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Gathering information for "loading times getting gradually slower" bug


571 réponses à ce sujet

#276
Stephen1981

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yea i'm getting this after 1 hour of gameplay now instead of after 2 hours now.

#277
BrunoB1971

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we can try this...start a brand new game and disable all audio options and play for some time and see if you have slow downs....

also i went on the net and there are newer version of fmod_event.dll and fmodex.dll who seems to give the game a hard time.


maybe someone can go in bin ship back up those 2 dlls somewhere and put newer one and test it to see if it makes a difference.

you can go to this site:

http://www.dll-files.com/


It is a dll library with legit downloads, i have used this site many times to replace missing dll or corrupt one. just use the search engine on top and it will walk thru a download...


maybe this will or wont help but it is worth a shot...

Modifié par BrunoB1971, 12 février 2010 - 12:47 .


#278
wierdly

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I used to be an avid Sims 1 and 2 player but then EA got involved and by the time they got to Sims 3 the game was unplayable. I installed the EA download manager, which shows up as a virus, btw, and had to reformat my system to get rid of it. My husband bought Dragor Age Origins and brought it home for us to play. We loaded the game and after just 30 mins of play the lags and long loads began. That's when I took a second look at the box, saw the EA on the front and knew immediately that the game was doomed. I have made my husband promise to never bring home another piece of EA crap and he has agreed.

#279
Neccrid

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wierdly wrote...

I used to be an avid Sims 1 and 2 player but then EA got involved and by the time they got to Sims 3 the game was unplayable. I installed the EA download manager, which shows up as a virus, btw, and had to reformat my system to get rid of it. My husband bought Dragor Age Origins and brought it home for us to play. We loaded the game and after just 30 mins of play the lags and long loads began. That's when I took a second look at the box, saw the EA on the front and knew immediately that the game was doomed. I have made my husband promise to never bring home another piece of EA crap and he has agreed.


Make Mass Effect 2 an exception, lol.

#280
Bfler

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I hope the silence means that they still try to find the cause for this and not that they gave up.

But after RtO it doesn't surprise me.

#281
wylzee

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Upgraded Direct X (page 11), getting better, might still be some slowdown, but can't go afk to make coffee while loading anymore =) thanks for the hint =)

#282
OfTheFaintSmile

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Geez I already beat mass effect 2 and a month later I come back and this issue is still not fixed

#283
Borkenglass

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I have found solution to my loading problems and maybe this will fix yours as well. After reading a millions forums and trying all sorts of scenarios i came to the conclusion while dragon age was a great game that EA has destroyed. Then i found this http://www.iobit.com/gamebooster.html. Free to download. after installing this and switching to gaming mode PRESTO <than 2 min load times and no more lag hope this helps.



THE BORK

#284
Borkenglass

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just wanted to ad a little insight to my previous post that may be of use to people who are a little more experienced. with the game booster running it basically shuts down all the background "noise". So with that being said maybe there is some type of ad or script within the game that's causing this. The reason i say that is while playing roughly between 30 min to 1 hour my game tries to lag but only for a split second, but never really lags. Maybe one of you more experienced user or programmers or whoever it may concern this might help to shed some light to fixing this internally.

PS my sys
WIN 7 32
AMD athlon 64x2 2.6 Ghz
GForce 8600 GT
3 GB ram
DX 11

Modifié par Borkenglass, 14 février 2010 - 04:48 .


#285
Transbot9

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Report on load lag:
The patch has helped somewhat with the load times, but
after an hour or so a lag does start to accumulate. My last load time I clocked
at 2 min 20 sec. Task Manager was open in a second monitor. For over a minute of
the 2:20, Task Manager stated that Dragon Age was not responding. This first
occurred 20 seconds into the load for about a minute, and then it osculated
between Running and Not Responding.

System Stats:
AMD Phenom 96010 Quad
Core 2.3 GHz
8 GB DD2 RAM
ATI Radeon 4870 w/ 512 GDDR5 RAM
Windows 7
64-bit
All drivers are up-to-date

Exiting to the main menu and reloading
sometimes helps the loading issue. Possibly related is that the game does seem
to lag and hang at times during gameplay. Task manager is not showing a spike in
system resource usage (processor usage typically hovers between 50% & 60%),
and the fans on both my processor and videocard do not accelerate, indicating
that the game is not maxing out my system resources.

Running additional
background processes does not appear to affect performance - I have tested this
while running both photoshop and word in the background, with no change (either
better or worse). This issue appears to not be affected by whatever else is
running on my computer while the game is playing.

Modifié par Transbot9, 14 février 2010 - 06:43 .


#286
Teletups

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So seriously how much longer is this going to take? There is so much more i want to explore in the game but i had to quit because of this issue, its just too frustrating to look at the goddamn loading screen all the time.Focus on fixing a major problem with the original game before you start spitting out expansion packs, as i understand theres one due in a month or two and another major one next year... W-T-F is up with that, i havent even been able to play this one through completely. If you guys are unable to figure out what you messed up so badly...go ask the guys in the next-door cubicle who developed Mass Effect 2 which looks a lot better and works flawlessly...it cant be made by the same team obviously.There is no excuse really, the game is NOT that impressive graphically and most of the areas are really small in both size and detail.This is bull****Image IPB.R-AAA-AAAAA-AAAAAA-AAAAGE!!!!!

Modifié par Teletups, 14 février 2010 - 07:22 .


#287
MelodicCure

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Is this fixed yet? I get load screens from anywhere from 10 seconds to 1+ minutes. Way to long for my PC.



4GB PC800 OCZ ram on Vista

AMD 64 Dual Core 6000+

GTX260 OC edition EVGA

#288
Transbot9

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So I tried the game booster mentioned above...Load time jumped to nearly 10 minutes (9:50 to be exact)! Oh, processor load dropped (usually staying around 40%) and memory usage hovered at about 2.6 gigs out of 8 being used - but the issue is certainly not system resources.

#289
MMO_Addict

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Transbot9 wrote...

So I tried the game booster mentioned above...Load time jumped to nearly 10 minutes (9:50 to be exact)! Oh, processor load dropped (usually staying around 40%) and memory usage hovered at about 2.6 gigs out of 8 being used - but the issue is certainly not system resources.


I was reading some reviews on that one earlier and most said that it "should" help out lower end computers, but for those that have the power house rigs they won't see much of anything improving.

I like bioware and all, but I think they should put some kind of disclaimer on the bottom of this game:

_______________________________

Will possibly need to try all available OS's to see which one runs the game better
Will possibly need to download every DX ever made to see if anything improves
Will have to put the local computer store's kids through college with all the hardware upgrades trying
to figure out what's wrong
Will possibly increase emergency room visits after putting your head through the monitor
Staring at excessive loading screens may cause testicular cancer to lab rats in Novia Scotia
_______________________________

:D

Modifié par MMO_Addict, 14 février 2010 - 10:35 .


#290
accessd

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Played through the game on Windows XP pro x32. Good game-performance.



Then I installed Windows 7 pro x64......Not a good idea it seems. Slow loadtimes that's getting worse while playing.

Have tried different graphic drivers but nothing helps it seems.



I refuse to reinstall Windows XP just because BioWare have poor knowledge in how to design games on a modern plattform. ME2 has the same issues but at least there you can do the famous "disable-reenable dual/multi-core trick".



Specs:

2x Sapphire Radeon HD 4890 Toxic (Crossfire)

Intel Core 2 Duo E8500

ASUS Rampage Formula, X48

4x Corsair Dominator TWIN2X PC8500 2GB (8GB).

Creative X-FI TITANIUM

WD VelociRaptor 150GB


#291
niadly

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Pentium 2.8 dual core    
Windows XP Media Center Edition   Service Pack 3 
2.5GB RAM
RADEON HD4550 1GB video card

game slowed up to 4 mins in some cases.  CPU is always running at 100% when this is on. Turning off one CPU didnt make a difference.

only fix that works for me is to disable persistent gore, and save every half hour to hour and close the program, then re-open and start again...which only works temporarily.

i love this game but the load times literally ruined the ending for me.  every little load at the end of the game took around 5 mins...by the time it would finish, all immersion in the story had been lost.

Modifié par niadly, 15 février 2010 - 09:36 .


#292
niadly

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...oh and i have no mods installed, just the 1.02 patch.



FOR AS BIG A THREAD AS THIS IS, YOU THINK BIOWARE WOULD AT LEAST PUT AN ANNOUNCEMENT ON THE MAIN PAGE ABOUT THIS...a little knowledge that they are actually trying to fix this would be nice...it seems like over 50% of the purchasers of this game are experiencing the exact same problem.

(im glad i bought ME2 for the xbox and not PC if it is anything like this...if this doesnt happen on the 360, i might see if BIOWARE will give a refund the PC version (yeah right!) so i can actually play this without becoming increasingly frustrated at ridiculous load times...



...its funny, i got the PC version becuase i thought the game play would flow easier with KB/M interface. little did i know.

#293
niadly

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OfTheFaintSmile wrote...

Geez I already beat mass effect 2 and a month later I come back and this issue is still not fixed


FIXED??? they havent even addressed it at all.  welcome to LOADING AGE: BORIGINS

#294
Neccrid

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niadly wrote...

OfTheFaintSmile wrote...

Geez I already beat mass effect 2 and a month later I come back and this issue is still not fixed


FIXED??? they havent even addressed it at all.  welcome to LOADING AGE: BORIGINS

lol awesome title.  And yeah I agree, the load times really did throw off the immersion of the ending for me.  I lost all the momentum I had while playing.  Unlike in Mass Effect 2, load screens fly by instantly and everything is paced well keeping me immersed.

#295
Rubbish Hero

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niadly wrote...

OfTheFaintSmile wrote...

Geez I already beat mass effect 2 and a month later I come back and this issue is still not fixed


FIXED??? they havent even addressed it at all.  welcome to LOADING AGE: BORIGINS


Haha.

#296
Vadiga

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One thing i'd like to add to all of this is that you dont actually need to close the game to fix the problem. When you exit to the games main menu and press resume, the loading times are fine agian.

#297
MelodicCure

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Instead of working on more pointless stupid ass armors for Mass Effect 2 for Cerberus, armors which no one will use cause the helmet stays on forever and is gay. They should rather work on fixing this issue in dragon age, seriously.

#298
Apex Sammoth

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MelodicCure wrote...

Instead of working on more pointless stupid ass armors for Mass Effect 2 for Cerberus, armors which no one will use cause the helmet stays on forever and is gay. They should rather work on fixing this issue in dragon age, seriously.


LOL yeah the armour for ME2 is just pointless since only one toon can equip it. Why Bioware ? now Fix DAO plz.

#299
IbanSarawak

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Type of Analysis Performed
  Memory Pressure Analysis
Machine Name
Operating System
  Windows 7 32-bit
Number Of Processors
  2
Process ID
  1704
Process Image
  D:\\\\Program Files\\\\Dragon Age\\\\bin_ship\\\\daorigins.exe
System Up-Time
  01:27:43
Process Up-Time
  01:12:21


Size of largest free VM block
288.68 MBytes
Free memory fragmentation
  58.11%
Free Memory
  689.21 MBytes   (33.65% of Total
Memory)
Reserved Memory
  99.78 MBytes   (4.87% of Total
Memory)
Committed Memory
  1.23 GBytes   (61.47% of Total
Memory)
Total Memory
  2.00 GBytes
Largest free block at
  0x00000000`548f1000


Reserved memory
  14,681,104.02 TBytes
Committed memory
12,582,336.00 TBytes (85.70% of reserved)
Uncommitted memory
2,098,768.02 TBytes (14.30% of reserved)
Number of heap segments
  1 segments
Number of uncommitted ranges
  2.67405909427487E+16 range(s)
Size of largest uncommitted range
  28,672.38 TBytes
Calculated heap fragmentation
  98.63%:o
 
Heap Name
  d3d9!g_bModeListCSInitialized+4
Heap Description
  This heap is used by d3d9
Reserved memory
  3.98 GBytes
Committed memory
2.91 GBytes (73.13% of reserved)
Uncommitted memory
1.07 GBytes (26.87% of reserved)
Number of heap segments
  1 segments
Number of uncommitted ranges
  0 range(s)
Size of largest uncommitted range
  0 Bytes
Calculated heap fragmentation
  100.00%:o


Heap Name
  NxCooking!NxReleasePMap+353220
Heap Description
  This heap is used by NxCooking
Reserved memory
  768.00 GBytes
Committed memory
768.00 GBytes (100.00% of reserved)
Uncommitted memory
4.00 KBytes (0.00% of reserved)
Number of heap segments
  1 segments
Number of uncommitted ranges
  101113088 range(s)
Size of largest uncommitted range
  0 Bytes
Calculated heap fragmentation
  100.00%:o
 

Heap Name
  atiumdag!gfxInitInteropServices+3496260
Heap Description
  This heap is used by atiumdag
Reserved memory
  3.83 GBytes
Committed memory
1.50 GBytes (39.23% of reserved)
Uncommitted memory
2.33 GBytes (60.77% of reserved)
Number of heap segments
[b]  1 segments

Number of uncommitted ranges
  0 range(s)
Size of largest uncommitted range
  0 Bytes
Calculated heap fragmentation
  [b]100.00%
:o

Heap fragmentation
means there is a evident to a memory leak in the game. Map: Orzammar

[b]Heap fragmentation is not a good thing and it happens constantly in
most applications. The heap manager keeps fixing it up and the
application keeps messing it up again and also related to 100% cpu usage.

d3d9 appear to be prime suspect on all round test.

Modifié par IbanSarawak, 16 février 2010 - 04:54 .


#300
Bfler

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@IbanSarawak

I would suggest you travel to Bioware (at their costs) and tell them how to fix it, because they seem to be unable to do it. 

Modifié par Bfler, 16 février 2010 - 07:21 .