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The Cycles of Infiltrator Crisis...


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202 réponses à ce sujet

#1
Stardusk

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 Anyone who has been here since launch remembers the old days, back then...it was the SI, then came the GI, then the TGI and now the AIU...the pattern is as patently obvious as it is deliberate but the what remains for the future, not f ME3 MP but for the next installment of MP? What will become of the Infiltrators?

Remember that this: SI>GI>TGI>AIU could continue infinitely in theory.....how will BW break the cycle if indeed it needs to be broken at all?

#2
Tokenusername

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Tac-Cloak should never have given a raw damage bonus.

#3
Transairion

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By changing Tactical Cloak to give pure cloak (AI can't "cheat" to find you, you're gone) and cutting out the damage bonus.

As far as I'm aware Tactical Cloak is almost purely used to increase the damage of your next power/weapon shot (to the point choosing duration is the chump choice). The fact it basically ignores weight as a result of "self-cancel" and thus can ALWAYS be on a 4 second cooldown unbalances it pretty far...

Modifié par Transairion, 07 mars 2013 - 06:02 .


#4
Raptor2023

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http://www.youtube.c...lD0D4zhk#t=1m5s

#5
Agros6473

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well that would involve another superweapon that explodes in three different colors, and some plot to go along with it that was introduced last second.

Otherwise, THE CYCLE WILL CONTINUE

Modifié par Agros6473, 07 mars 2013 - 06:02 .


#6
DullahansXMark

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It's a good thing BioWare made this the last DLC. The next Infiltrator would have gotten Cobra Missile Launcher Grenades.

#7
Titus Thongger

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I think it shouldnt give a damage bonus to begin with.

only the 4th evolution should give a small 20% damage bonus or a duration plus. melee damage bonus on 5th is fine. 6 evo bonus to snipers is fine too imo.

#8
ToughReason

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Sweat like pie :
TC AR evo ----> TC SMG evo
TC Shotgun evo ---> TC Heavy Pistol evo

Just one little patch ,,,,

#9
Uchimura

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Wasn't FQI the first awesome Infil? Sabotage groups of Geth at a time. T'was a sight. That started the long road of Geth buffs and whatever else they transformed into.

Modifié par Uchimura, 07 mars 2013 - 06:08 .


#10
Guest_MasterReefa_*

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Reduce the damage slightly, but make it so you can't have a minimum 3 sec cd.

#11
darkpassenger2342

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I think they thought people would stick to sniper rifles and didnt consider the consequences of the damage boost to regular guns, especially shotguns early on, by the time they realized it it was too late alter the whole game.
theyve probably learned their lesson.
and this isnt single player, people figured out the whole cooldown thing, its not some kind of secret. it could go, even though we all love it.

Modifié par darkpassenger2342, 07 mars 2013 - 06:11 .


#12
Titus Thongger

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watch as ME4 shotguns get the treatment ME2 shotguns got.

#13
Shampoohorn

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The huntress belongs in there too. Though her moment at the top was brief, she still has her place as the big effyou to adepts -- "Can your dark channel to THIS?" -- and krogan melee devotees.

Modifié par Shampoohorn, 07 mars 2013 - 06:12 .


#14
etm125

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I wasnt here for the original SI debates but have been for GI,TGI,AIU. The GI arguments seem almost quaint now. At least he had low health to compensate for his crazy damage. Then they took almost GI damage and gave ridiculous survivability via stimpacks. Bye bye trade offs. Then they just kept right on going with almost GI dmg with TGI durability and amped survivability exponentially with the AIU.

Remember that whole mechanic where you couldnt get shields back while cloaked (except for ED-- whoa! So OP!) to balance the aggro to teammate dump and awesome damage bonus? Yeah....yeah....balance is so pre DLCs.....

#15
darkpassenger2342

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Shampoohorn wrote...


The huntress belongs in there too. Though her moment at the top was brief, she still has her place as the big effyou to adepts and krogan melee devotees. "Can your dark channel to THIS?"

the thing with the huntress was that like a month before she came out, certain people are like
"skip dark channel and use reegar/acolyte or youre doing it wrong"

im glad she was "glitched"
it makes her unique and fun.

Modifié par darkpassenger2342, 07 mars 2013 - 06:14 .


#16
Feneckus

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You forgot the MQI, Huntress and Infidrell.

The only infiltrators nobody complains about are the Human one and the Shadow.

I hope they nerf infiltrators in ME4. Every single infiltrator has better melee damage than a Krogan Sentinel. Completely ridiculous.

They should nerf the damage bonus a little bit and make it apply only to sniper rifles. 

And make them care about weight.

Maybe they could buff the aggro dump to compensate.

#17
U Bite My Pillow

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Simple Dont let TC be a global cool down for the rest of your powers. Say your TCs cool down is 4 seconds and Proxi mines is 5 seconds. If you TC then Proxi your cool down should be 9 seconds. No need to change anything else. I bet you'll see a lot more players taking the Rank 6 use one power and still remain cloaked Evo, instead of damage.

#18
darkpassenger2342

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Feneckus wrote...

You forgot the MQI, Huntress and Infidrell.

The only infiltrators nobody complains about are the Human one and the Shadow.

I hope they nerf infiltrators in ME4. Every single infiltrator has better melee damage than a Krogan Sentinel. Completely ridiculous.

They should nerf the damage bonus a little bit and make it apply only to sniper rifles. 

And make them care about weight.

Maybe they could buff the aggro dump to compensate.


i dont think they should mess with tc anymore in THIS game, but i totally agree they better be more balanced in the next one.
make it do what it says it does and not some vastly different power we have to research to fully understand

Modifié par darkpassenger2342, 07 mars 2013 - 06:19 .


#19
MP-Ryan

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I keep saying it, but the biggest problem with most class balance in this game is the unrestricted weapons use.

If they had retained ME1/ME2 class restrictions on weapons, Infiltrators would not be nearly as powerful, and they could actually balance the various weapons in the game properly. All non-UR ARs could no longer suck, all non-Hurricane SMGs could no longer suck, Shotguns would no longer serve infiltrators better than Vanguards, their primary class, and solders would actually be the walking arsenals they used to be with the accompanying versatility. The ME series used to force a player to choose a balance of weapons output and powers output. Now you can have both, which makes balancing a crapshoot.

Ah, well.

#20
Guest_MasterReefa_*

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MP-Ryan wrote...

I keep saying it, but the biggest problem with most class balance in this game is the unrestricted weapons use.

If they had retained ME1/ME2 class restrictions on weapons, Infiltrators would not be nearly as powerful, and they could actually balance the various weapons in the game properly. All non-UR ARs could no longer suck, all non-Hurricane SMGs could no longer suck, Shotguns would no longer serve infiltrators better than Vanguards, their primary class, and solders would actually be the walking arsenals they used to be with the accompanying versatility. The ME series used to force a player to choose a balance of weapons output and powers output. Now you can have both, which makes balancing a crapshoot.

Ah, well.

The game wouldn't be half as fun if that were the case.

#21
templarphoenix

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Since this Weekend Challenge, I can't find a team without 3 infiltrators.
I am just soak up everything when I am out of cover.

#22
Moby

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Raptor2023 wrote...

http://www.youtube.c...lD0D4zhk#t=1m5s


Now THAT was funny.

#23
rtbh99

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remember when bsn threw the entire infiltrator class under the bus so the harrier wouldnt get a damage nerf

nobody?

am i the only one who remembers?

#24
RedJohn

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There won't be tactical cloak in the next game if this continues

#25
Guest_Jiovanie-_*

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Do you have some sort of intelligent suggestion as to how the Infiltrator's in general could be balanced properly? If Tactical Cloak isn't to your liking, how would you have implemented it in a way that wouldn't completely destroy the class as it is now?

I still have yet to see anyone add such a suggestion that doesn't do anything but kill the class as a whole. All I see is people wanting the power to not have its advantages and only be stuck with disadvantages.