran a game with him with my Suppressor X. Unknown/Unknown/Gold and got Rio/Geth.

I can't say that I didn't do well with him, but I feel like I did well because I was headshoting all the things with my Suppressor rather than my class' abilities.

I could have done that on any character as long as I brought that gun.



....... Nerf supressor?

on a more serious note, saboteur lacks ANY synergy which is what really kills him.


I could do it with a lot of other guns anyway =P

The synergy is a big problem for him, especially since Tech Vulnerability doesn't actually increase Turret or Grenade damage, which leaves the only real synergy as Sabotage -> Homing Grenade for a Tech Burst whch isn't incredibly impressive.

If Homing Grenade were as impressive as Cluster Grenade, then it would be a lot better.

#38
DHKany

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Cyonan wrote...

I could do it with a lot of other guns anyway =P

The synergy is a big problem for him, especially since Tech Vulnerability doesn't actually increase Turret or Grenade damage, which leaves the only real synergy as Sabotage -> Homing Grenade for a Tech Burst whch isn't incredibly impressive.

If Homing Grenade were as impressive as Cluster Grenade, then it would be a lot better.


It would. Homing Grenades... Whilst they are somewhat crap compared to other grenades, they aren't Terribad (can almost one shot a gold brute on demolisher methinks).

It would've been much better if he had Stim Packs, Energy Drain, Arc Grenades (OP?). Even though his name wouldn't really make any sense if he had that power set, it would be helluva a lot more fun and effective to play as.

#39
BlackDahlia424

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They need to increase the travel speed of the homing grenades. And increase the power damage of the Armiger Legion Turians (this would barely affect the Ghost).

#40
FlowCytometry

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It would. Homing Grenades... Whilst they are somewhat crap compared to other grenades, they aren't Terribad (can almost one shot a gold brute on demolisher methinks).


Sabo's homings are pretty weak w/o the reliable area wide stagger and easy TB setup w/ the demo or the DI's massive cloak boost.

W/ a weapon build (which is more versatile and powerful against all factions than a power based one), his homings max at about 3.2 to 3.4k vs. armor over 5 sec. That seems okay until you realize that its only over a 2m radius (so good luck hitting more than 1-2 targets) and is dealing closer to 2.0-2.2k max on everything else over 5 sec- again just over a 2m radius. The fire bleed also don't prime for anything. Compared to other grenades fully amped its just underwhelming, and the travel time adds insult to injury.

If you spec them out for split and radius to make them more like actual grenades then they have an effective radius of 6m- which is good.. but then they only do a paltry 1-1.3k over 5 sec. Imo, that's just a waste of a grenade user slot.

Modifié par FlowCytometry, 18 mars 2013 - 05:05 .


#41
SavagelyEpic

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ROBOTICSUPERMAN wrote...

Armour as standard has a 90% damage resistance(ap mods and damage reduction caps at 90 too). If you use this and an ap mod to hit a total 90% armour buffs, the weapon damage you will be doing will be the maximum damage you can do to armour. Hope this helps


what the hell are you smoking?

Modifié par SavagelyEpic, 18 mars 2013 - 05:10 .


#42
solidprice

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DHKany wrote...

Devoidparanoia wrote...

hes stilll one of the best engineers, the top 3 bieng sabo, QME and geth



:blink::lol:

lol. He's probably competing for worst engineer with the Vorcha



#43
Cyonan

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Where is this 90% damage resistance thing coming from?

You guys do know that variable in the coalesced doesn't actually get used, right?

#44
Miaoven Winter

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Cyonan wrote...

Where is this 90% damage resistance thing coming from?

You guys do know that variable in the coalesced doesn't actually get used, right?


Well, there is that line of qualifying text on the Shield Boost evo 6b description, and that got a lot of people wondering about what the maximum player DR was, especially those who were not privy to any of the previous DR testing results w/ Batarian heavy melee (or to those who thought that, despite not being listed in the patch notes for Retaliation, BW might have instituted a new cap). I could tell from the get-go that line only referred to the effect of Shield Boost, and that multiple activations of Shield Boost would only stack 90% DR on a character, and would override other DR effects on said character.

Modifié par Miaoven Winter, 18 mars 2013 - 10:30 .


#45
ThatOddGuy

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Hey, Cyonan, since you're here:

Do Tech Bursts deal more damage as a result of Tech Vulnerability? Do any of the other explosions?

Also, about using Suppressor with any class: that's largely true. But I actually find that Sabotage works well for longer range headshots. I'm a platform scrub, so that actually matters for me (maybe that explains it).

The Armiger Turian thing with the neato dodge, Sabotage, and the most gadget-like grenade, just gives him a real Spec Ops feel when using the Suppressor, which I find kind of neat. Hurricane, too.

Glad you gave it a whirl. I suppose I wouldn't care so much about Sabotage as a stunning power if I were on PC. At the same time, I'd probably be using my Javelin on my GI instead of QFI for the same reason...

At any rate, I still feel that this is probably the best way to utilize the Turian Engineer. And if the whole Sabo-Melee thing is your thing, that fits perfectly into this class, too.



Obviously this isn't a top-tier build, but it's certainly not bad. I'm not a superamazingpro but I can still beat out AHI and flamer builds with it on gold, while still being the guy who does the objectives. I don't score too far above 100k with it, but I consistently hit that mark. No, it doesn't compare to TGI, GI, etc, but I have to say that this is one of the funnest builds I've played because of the way he can stun a mob and storm in quickly, shoot some heads, and get out.

Modifié par ThatOddGuy, 18 mars 2013 - 04:07 .


#46
himegoto

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LOLno.
Hes one of the bottom kit and far from amazing.

TBs doesnt deal more from tech vulnerability, nor does the homing grenade. Dont have the link so peddro can confirm it again.
If you want to have fun headshotting, use a Kishock. Not recommended on platinum.

May I suggest you another fun headshot build, Kishock sniping asari vanguard. Bonus power on both stasis and charge. Not going to score top with it on gold (But you should, or be close to against Cerberus), but fun.

#47
ThatOddGuy

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I've tried the whole Asari Vanguard headshot thing, but didn't really find it all that fun. Not compared to this. And I score better with this build. I've made use of the kit's powers by having them synergize with my weapons rather than each other, and it works very well for me.

I wouldn't put him as one of the bottom. Obviously, everybody has their preferences, but I do feel that this kit is underrated to an extent. If I'm topping score with a headshot build against Reapers (worst Headshot faction) then I must be doing something right. I was also doing the objectives while my teammates did not; nor were they reviving anybody.

Sentry Turret really is kind of stupid on this kit. They should have gone with something else. But I can't complain too much about a power that is easy to spec out of when I happen to like the other two abilities.

Homing Grenade's travel time also happens to work perfectly with Sabotage's delay on priming Tech Bursts.

#48
SavagelyEpic

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ThatOddGuy wrote...

I've tried the whole Asari Vanguard headshot thing


Who wastes an assguard like that??

#49
ThatOddGuy

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SavagelyEpic wrote...

ThatOddGuy wrote...

I've tried the whole Asari Vanguard headshot thing


Who wastes an assguard like that??


My thoughts exactly. dat Lift Grenade O.O

At least he Asari Adept has Warp for bigger units...

#50
why maker why

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I used to play him as a soldier who happened to have a sentry turret, tossed a Typhoon on him. He was ok w/ bosses and husks