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Who honestly feels that the ending just gets worse overtime.


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#151
Hexley UK

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Andres Hendrix wrote...

AlanC9 wrote...

Andres Hendrix wrote...
The writers I think, tried to make the Citadel DLC feel like a post-ending situation, which in a sense shows the extent that collective groups are willing to go to save face.


Don't over-think this. Remember, if you're playing the DLCs post-ending then this is the goodbye for that Shepard even if in his timeline it's before some other stuff that the player's already seen.


Your sentence does not imply that you have understood what I meant, therefore, I will clarify my point. I am not saying that the DLC "is" post-ending; I am saying that the DLC was seemingly made to invoke such a post-ending “feeling”. It gives people some apects, that they would expect and want post ending (all the characters have a party, and so on and so forth) without it actually being post-ending.


Which is an enormous cop-out.

#152
Andres Hendrix

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Hexley UK wrote...

Andres Hendrix wrote...

AlanC9 wrote...

Andres Hendrix wrote...
The writers I think, tried to make the Citadel DLC feel like a post-ending situation, which in a sense shows the extent that collective groups are willing to go to save face.


Don't over-think this. Remember, if you're playing the DLCs post-ending then this is the goodbye for that Shepard even if in his timeline it's before some other stuff that the player's already seen.


Your sentence does not imply that you have understood what I meant, therefore, I will clarify my point. I am not saying that the DLC "is" post-ending; I am saying that the DLC was seemingly made to invoke such a post-ending “feeling”. It gives people some apects, that they would expect and want post ending (all the characters have a party, and so on and so forth) without it actually being post-ending.


Which is an enormous cop-out.


Yes definitely; the DLC being a cop-out was part of my point. Or, were you saying that my response was a cop-out? lol

#153
Andres Hendrix

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AlanC9 wrote...

Andres Hendrix wrote...

The endings do not just make one's own experience with the series feel vapid, it seems to provoke a certain loss of moral principle in those who embrace Red Blue Green, or, a supposed artist's EGO. I have read many arguments for the endings on this site everything from some rationalizing genocide (for destroy) to 'benevolent' dictatorship (control) and the infringement of the consent of sentient beings (synthesis). The endings are not only inept, when mixed with an internet forum they seem to turn people morally into nihilists, demagogs and or genociders' (just for clarification, this is not a good thing; also, yes the more people rationalize them the more the endings feel 'worse').


That only happens to people who had bad moral principles in the first place.


You are being far too atomistic, moreover you seem to forget the contrary studies and points, what about people who come to the endings and lose their reticence or, skew their moral values? It is surprising what people will say and do, when they are in a situation where there is an authority (the Stanley Milligram experiments) and or
something to conform to (Solomon Ash’s experiments, and Philip  Zimbardo’s Stanford Prison experiment). What about when people try to justify immoral actions they performed, because they were 'protecting the sacrosanct'. The forum phenomenon and more specifically the ease in which people accept the moral problems of ME3
endings (as being morally justifiable); I think, should warrant a sociological and psychological study.

Modifié par Andres Hendrix, 10 mars 2013 - 03:40 .


#154
thefallen2far

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No. The first time I saw the ending, I was in shock tha was the ending, and went through denial with the Indoctrination Theory, then anger, then bargaining. I'd say the anger phase was when I thought it was the worst. Offering to pay anything for a new ending and then acceptance.... it's just dog crap. Yes it completely distracts from the rest of the game, renders anything that happened throughout all the playthrough absolutely pointless, wasted a ton of money on collector editions and posters because there was absolutely no merit to it. In the end, it really is just a video game. If I ever try to defend the medium, I'll have to use a different example like some of the Final fantasy games or Red Dead.

#155
Dead Shizno

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I hardly play mass effect 3 anymore besides MP and the arena in which I just maxed out so no point now, but the endings still suck, big time for me, I don't like the fact I put work into saving the geth and trying to understand them since number 1 only to kill them in the end, sure I could do synth or control but why act like the bad guy in controlling them or act like the reapers and merging every one to a new race?

I want the reapers dead,not edi or the geth, just the reapers,hell with the reaper core you get if you blow up the base in number 2 should allow you to target only reaper mass effect cores and it turns there core into null state and they just turn off for good,no more power no more minds to take over and the brutes and husks could be picked off one by one with no one to order them around.

If you had the reaper brain maybe you got the AI to send out one command,a command that would tell the reapers to wait an other 50k years fooling them into thinking they did there job instead of shep turning to ash, synth can be left as is but after all the work I did in 1 and 2 only to get no real different ending some some one who only played mass effect 3 pisses me off to no end,thats why I head cannon my ending and the citadel dlc is my ending

bleh sorry for my rant but god they could of done better, I still enjoy the games but the ending is avoided by me,also im going to watch reviews of any up coming games by bioware instead of me just giving my money to them.

#156
Lordambitious

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I just hope MEHEM advances to a point where it can more robustly take choice into account.