A bigger home ship for Mass Effect 4?
#26
Posté 08 mars 2013 - 08:10
flying a dreadnaught and a cruiser double nice!
#27
Posté 08 mars 2013 - 09:04
If that comment isn't enough for you, and you want to know why:
The bigger those areas are, the more cluttered they are, and/or the longer it takes (or the more awkward it is) to get to the parts that matter: be it gear, consoles, equipment, or characters.
Not saying I want the hub to just be the entire squad playing sardines in a closet (although...) but there's a reason in all games with the options I choose small homes with amenities access - regardless of how much time I may spend there. (TES:Oblivion's waterfront was enough for me - it had storage, and a bed. There were guilds in other cities anyway.)
Normandy is divided into levels, which gets a little annoying if I want to reset my powers, change my armour, and check my loadout to see whether I need to spec for carry weight, etc - but it is a necessary evil, due to limited memory on console systems (and unknown memory on computers). While Citadel is AMAZING and HOLY CRAP WOW I find the Silversun hub awkward to navigate. Its clutter and bright wash of distracting colours, and the length of space to run to meet objectives, makes finding the markers for meeting (ex-)squaddies difficult.
A big ship? All the engine-related gear (armour, loadout, powers) would likely be spread throughout to encourage exploration. So when I know what the ship looks like, and I know the people, and I've talked to them, etc etc... it just means spending ages running back and forth to get 'r done.
Modifié par Karsciyin, 08 mars 2013 - 09:05 .
#28
Posté 04 avril 2013 - 01:51
#29
Posté 04 avril 2013 - 02:26
mas20031 wrote...
i myself am a lil worried bout not gunna be another shepard thing i mean shepard was the thing that made the game amazing provided he is dead that dont mean we shouldnt have another bad ass solider type dude. and as for the ship id love the normandy brought back that ship was a beast i mean it did things that the other ships couldnt dream of doing
BW has said, many, many times, through different people, mediums, interview, ad nauseum that the next ME will not feature Shepard or "Shepard 2". So NO we're not getting another "another bad ass solider type dude"
The fact that you thin Normandy and Shepard are so awesome and unique is a function of the writing and exposition, not their "real" scope/power. Just wait.
#30
Posté 04 avril 2013 - 03:10
#31
Posté 04 avril 2013 - 03:38
Nicksta92 wrote...
jacob taylor416 wrote...
Or a small ship and just huge hubs.
Dis here :3
Moskvin approves +10
In ME1 there were loadsahubs.
In ME2 there were 5 hubs including the SB ship.
In ME3 there was one hub. ._.
Modifié par GeneralMoskvin_2.0, 04 avril 2013 - 03:38 .
#32
Posté 04 avril 2013 - 04:23
#33
Posté 04 avril 2013 - 04:24
That completionist urge in many of us had us jumping planets and sitting through load screens just to see "what's new" in the hubs.
Also, as someone mentioned, having a massive home base just makes everything finnicky you do with your characters or teammates take a heck of a lot longer
Modifié par KevinT18, 04 avril 2013 - 04:25 .
#34
Posté 04 avril 2013 - 05:29
#35
Posté 04 avril 2013 - 05:43
#36
Posté 04 avril 2013 - 05:49
Wulfram wrote...
The bigger it is, the more irrelevant it's likely to be to what we're actually doing.
Yep. Although there's the other extreme with just a berth/pod/bunk/loadout screen. But I think everyone on here is smart enough to realize a tight ship like the Normandy worked, especially in ME2-3, because it felt relevant everywhere, not just space for the sake of square footage
#37
Posté 04 avril 2013 - 06:42
#38
Posté 04 avril 2013 - 06:56
Modifié par Karlone123, 04 avril 2013 - 06:57 .
#39
Posté 04 avril 2013 - 06:57
#40
Posté 04 avril 2013 - 07:08
GeneralMoskvin_2.0 wrote...
Nicksta92 wrote...
jacob taylor416 wrote...
Or a small ship and just huge hubs.
Dis here :3
Moskvin approves +10
In ME1 there were loadsahubs.
In ME2 there were 5 hubs including the SB ship.
In ME3 there was one hub. ._.
Um... Citadel: Presidum, Normandy SR1, Noveria and Feros. DLC Pinnacle Station.
Citadel: Zakera Ward, Normandy SR2, Omega and Illium. DLC: Shadowbroker ship.
Citadel: Presidium, Normandy SR2, DLC: Citadel: Silversun Strip.
Given all the Hubs boil down to a Bar, a Nightclub and a small market, I'm not sure we really lost much.
#41
Posté 04 avril 2013 - 07:12
Now THAT would be ambitious on the dev's part
#42
Posté 04 avril 2013 - 07:25
DinoSteve wrote...
I vote for a swimming pool on the new ship.
Agree the new ship has to be a retrofitted rich guys space cruiser with pool. Although I would love a battle onboard which knocks out gravity leading to a zero g gun fight through floating water.
And the idea to hijack Destiny Ascension is great though with comments about crushing boredom after entering 100th identical room is tempting me to make DA2 reference
Modifié par kobayashi-maru, 04 avril 2013 - 07:28 .
#43
Posté 04 avril 2013 - 07:55
#44
Posté 04 avril 2013 - 09:21
#45
Posté 05 avril 2013 - 02:28
#46
Posté 05 avril 2013 - 09:49
Otherwise you would have to be batman type super wealthy busines man or shadowbroker or mastermind criminal with wast resources equal to that of whole earth nations... Or henchman for such a person or organization.
Making it make sense would be hard enough.
The cost of the two normandy vessels were astronomical where most special ops operations are concerned, it almost broke immersion as it was.
However I told myself it was a massive PR stunt pulled by the alliance to make humanity look good. Something similar to the moon landings.
I doubt every Protagonist will be as pampered as Shepard.
#47
Posté 05 avril 2013 - 05:05
But hopefully they kind of do bring back the Normandy in some way like its in a military museum and they talk about the battles it took place, who was in command of the ship, who were on board the vessel, and etc.
#48
Posté 05 avril 2013 - 05:09
#49
Posté 05 avril 2013 - 05:28
Yeah, well, it's hard to imagine a third person cover shooter where the hero is a librarian re-shelving books.A lot of people are having trouble accepting Bioware's word that the next game will not feature some military type
Whatever they say, the next game will not be Sims: ME
#50
Posté 05 avril 2013 - 05:42





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