How could this happen ?
#1
Guest_Iveforgotmypassword_*
Posté 06 mars 2013 - 09:50
Guest_Iveforgotmypassword_*
Anyway they didn't appear in the toolset and one of my areas suddenly had no environmental nature placeables in it they disappeared ! They showed up in the area contents tab but an entire cliff face and cave became invisible and wouldn't even highlight with the area contents or after a mouse sweep over them..
If anyone has any ideas how that happened and where I should put the files folder I'd be interested to know..
Thank you
ps I removed them both and the cliffs came back.
#2
Posté 06 mars 2013 - 10:26
#3
Posté 06 mars 2013 - 11:31
You need to extract the 2da from the hak and strip out the lines that associate with the mushrooms and put them in your custon 2da which is in your campaign? If your 2da id haked then perhaps the mushroom one was the first it came to.
Hope that helps,
PJ
#4
Guest_Iveforgotmypassword_*
Posté 07 mars 2013 - 11:04
Guest_Iveforgotmypassword_*
There is a part of the files folder called placeables 2da can I just scrap it and put the rest in my override ?
#5
Posté 07 mars 2013 - 12:23
you can only have one working 2da per type, if you put more than one in the override folder, the first one found have the priority and the other one is ignored. If you decide to use the hak version, the 2da contained int the hak is loaded and the one in the override is ignored.
If you need 2 different placeables (or placeable groups), from 2 diffent packs, you need to merge the placeable references (lines) in a single placeable.2da
If you need help merging the 2das, just ask, it's a 2 minutes job
Modifié par Artemis Absinthe, 07 mars 2013 - 12:51 .
#6
Guest_Iveforgotmypassword_*
Posté 07 mars 2013 - 01:46
Guest_Iveforgotmypassword_*
#7
Posté 07 mars 2013 - 01:57
the placeable.2da included in the mushrooms pack only has 2000 lines (mushrooms included), SoZ's placeable.2da over 2880.
Modifié par Artemis Absinthe, 07 mars 2013 - 01:58 .
#8
Guest_Iveforgotmypassword_*
Posté 07 mars 2013 - 01:58
Guest_Iveforgotmypassword_*
#9
Guest_Iveforgotmypassword_*
Posté 07 mars 2013 - 02:00
Guest_Iveforgotmypassword_*
#10
Posté 07 mars 2013 - 02:12
Modifié par Artemis Absinthe, 07 mars 2013 - 02:31 .
#11
Posté 07 mars 2013 - 07:01
#12
Posté 07 mars 2013 - 07:27
zpirit mushrooms hak, SoZ compatible, repacked
help yourself
Modifié par Artemis Absinthe, 07 mars 2013 - 07:28 .
#13
Guest_Iveforgotmypassword_*
Posté 07 mars 2013 - 08:56
Guest_Iveforgotmypassword_*
I should have read this before I posted on the module forum now you've got me in a difficult situation regarding what happens with my other placeable hak in a previous module.. But I gratefully accept your kind and generous present !
Tchos.. Thanks for the offer I might be needing your services in the future to stop myself having to make two haks.
#14
Posté 07 mars 2013 - 11:35
#15
Guest_Iveforgotmypassword_*
Posté 07 mars 2013 - 11:47
Guest_Iveforgotmypassword_*
One thing though I copied and pasted the 2da onto a notepad txt folder in my documents do I just change the name to placeables 2da ?
#16
Guest_Iveforgotmypassword_*
Posté 08 mars 2013 - 12:08
Guest_Iveforgotmypassword_*
#17
Posté 08 mars 2013 - 02:00
#18
Posté 08 mars 2013 - 02:08
#19
Guest_Iveforgotmypassword_*
Posté 08 mars 2013 - 02:19
Guest_Iveforgotmypassword_*
Morbane.. I'm not worried but I could be later and I think that's why it's all been working as the haks haven't crossed paths yet.
#20
Posté 08 mars 2013 - 03:13
As far as I know, there is no such thing as a campaign-specific hak. Haks are module-specific, and nothing more. You cannot obliterate the association with your module, and have it work.
If you mean you've completed a module, and you're going to put it into a campaign with a second module, and you want to associate the *same* hak file with both modules, then you should merge the 2das into one. If instead you want to associate 1 hak file with module 1, and a second hak file with module 2, then you don't need to merge them.
#21
Posté 08 mars 2013 - 09:26
the campaign philosophy escapes me - load times in current PCs is negligible - even at 45+ areas
i realised this after checking out "misery stone"
#22
Posté 08 mars 2013 - 09:41
#23
Guest_Iveforgotmypassword_*
Posté 08 mars 2013 - 10:34
Guest_Iveforgotmypassword_*
Morbane.. Isn't it hard to test and scroll through hundreds of conversations to find what you want ?
#24
Posté 08 mars 2013 - 11:21
Iveforgotmypassword wrote...
Tchos.. You've answered my question thanks. Sorry I wasn't very clear I've got nine modules and they're all associated with a campaign but I want only one hak to associate with each module so I'll have to merge the placeable2da at some point. At the moment.it's not an issue because the custom placeables are used in different modules and never together.
yes, in order to keep it clean, if you can, it's always better to make a set of haks with all you need, instead of using them as they are.
Iveforgotmypassword wrote...
One thing though I copied and pasted the 2da onto a notepad txt folder in my documents do I just change the name to placeables 2da ?
right click on the link and "Save target as" (or "Save link as" depending on you browser), this way you dl the file, instead of open it.
Modifié par Artemis Absinthe, 08 mars 2013 - 11:24 .
#25
Guest_Iveforgotmypassword_*
Posté 08 mars 2013 - 11:38
Guest_Iveforgotmypassword_*
Anyway here's the story so far..
I did as you said and saved the placeables file then put .2da after it and swapped it with the one that came with the original download, put the whole lot in the files folder ( from the original download ) into my override. Then associated the hak you sent with a tester module saved it all exited the toolset and restarted it and loaded my tester module but the mushrooms aren't anywhere to be found in the list of placeables. I even ran a search with the filter but only got the same "vanilla flavoured mushrooms." I was feeling rather proud of myself up until this point what have I missed out ?
ps. Good thing is all the other placeables from soz etc are still there and visible in areas.





Retour en haut






