GoudaMaster wrote...
ThatOddGuy wrote...
Phantoms and Goons are made a complete piece of cake. I pointed it out in the build, but I'll reiterate: Homing Grenades. Sabotage -> Homing Grenade = Tech Burst and some DOT. Easily enough stagger to finish off him and co. with headshots.
Phantom: shoot a nade, and she puts up bubble. Proceed to headshot. Piece of cake.
You can use your sentry turret to put phantoms into their bubble. You will not lose a grenade that way.
For the build, it is the one I use too, unless I take split grenade and the Carnifex.
I will just promote the Arc pistol for this guy. It is great against boss, it doesn't need headshot to kill, and it's lighter than the Supressor. You don't even need a secondary wepon. A great choice.
I'll see what happens when I respec my Turret.To get it to bubble Phantoms, what upgrade does it need? Shocking? Or anything? I don't really want to go to 6 with it for Flamethrower.
I could probably sacrifice some more shields for rank 5 in Turret. I've got nothing to lose in trying.
Another great thing about this build is that it offers a lot of flexibility in your equipment.
- Don't use Homing Grenades very much? Use one of many gears. High Base Shields make those applicable gears all that much more effective.
- Don't need AP Rounds, especially if you use HVB on your Hurricane instead of ULM, which I am considering myself. Now, you can use other ammo types. I even use my Explosive Ammo for fun!
- Don't need Adrenalines, because he is fast. Decent shields if you only spec 4 into Turret, but Cyclonics are privy to a high base shield, which is good. Innate stability combined with the Stability one makes for LOTS, which is great for Hurricane.
- Pistol Amp, SMG Amp, or VI Targeting Amp can all go to use. You don't use one specific one, which means you wont deplete a certain one. The Amp you choose dictates how you play, so you have a choice built into the kit.
@Pepperlexion - he's really nothing like the MQE, unless you are MQE'ing wrong, and using a different TSE build... MQE is about power damage and combos. TSE is about weapon damage and headshots, and some combos.
Something tells me you don't know what the build we are talking about is. Maybe you should read the first post before you come in and dump on something you don't know anything about?
Modifié par ThatOddGuy, 22 mars 2013 - 02:05 .