But not to the extreme extent that the other options do. In fact I would argue that Paragon Control Shep hardly changes it at all.Dendio1 wrote...
Having the reapers police the galaxy changes it as well.
The Citadel DLC makes Control the ONLY choice
#226
Posté 07 mars 2013 - 02:18
#227
Posté 07 mars 2013 - 02:40
Sorry FlyinElk, but I disagree completely. I expected Shepard to die in the end before this game even came out, but if anything else now citadel has pushed me more towards high EMS destroy. The Geth are dead and EDI is nice, but one bot (or a few million) isn't enough to keep me from shooting the tube.
Regarding the DLC itself, I'm enjoying myself a lot more than I thought I would (yay for low expectations), but I only just finished the first pew-pew section before I realized Zaeed wasn't there. Time for a restart. The plot is pure cheese though, and would have fit in a lot better during the events of ME2...
Modifié par Unschuld, 07 mars 2013 - 02:40 .
#228
Posté 07 mars 2013 - 02:49
FlyinElk212 wrote...
Because there's no way in hell I'm changing the galaxy . Over my dead body after seeing this DLC.
I've totally fallen in love with my little family I've created. The squadmates of past and future have combine to create some of the tightest friend units I have ever seen. Not only do they prove that this galaxy is worth saving as it is, but the comradery and cooperation of different races proves that there IS hope for this version of the galaxy's future, with little to no Reaper influence along the way.
Destroy's no option. After Citadel DLC, EDI's proven synthetics deserve better.
Synthesis's no option. After Citadel DLC, I can't alter galactic status quo when this one can prove to be civil and stable.
And don't even get me started on Refuse.
So I used to be an avid Destroy fan. But after seeing this DLC, I don't think I'll ever choose anything other than Control. If sacrificing my life means I'll be able to keep this version of the galaxy in tact, then my sacrifice will be worth it. If not for the galaxy, then for my little family I've created.
Acceptable. Control was always my 2nd pick as a destroyer too. And you picked it for the right reasons. DLC just locked me into destroy even more though... darn custom-tailored Jack romance scene talking about High EMS destroy breath scenes =p
#229
Posté 07 mars 2013 - 02:53
#230
Posté 07 mars 2013 - 03:34
FlyinElk212 wrote...
CosmicGnosis wrote...
Interesting. I've been waiting for the final DLC with the hope that it would provide me with just enough ending-choice information to finally nudge me towards a canon ending. It sounds like it doesn't do that, so I have no new information to work with. Perhaps the only thing that will influence me is the memory of the characters.
Yes, this DLC seems to inadvertantly nudge players towards a choice other than Synthesis, at the very least.
Yeah, looks like no one was encouraged to choose Synthesis. It's such a shame that the ending that most represents my values is also the ending that is most tainted. Knowledge, wisdom, unity, transcendence, technology... all of that thrown away because it has to be forced upon every being in the galaxy.
#231
Posté 07 mars 2013 - 04:26
Subject M wrote...
PainCakesx wrote...
I'm sort of the opposite. It cemented my choice of Destroy.
After that, it's hard to go "and now it's time to commit suicide." Shepard has too much to live for, and synthetics can be rebuilt.
Just as any group wiped out can be ressurected in one for or the other wia cloning or other types of genetic engineering. The question is, is it right to wipe out an entire category of beings just because some of them are a gigantic threat when there are the options of siezing control of their ability to be a threat, or remove their reason for agression by adding technological functions to the targeted groups being?
None of the endings are ethically or morally good. Destroy, even putting aside Shepard's survival, is the lesser of the evils. Mass genetic manipulation and absolute alterations of every being in the galaxy is beyond what I'm willing to do. I also believe Control to be too big a risk. There's an old saying: Absolute power corrupts absolutely. The mere existence of something as overpowering as the Reapers is a destabilizing agent. Good intentions or not, that is simply too much power for one man.
#232
Posté 07 mars 2013 - 04:30
#233
Posté 07 mars 2013 - 04:31
#234
Posté 07 mars 2013 - 04:44
Sounds like you all bought the wrong game!
#235
Posté 07 mars 2013 - 04:58
That's what I got too! Maybe we got the right files?Sunnie22 wrote...
Huh.... in the end of my game, the reapers went BOOM, Shepard got picked up, The Geth helped the Quarians rebuild, EDI shed a tear for Anderson, and Liara comforted Shepard at Anderson's memorial.
Sounds like you all bought the wrong game!
#236
Posté 07 mars 2013 - 05:03
There should have been a "Shepard lives" version for each of them.Aryck1095 V2 wrote...
I wish there were some way for Shepard to survive Control... or some way for EDI and the Geth to survive Destroy. I think the Cruicable should be able to tell the difference between Reapers and normal synthetics...
I still like the idea of a walkway extending into the Synthesis beam which Shepard walks out onto and out of our sight, then emerging, Synthesised. Then he can clench a fist or something. It'd be heckers.
#237
Posté 07 mars 2013 - 05:11
#238
Posté 07 mars 2013 - 05:42
LucasShark wrote...
"I order you to begin to have fun!" - ShepAIrd
The Shepard-AI Reaper attacks will continue until morale improves!
#239
Posté 07 mars 2013 - 05:48
I'd just tell the Reapers to fly into a sun or something, and Reaper-Shepard would sit on Rannoch like some monument on top of Tali's house.
Yeah.
#240
Posté 07 mars 2013 - 05:54
#241
Posté 07 mars 2013 - 05:57
#242
Posté 07 mars 2013 - 06:01
The problem is that in my mind, the only true paragon thing my Shepard would do with Control is fly the reapers into a black hole. The fact that the EC cutscenes indicate this doesn't happen already means he is getting corrupted by the influence of the reapers.FlyinElk212 wrote...
But not to the extreme extent that the other options do. In fact I would argue that Paragon Control Shep hardly changes it at all.Dendio1 wrote...
Having the reapers police the galaxy changes it as well.
Most importantly however, I still stand by my roleplaying decision to only base the decision on things Shepard could know at the point the choice is made (which is basically how I reasoned it the first playthrough, since I didn't know the outcomes of any of the choices). At that point, I thought that Control was a trap (TIM couldn't do it, but Shepard can just go ahead, yeah right), Synthesis just sounded like nonsense (even with the EC, I still don't know what it actually does or how; the description given is technobabble of the highest order), so that left Destroy as the least bad and only actually viable choice.
#243
Posté 07 mars 2013 - 06:32
This.Shaleist wrote...
DLC just locked me into destroy even more though... darn custom-tailored Jack romance scene talking about High EMS destroy breath scenes =p
#244
Posté 07 mars 2013 - 06:43
#245
Posté 07 mars 2013 - 07:08
Titus Thongger wrote...
I'd just tell the Reapers to fly into a sun or something
If you listen to Shreaper in the epilogue, he says he's now immortal and infinite, that using all of that power is wise, and he can only achieve all of these great things by becoming something greater...
#246
Posté 07 mars 2013 - 07:23
Couldn't go with destroy because it would have invalidated the peace I brokered between the Geth and Quarians. Cared about EDI too much to kill her and couldn't let Joker be forever alone. Didn't seem right to force synthesis. If it is inevitable, let it happen when its meant to.
My Shepard was mostly paragon so the galaxy will be repaired and he will keep the peace. Fairly content with my choice, minus not being able to build Tali a house on Rannoch and live happily ever after, but I preserved the most life and am immortal!
Modifié par Obscenity, 07 mars 2013 - 07:24 .
#247
Posté 07 mars 2013 - 07:29
I love Joker and Edi and I do feel terribly bad about them but I will not turn to a giant squid overlord so Joker can get laid. I'm pretty sure the quarrians will manage without geth too. People tend to forget that both Mordin and Legion sacrificed themselves so you could defeat the repers, as in remove them from the face of the Galaxy. EDI altered her programming in order to be able to do so as well.
This is why I will always chose destroy. It's the only way my Shepard can stay true to who she is and what she was fighting for. If anything this DLC just made my decision stronger. With Garrus' words in my mind "Shepard - you were born to do this! " I'll shoot that damn tube to pieces!
Modifié par sushismygen, 07 mars 2013 - 07:35 .
#248
Posté 07 mars 2013 - 07:38
I don't mind that victory does not come free - I think that even in the "best" scenario, squad mates should inevitably die (unless you manage a perfect run, which should be EXTREMELY hard to achieve - possibly not on the first playthrough).
But - and here's what's so dastardly about the way Bioware rigged the destroy option - they should die of their own volition, in combat, not because Shepard presses a button. There *is* a difference, and it is important to me.
#249
Posté 07 mars 2013 - 07:59
#250
Posté 07 mars 2013 - 08:06





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