Andres Hendrix wrote...
AlanC9 wrote...
Andres Hendrix wrote...
The writers I think, tried to make the Citadel DLC feel like a post-ending situation, which in a sense shows the extent that collective groups are willing to go to save face.
Don't over-think this. Remember, if you're playing the DLCs post-ending then this is the goodbye for that Shepard even if in his timeline it's before some other stuff that the player's already seen.
Your sentence does not imply that you have understood what I meant, therefore, I will clarify my point. I am not saying that the DLC "is" post-ending; I am saying that the DLC was seemingly made to invoke such a post-ending “feeling”. It gives people some apects, that they would expect and want post ending (all the characters have a party, and so on and so forth) without it actually being post-ending.
Which is an enormous cop-out.





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