Original Stikman wrote...
killdozer9211 wrote...
Annomander wrote...
killdozer9211 wrote...
Repair matrix has a bad habit of not working and has to be activated at the right time.
Meanwhile vorcha constantly regenerate health and volus can give themselves shield gate constantly.
Somehow no one ever makes posts about how unfair it is to have unlimited ops packs.
RM is only different because getting up from being down is somehow seemingly a more drastic change in state as opposed to recovering shieldgate with a 2 second recharge or refilling your health from a few seconds of taking cover.
Anyone who thinks there's a difference is an easily impressed simpleton.
Wrong.
Vorcha health regen doesn't help once you are health gated; next attack kills you regardless of regen.
Shield boost gives invincibility frames on host reliably, off-host you RARELY get the invincibility frames. Shield boost does NOT reset the cooldown of shield gate, is heavily affected by lag (delayed cast, no I-Frames).
Volus do not have 80% damage TC, 25% shotgun damage and the SF debuff though, do they? They also do not gain the passives the AIU has.
The difference is, the vorcha and the volus require smart play and hosting to perform exceptionally and in both cases neither have the damage ouput that the AIU has, and only the volus have comparable survivability (while on host only).
The AIU has Insane damage, and survivability, with no drawback whatsoever. The AIU doesn't need to take cover; as dying is not an issue whatsoever. Dying IS an isue with the 2 other examples you mentioned.
As for the last part: "I'm going to insult anyone who disagrees, or has empirical evidence to prove my argument falacious"; proves how little in the way of a meaningful contribution you have to make.
It's getting nerfed, stop crying. If you're good enough a player, you don't need repair matrix (or stim packs, or the kroguard) to babysit you through a gold game.
*snip*
I know you are trying dude, but you just compared the vorch hunter to the AIU in terms of damage output which completely destroys any sort of credibility.
Some of your arguments have potential they are just misguided and you are bringing analogies to the wrong aspects of the character....
In summary: your evidence doesn't support your overall point.
The point was, in terms of %'s, AIU doesn't get any unreasonable bonuses that two underused characters don't, especially not ones so drastic that the only way to balance them out would be to re-krysae her one new power and turn her into some sort of ungodly drell/human infiltrator combo.





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