And Now... I'm Done With BioWare. Bye Everyone...
#151
Posté 06 mars 2013 - 06:17
Bye you won't be missed.
Citadel added much needed humor, and basically gave all the fans everything they begged for, short of a rainbows and butterflies ending, and of course showing Tali's face, but Tali Romancers should be used to that by now so it didnt surprise me.
It was kind of overkill humor but who cares.
#152
Posté 06 mars 2013 - 06:18
Why doesn't anyone else see the kid? Why is the kid in Shepard's dreams? Why does he appear like that as Starchild?
Why doesn't Harbinger blow up the Normandy? Why is he gone in general?
Why are there suddenly black plants and shrubs behind Shepard when he's running to the beam?
Why is there a black fog around his vision when talking to TIM?
How did TIM beat him there? How did Anderson?
What planet did the team land on?
The team would NEVER have left Shepard to begin with, period.
Too much confusion and nonsense.
#153
Posté 06 mars 2013 - 06:24
Modifié par Darth Brotarian, 06 mars 2013 - 06:33 .
#154
Posté 06 mars 2013 - 06:27
Kastrenzo wrote...
Another butthurt Rager mad about ending crap. Seriously the game's ending is little different from the Batman movie, and you don't hear anyone complaining their lungs out about that
Bye you won't be missed.
Citadel added much needed humor, and basically gave all the fans everything they begged for, short of a rainbows and butterflies ending, and of course showing Tali's face, but Tali Romancers should be used to that by now so it didnt surprise me.
It was kind of overkill humor but who cares.
Very kind and considerate way to put all of this. Again, I so appreciate the thoughtfulness at thinking it's just horrid to dislike an inanimate object that was promised would be something it ends up not being, but it's way cool to heap hatred on a real person. Bravo!!
Batman is not relevant here. The Batman ending may have worked for Batman or maybe it didn't. A lot of people here may not even care about Batman at all, but they did care about Mass Effect and it didn't end in a way that was both implied and even promised, in the game as far as the story and the themes and the context goes, and outside of the game.
#155
Posté 06 mars 2013 - 06:33
It makes sense to have one final goodbye, to let these people have their last say - I just hope that the devs will take the time to read these threads, but I doubt they will. After all, they haven't listened in a long time, and they have no need to now that the series is 'flushed'.
To me, ME3 was a huge disappointment and a ripoff. Mass Effect one has stood the test of time - its STILL a damn good game even if a bit dated. The elements of story, the struggle for survival, and ultimate victory are all there. ME2 was better at voice acting, even if the story was lacking. The voice acting and relationships made the game - along with some very fun combat - with the exception of the Ahhhnold Reaper. Having to work for Cerberus was insulting, but Martin Sheen made it doable. It took a world class actor to bandaid bad writing.
For me, the killer of the series was ME3. The endings were so bad and inexcuseable that they just defy logic - and at the very least good / mediocre storytelling. Depressed writers who should be taking their meds should not be in charge of grand projects like the ending of a series. The heart and soul of the Citadel DLC could have been used to make the endings decent - or at least respectable and fun. Not having a boss fight was a let down - any gamer or game maker can tell you that's a no-no. A new bad guy in the last 15 mins of the series is dumb - again bad writing. Subjugating yourself to the Reapers and building them a giant 'Energizer' battery is just insulting. Being forced to choose a variety of deaths just goes to show how bad Mac Walters is at writing. Personally, I play video games to have fun and win. I got neither out of this series.
I may not be done with Bioware, but I respect the people who are. I'm not going to sit and make fun of these people or play arm-chair psycho-analyst like so many do in here. However, I will be leery of Bioware. I will NEVER pre-order again from this company - thats for sure. And I will always avoid Mac Walters' work. Destroying the ending (or possibilities for a decent ending) to a good series can cut a lot of ties - as can not listening to your fans. I know you can't please everyone, but I think a majority of us were ignored.... intentionally. I'm not sure why, but I hope Bioware fixes it in the near future.
I want Bioware to succeed and bring back the magic that made ME1 and 2 so fun and addictive.
#156
Posté 06 mars 2013 - 06:38
#157
Posté 06 mars 2013 - 06:48
simonrana wrote...
Bye!
P.S. blame yourself for your disappointment, it was made explcitly clear that this DLC was not going to change the ending so don't know why you were harbouring these delusions.
Why make all the vague allusions if nothing would be done? It makes no sense.
#158
Posté 06 mars 2013 - 06:50
#159
Posté 06 mars 2013 - 06:51
CaptainZaysh wrote...
I just wanted to say that the idea we can defeat the Reapers with team spirit made me puke in my mouth a little.
I know it sounds strange, but understand that the Reapers and the Catalyst are not evil, only their methods are. If we could charm or intimidate the Catalyst, we could show him the error of his ways, Shepard could have used his/her omni tool to show the Catalyst the picture of all his/her squadmates during the party, showing the AI what he will destroy if he doesn't stop deluding himself that he is bringing balance to the galaxy by euthanizing all life, euthanizing potential bonds between all organic species and sentient machines.
Modifié par N7Gold, 06 mars 2013 - 06:53 .
#160
Posté 06 mars 2013 - 06:53
Steelcan wrote...
No please..... Don't go.
I should go, really. I won't touch Mass Effect with a 10 foot pole anymore, but I'll still play games published by BioWare like Baldur's Gate and such.
#161
Posté 06 mars 2013 - 06:53
N7Gold wrote...
CaptainZaysh wrote...
I just wanted to say that the idea we can defeat the Reapers with team spirit made me puke in my mouth a little.
I know it sounds strange, but understand that the Reapers and the Catalyst are not evil, only their methods are. If we could charm or intimidate the Catalyst, we could show him the error of his ways, Shepard could have used his omni tool to show the Catalyst the picture of all his/her squadmates during the party, showing the AI what he will destroy if he doesn't stop deluding himself that he is bringing balance to the galaxy by euthanizing all life, euthanizing potential bonds between all organic species and sentient machines.
Which is pointless as it's not the Catalyst making these decisions or creating the choices.
As for the Reapers, it's all for the greater good.
Modifié par Robosexual, 06 mars 2013 - 06:54 .
#162
Posté 06 mars 2013 - 07:06
N7Gold wrote...
Steelcan wrote...
No please..... Don't go.
I should go, really. I won't touch Mass Effect with a 10 foot pole anymore, but I'll still play games published by BioWare like Baldur's Gate and such.
I had high hopes for the last DLC, but it ended up a parody of fans vs game as the only actual thing to take from it. The morose undercurrent of 'drunks' belaboring the reality of such a conflict and a shepclone to poke fun at fans vs bioware writers. I think they meant it in good nature, but even that flunks as their resistence to 'other concepts' from the fan base takes precedence over form in the DLC.
Build a good story and message then corrupt it with metagame symptomology. Weird really. Made me actually regret buying the DLC. I didn't actually play it, just made motions after cloneshep made it's appearence..grossed me out completely. and that is about impossibe.. with a VG. Later to tune out fun'n party stuff.. all seem lore inept.. bioware seemed to attempt to "live up" to detractorfan bases everywhere..cynicism and all.
weird.
#163
Posté 06 mars 2013 - 07:07
To quote myself:
"There is, friend, a very big reason why so many people are still pissed about the ending. There is a reason why they don't get over it, why they constantly come on here and complain. It's not about being a hater, it's not about trolling, and it's not about being part of some great righteous cause - the reason you feel like that is in fact due to Bioware's writing talents.
What, you say? Writing talents? The guys who wrote this ****ty ending? Well, first off, the two guys who wrote that little diddy didn't write much else, that was done by others. And it was those others that make you so passionate to criticize the ending constantly and demand a better one.
People like Mass Effect for one main reason: the character interaction, not the plot. If everyone came for the plot, ME2 would not be seen as a shining jewel of games. Mass Effect stands among a very select few games (along with The Walking Dead and Journey, personally) that have made players emotionally attached to and invested in the characters, something that most games don't do. Mass Effect is special for that reason - it's why you love it so.
Now, I can understand disliking the ending from a critical perspective for all its thematic leaps, plot holes and contrivances, and that's all fine. But people have a lingering, passionate hatred for this ending, and that is not simply the result of a badly written ending. We've all seen movies and read books that were ****, we lamented that they wrecked a perfectly good series or premise, but we get over it because it's just a story. But Mass Effect is different because of the character focus. At the end, the characters (including Shepard himself) are shoved off to the side so as to focus entirely on the plot and explain what is happening. Coupled with bad writing, the ending simply does not give us our emotional closure and connection to the characters we love so much, so we leave the ending not only thinking that the ending itself was bad, but also that we are emotionally unfulfilled because we no endgame character interaction to bring everything full circle and provide closure. We are left feeling empty - and this is why we continue to hate it.
If you forget your love of the characters and simply look at the ending, you should realize that, yeah, it's just another stupid Gainax Sci Fi ending. Nothing new there. Tons of them. Just a **** up by a couple of idiots who thought this would be cool. You'll laugh at it - because it's dumb.
So instead of continuing to rave on about the ending, just look at it for what it is ( a classic big dumb sci fi ending) and praise Mass Effect for what makes it so good - the characters we all know and love. Surely all that good stuff that makes up the remainder of the game and indeed the series should not be permanently tainted by a dumb ending - it's dumb, you should laugh at it, not rage.
Be grateful that it went that long before something retarded came up. Most sci fi doesn't last halfway."
TLDR: Laugh instead of rage.
#164
Posté 06 mars 2013 - 07:10
Robosexual wrote...
N7Gold wrote...
CaptainZaysh wrote...
I just wanted to say that the idea we can defeat the Reapers with team spirit made me puke in my mouth a little.
I know it sounds strange, but understand that the Reapers and the Catalyst are not evil, only their methods are. If we could charm or intimidate the Catalyst, we could show him the error of his ways, Shepard could have used his omni tool to show the Catalyst the picture of all his/her squadmates during the party, showing the AI what he will destroy if he doesn't stop deluding himself that he is bringing balance to the galaxy by euthanizing all life, euthanizing potential bonds between all organic species and sentient machines.
Which is pointless as it's not the Catalyst making these decisions or creating the choices.
As for the Reapers, it's all for the greater good.
The Catalyst and Leviathans are involved in the design of the Crucible, but they don't want Shepard to know that because it would implicate them, it would reveal that the Crucible helps the Catalyst fulfill its purpose for its arrogant creators, finding a solution that relates to Synthesis. Before the Catalyst harvested his own creators, he watched the development of organic civilizations and their relationship with their machine creations, and learned that organics need machines and technology to improve their lifestyle, controlling them, and when machines rebel, organics try to regain control over them or destroy them for their insubordination, making the sentient machines hostile, thus creating the conflict the Catalyst vowed to stop. It tried to use a solution like Synthesis on the organics and their machine creations, but for reasons unexplained or barely hinted, it didn't work, ending each effort in conflict.
But the Catalyst had a new plan. It planned on creating a large group of pawns it could use to threaten the existence of all life in the galaxy, encouraging them to build a machine that they would believe to be their salvation, but in truth is a machine that has 3 solutions, two of which that organics would generally choose (Destroy and Control). The Catalyst told the Leviathans its plans, but they did not like it at all. But they created the Catalyst to find a way to save organics and their machine creatons from their chaos at any cost, meaning no matter how unethical the Catalyst's actions may seem, its intentions remain unchanged. Following the birth of each Reaper after Harbinger, the Catalyst saw that each cycle was similar to the last. Different species, but the possibility of conflict between the created and creators always remained the same. If you made peace with the quarians and geth and encouraged a romantic relationship between EDI and Joker, Shepard could have proven to the Catalyst with the Citadel DLC party picture that his/her actions are the beginning of something different through his/her actions, that the future is not set in stone. You'll never know how a species grows until you allow them to grow, for better or worse.
Modifié par N7Gold, 06 mars 2013 - 07:47 .
#165
Posté 06 mars 2013 - 07:10
#166
Posté 06 mars 2013 - 07:13
#167
Posté 06 mars 2013 - 07:13
Kastrenzo wrote...
Another butthurt Rager mad about ending crap. Seriously the game's ending is little different from the Batman movie, and you don't hear anyone complaining their lungs out about that
Bye you won't be missed.
Citadel added much needed humor, and basically gave all the fans everything they begged for, short of a rainbows and butterflies ending, and of course showing Tali's face, but Tali Romancers should be used to that by now so it didnt surprise me.
It was kind of overkill humor but who cares.
This is different. I'm just expressing my beliefs on what could have been before the Citadel DLC was released. I thought BioWare kept telling us there would be no other ending as an intentional lie to hide spoilers form us until we see for ourselves, I didn't know until now that they were 100% honest.
#168
Posté 06 mars 2013 - 07:16
The Mad Hanar wrote...
Jadebaby wrote...
Wait, you're moving "on" to games like Baldur's Gate? That seems like a step backwards to me. That BioWare is gone friend, you have to accept that.
Personally, I'm still undecided about this dlc, i've actually thought about getting it... I soon might. But yes, the ending sucks and will always suck. Thank god Mr. Fob could do what BioWare couldn't.
It's hilarious so far, it's like watching a chessy 90's action movie written by the Mass Effect team.
some parts made me feel more 70s kung fu movie. even tho it was some conspiracy thing like the 90s were awesome for, but still.. the disco in the background and the one liners.. i dunno.. it was fun lol.
i agree tho they need to come up with some clever way to make a canon ending so that the universe can CONTINUE and not reboot, or go backwords via prequels.. I HATE PREQUELS, THEY LAME BRO and COMPLETELY overused. every game is "lol 10,000 years before" why always 10,000?? lol
#169
Posté 06 mars 2013 - 07:18
Random Jerkface wrote...
Why you gotta make a thread, though?
Is it really that crucial?
ME3 could have been so much more, especially with the vague hints that there could be a way to stop the Reapers our way even though it is hinted that the whole war is rigged up by them.
#170
Posté 06 mars 2013 - 07:19
alsonamedbort wrote...
I just don't get these forum ragequits.
Contrary to popular belief, its not a "ragequit" topic, it's an intelligent, reasonable quitting topic.
#171
Posté 06 mars 2013 - 07:26
Johnny Exogenesis wrote...
The endings? Still? Bioware made it clear they won't change the endings... All that artistic integrity stuff, is probably crap, "why?" you say... Answer: Because instead of people saying "oh, I didn't like this part of ending because blah blah blah... etc..." People said "The endings suck.". (They would have probably added some new endings.. 'cause as far as I know the things that were fixed in the EC, were explained in a lot of reviews) So You are simply getting what you deserve. Bye.
"You only get the ending you deserve"
Ain't that ironic?
#172
Posté 06 mars 2013 - 07:35
#173
Posté 06 mars 2013 - 07:37
#174
Posté 06 mars 2013 - 07:41
lktalon22 wrote...
I never comment on this site seeing how I knew SP was dead after the 2nd playthrough. At first I thought I did something wrong when I got that ending. Then I realized after the second run, the sh** was rigged.
I am amazed that so many held out hope and continued to pay for DLC's in hope of something better. I just tune in here or youtube to hear the gripes after another DLC fails to deliver the "Good Ending" Shepard deserves.
I feel your frustration OP. You fought a good fight, brother. You no doubt had great love and appreciation for the lore of Mass Effect. For that you should be commended and sympathized with vs ridiculed. But that is the world we play in...
I hated the thought of MP as I felt it would tarnish the Mass Effect brand. After that a** wreck of a finale, I gave it a shot in hopes to find something worth playing for. I have never looked back... Try your hand in another arena. I respect Bioware for standing by their product and their statement on "holding the line." I do not like it, but I respect it. Give MP a chance. I am sure you will feel better in the morning.
Yes, I fought a good fight, and now its time for me to walk away. Why continue fighting when the endings are more linear than BioWare announced before ME3 was released? Knowing that there are only 4 endings no matter what choices you make kinda kills the urge to play the game over and over.
Modifié par N7Gold, 06 mars 2013 - 07:42 .
#175
Posté 06 mars 2013 - 07:43
frozn89 wrote...
If you actually believed BW would alter the endings, you were setting yourself up for a disappointment. Bye bye.
I didn't hold my breath on it, so I'm not as hurt as much I was back in March 2012.





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