Auld Wulf wrote...
I still say what's going on here is pretty obvious, now. BioWare didn't create a DLC with a clone of Shepard as the antagonist for the fun of it. They were clarifying the 'breath scene,' of course! What you actually see is that the clone survived, who's now able to step into the life of Shepard unchallenged (as Shepard died on the Citadel).
I mean, why else would they specifically create a DLC that revolved around a Shepard clone? And more importantly, a Shepard clone that we don't specifically see the death of, or find a body of. In Destroy, the clone survives, and is ready to wreak havoc in Shepard's name.
not sure if this is a joke (if it is not here is an answer why they used the shepard clone)
they created a clone of shepard because they thought it would be funny for Shepard to be able to see how he/she talks (which it was funny), and was meant to highlight what is special about shepard (i.e. shepard strength is not from his/her own ability, but rather his/her ability to inspire others), thats why they had the scene of the real shepard being saved by his/her squad mates and clone shepard's LI leaving him to die.
i.e. the clone died in the citadel dlc and the drawing a breath seen is shepard
on the rubble scene it is pretty much a scene makes the viewer decide what happens for themselves (the most famous example of this in my mind is the sopranos ending), the idea is people who want shepard to live, find his/her LI and have a happy ever after can have it and those who want shepard to die a hero they can have it.
Me personally never a fan of these endings because it leaves lots of question marks and damages possiblies of sequels because you will need to fill that gaps before getting the story rolling again.
but if you want facts on the matter the offical mass effect 3 strategy guide (I know I was sad enough to buy it) and it does say that shepard lives from 4,000 readiness rating onwards with destroy (this is of course before the extended cut)
Modifié par TomY90, 07 mars 2013 - 09:43 .