RedJohn wrote...
No man, you are comparing there the damage of Reegar.
There the massive damage is more dealt by reegar than EDI.
You want a better example of that?, simple, take Reegar, incendiary IV and put it on your Asari Valkyrie, spec'd for full weapon damage and Warp for armor damage and expose, jump on platinum reapers and you will see that you can kill a Banshee from full health in 3 seconds.
Edi can't do that as far as I know.
So here EDI is not what it has huge damage output, it's reegar
Well by that logic no weapon-based class can ever be OP, it's only weapons that are OP. And Warp + Incendiary is a bug, not how the game was intended...unless BW out of laziness is now calling that a "feature" just like reload canceling. lulz
EDI is OP because she takes the highest DPS weapon in the game (it is the Reegar, right? if not it's still one of the highest) and makes it that much better via the shotgun tac cloak evo. The movement speed increase helps her DPS a bit - though I normally only activate RM when I need it out of respect for grenade-using teammates - but otherwise her DPS is basically the same with or without RM, because a good player will learn to live without the crutch that is RM.
Everyone (well, most of us who care about game balance) considers the GI overpowered, yet it's squishy as hell. So if the GI is OP based solely on its damage output, then EDI is definitely OP as well since her damage output with a shotgun is basically the same as the GI's . If you don't think the GI is OP, well, then there's no point in arguing further cause we'll just be talking past each other





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