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And Now... I'm Done With BioWare. Bye Everyone...


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#1
N7Gold

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I'm done with the Mass Effect trilogy, and I'm not even going to touch the next trilogy. BioWare, you had your chance to make it right, and you screwed up not giving us an ending where we beat the Reapers without choosing one of the three choices. It just doesn't fit Shepard's style and ideals. Shepard fights for the freedom of all species, no matter who or what they are, that includes synthetics, he/she fights for thier right to make thier own future, for better or worse. You guys in BioWare forced us to violate Shepard's ideals, and I don't appreciate that. Don't get me wrong, I loved the DLC, but there were opportunities that could have been implemented in the game with the DLC.

Before the Citadel DLC was released, I believed that in the end of the DLC, Shepard would find an alternate way to stop the Reapers, but decides to keep it secret from anyone outside from his/her squad which would explain why they are throwing a party in the middle of a war, and why Shepard never mentions it to Anderson or Hackett in the game's original content, keeping the alternative way to stop the Reapers other than using the Crucible top secret.


As I was playing the DLC, when going through the Citadel archives, seeing virtual videos of how the asari discovered the Citadel, how the Spectres were formed, how the genophage was deployed and all that, I believed that Shepard may eventually stumble onto a virtual video where he/she learns the origins of the Crucible, learn its secrets and use its secrets against the Catalyst to beat the Reapers on his/her terms. Or at the end of the party, the war asset called "Team Spirit" could be used as a war asset that helps strengthen Shepard's resolve (which is why it is never found in the war asset list on the Normandy), triggering the Charm or Intimidate dialogue options after the Catalyst says "Then you will die knowing you failed to save everything you fought for", and by choosing these dialogue options, Shepard will explain in Paragon or Renegade style why he/she refused to choose Destroy, Control and Synthesis, and how the Catalyst's methods are not restoring balance, but ruining the growth of life, being afraid of what might happen, just like how the salarians are afraid of curing the genophage, afraid to give the krogan a future, for better or worse. Convinced by Shepard words, the Catalyst would then give Shepard the chance to destroy the Reapers by allowing him/her to use the Crucible manually, which would be dangerous, because without certain war assets for the Crucible, the blast could backfire in any number of ways and Shepard could die destroying the Reapers his/her way. But no, it didn't happen. Nothing changed.


The Team Spirit war asset made me believe that the way to defeat the Reapers Shepard's way is not by finding some other super weapon, but from the bonds of Shepard's allies and friends, who come in many different species, including a synthetic, EDI, which the Catalyst believes would always rebel from organics based on what he has seen back in the era when he tried to manifest the solution similar to Synthesis for the Leviathans. EDI and Joker's friendship is an example of what could happen if the Catalyst let life run its course instead of trying to dictate the way how life evolves and makes decisions.


I also believed that the reason why BioWare left us fans hanging with the Destory, Control and Synthesis endings is because they had no choice but to give endings that give us the sensation that the war against the Reapers really can't be won,  they not only rigged the course of humanity and other species evolution, but also the war, meaning they manipulated all species in each cycle to build the Crucible, which is the Catalyst's new plan to find a solution after its previous efforts to find a solution always ended in conflict. Those that fail to complete and use the Crucible get harvested, in hopes that the next cycle succeeds where the previous cycle failed.

Illusive Man (on the Thessia mission): "...No. i'm saying they got it right. Why kill when you can control?"

Shepard (Intimidate dialogue): "The Reapers have it right? You're indoctrinated! you're just doing what the Reapers want!"

Illusive Man: "I could say the same about you, fighting a war that can't be won."

Any war can be won unless the enemy has the whole war rigged and booby trapped in ways we can't imagine.

I believed that the Stargazer epilogue scene at the end of the game hinted that without playing through the "Leviathan, Omega and Citadel" DLCs, the way how Shepard defeated the Reapers is unclear.

"Did that really happen?"

"Yes, but some of the details have been lost in time. It all happened long ago."

I thought that was a sneaky way of telling fans that even though Destroy, Control and Synthesis are one of the accessible endings, they are not canon. How can the next trilogy continue in the state the galaxy is in with the endings we have? Those are endings offered to us by our enemy! They don't give us true victory, even with the Extended Cut! I thought BioWare would eventually give us the "canon" endings, the endings where Shepard lives or dies stopping the Reapers his/her way at a time before we recieve the first details about "ME4", the new Mass Effect related game which won't be called "Mass Effect" at all. I don't know what to think anymore, and so I'm leaving the Mass Effect games, and play games who stay true to the narrative no matter how... "creative" their developers get.

The possibility of there being a Successful Refuse ending is also hinted in what Illusive Man says to Shepard after you have Shepard say this:

Shepard: "I may have believed in you once, but you've gone too far."

Illusive Man: "You're out of your depth. There are choices coming that you aren't equipped to make."

Why would Illusive Man, an indoctrinated person say this? Is he hinting that he knows that Shepard won't approve any of the choices the Reapers will present to him and that refusing them is a bad idea? What can we do to get equipped for this? The answer is: nothing. Even after playing through the last single player DLC, we still aren't equipped. Thanks for yanking our chain, BioWare, very funny.

See you later guys. I'm moving on to games like Baldur's Gate, who stay true to the narrative and nature of its characters.

Modifié par N7Gold, 06 mars 2013 - 10:42 .


#2
simonrana

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Bye!

P.S. blame yourself for your disappointment, it was made explcitly clear that this DLC was not going to change the ending so don't know why you were harbouring these delusions.

#3
CaptainZaysh

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I just wanted to say that the idea we can defeat the Reapers with team spirit made me puke in my mouth a little.

#4
Jadebaby

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Wait, you're moving "on" to games like Baldur's Gate? That seems like a step backwards to me. That BioWare is gone friend, you have to accept that.

Personally, I'm still undecided about this dlc, i've actually thought about getting it... I soon might. But yes, the ending sucks and will always suck. Thank god Mr. Fob could do what BioWare couldn't.

#5
abch4

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Bye

#6
Yaos

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nvm, misread.

Feels you, OP.

Modifié par Yaos, 06 mars 2013 - 01:30 .


#7
Dilandau3000

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N7Gold wrote...

I'm done with the Mass Effect trilogy, and I'm not even going to touch the next trilogy. BioWare, you had your chance to make it right, and you screwed up not giving us an ending where we beat the Reapers without choosing one of the three choices. It just doesn't fit Shepard's style and ideals. Shepard fights for the freedom of all species, no matter who or what they are, that includes synthetics, he/she fights for thier right to make thier own future, for better or worse. You guys in BioWare forced us to violate Shepard's ideals, and I don't appreciate that.

Your argument precludes the possibility of a no-win scenario.

#8
Steelcan

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No please..... Don't go.

#9
Severyx

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Don't let the door hit you on the way out. I'm going to go stand over there with the silent majority.

#10
Wiltz

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Hanging on to false hope never gets anyone anywhere, why the hell did people think and ending changer DLC would come out anyway?

I for one didn't like the ending, but I knew that nothing was going to happen (then again EC did come as a shock to me). This let me enjoy my other times on the Mass Effect Trilogy, instead of toiling over something that was never going to happen.

So you don't really have a right to be angry at Bioware anymore; maybe a year ago, but not now. It's your fault for giving yourself false hope.

#11
Jadebaby

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Steelcan wrote...

No please..... Don't go.


Would you be this sarcastic if I left? Image IPB

#12
Steelcan

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Jadebaby wrote...

Steelcan wrote...

No please..... Don't go.


Would you be this sarcastic if I left? [smilie]http://social.bioware.com/images/forum/emoticons/cool.png[/smilie] 

probably not ;)

but I'm in a cynical/sarcastic mood this morning.

Modifié par Steelcan, 06 mars 2013 - 01:36 .


#13
Guest_The Mad Hanar_*

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Jadebaby wrote...

Wait, you're moving "on" to games like Baldur's Gate? That seems like a step backwards to me. That BioWare is gone friend, you have to accept that.

Personally, I'm still undecided about this dlc, i've actually thought about getting it... I soon might. But yes, the ending sucks and will always suck. Thank god Mr. Fob could do what BioWare couldn't.



It's hilarious so far, it's like watching a chessy 90's action movie written by the Mass Effect team.

#14
Zazzerka

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Bye.

It's times like this when I wish that BSN tracked your post-count.

#15
Dszaksonne

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Bye. Can't say I'll miss you.

#16
DirtyPhoenix

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CaptainZaysh wrote...

I just wanted to say that the idea we can defeat the Reapers with team spirit made me puke in my mouth a little.


This.

#17
Applepie_Svk

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Severyx wrote...

Don't let the door hit you on the way out. I'm going to go stand over there with the silent majority.


/facepalm

#18
phillip100

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OP, BioWare made it clear many times that they were not going to change the endings. You shouldn't have had that kind of expectation with the Citadel DLC.

#19
GreyLycanTrope

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The Mad Hanar wrote...

Jadebaby wrote...

Wait, you're moving "on" to games like Baldur's Gate? That seems like a step backwards to me. That BioWare is gone friend, you have to accept that.

Personally, I'm still undecided about this dlc, i've actually thought about getting it... I soon might. But yes, the ending sucks and will always suck. Thank god Mr. Fob could do what BioWare couldn't.



It's hilarious so far, it's like watching a chessy 90's action movie written by the Mass Effect team.

It has Stargate Sg-1 written all over it, I love that show.

Jade I got the DLC and enjoyed the hell out of it, it was silly and ridiculous and made me laugh my ass off. It let me experiance a bit of the universe I've been fighting for. My renegade femshep finally got to slap Jacob for two timing her too.

#20
dorktainian

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what do you mean OP?

I destroyed the reapers & Shepard woke up in the london rubble with a hell of a headache, wondering where the hell he was. I call that a win.

#21
Calibrations52

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They made it clear probably a week before release that the Citadel mission would take place between the Cerberus coup and the Priority Cerberus missions. Not sure how you didn't get the memo, but I'm sorry you played through the whole DLC with that hope just to be disappointed. Personally, I thought the DLC was great for what it was: fan service.

#22
SilJeff

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Why people still expected new endings after Bioware explicitly said many times that that won't be happening is beyond laughable

#23
Bob Garbage

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lol. it's amazing how much mental illness Mass Effect has caused.

#24
avatar0

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simonrana wrote...

Bye!

P.S. blame yourself for your disappointment, it was made explcitly clear that this DLC was not going to change the ending so don't know why you were harbouring these delusions.


And Bioware never lied to us before, right?

#25
Brovikk Rasputin

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lolol bye