Modifié par perylousdemon, 09 mars 2013 - 03:55 .
Citadel on insanity difficulty (spoilers)
#1
Posté 08 mars 2013 - 05:09
#2
Posté 09 mars 2013 - 03:56
#3
Posté 09 mars 2013 - 04:19
I recommend trying to make your way to the far end of the cargo area from where you start. Get some objects in between you and the mercs, and the Clone will follow you over. Then focus on the clone. If there is a merc that fires at you, either reposition or kill them.
As for the Warps, you need to try to use soft cover if possible, although I realize the clone / mirror powers sometimes will curve around cover and stun you... if you think that won't work, a timely roll will allow them to miss.
What weapons and what squad are you using? Suppressor is probaby best against the clone if you can get headshots.
Soldier
No Charge Novaguard
Dunno if the above will help, but they show what I was talking about.
Modifié par capn233, 09 mars 2013 - 04:20 .
#4
Posté 10 mars 2013 - 04:06
As I said in the original post, I have Liara and Wrex with me. Liara is around so I can do stasis/flare combos (beautiful for dealing high damage to large groups), and Wrex is mostly a meat shield/decoy, to be honest. They've proven quite useful throughout the rest of the DLC, just not so much in the boss fight. As for weapons... Paladin X and...I can't remember which SMG I have. My adept is very power-focused, so she goes light on the weapons. Again, it's been working so far. To be honest, my biggest issue is that my clone just loves to melee, and my adept isn't cut out for that. I may simply turn down the difficulty and try for the achievement on my vanguard (which happens to be my new favorite class). She seems to have a much higher survivability. Only times she's died so far have been the result of not looking before I leap (aka, turrets gunning her down after a nova).capn233 wrote...
I haven't done it with Adept, just Soldier and my no charge Novaguard.
I recommend trying to make your way to the far end of the cargo area from where you start. Get some objects in between you and the mercs, and the Clone will follow you over. Then focus on the clone. If there is a merc that fires at you, either reposition or kill them.
As for the Warps, you need to try to use soft cover if possible, although I realize the clone / mirror powers sometimes will curve around cover and stun you... if you think that won't work, a timely roll will allow them to miss.
What weapons and what squad are you using? Suppressor is probaby best against the clone if you can get headshots.
Soldier
No Charge Novaguard
Dunno if the above will help, but they show what I was talking about.
Modifié par perylousdemon, 10 mars 2013 - 04:07 .
#5
Posté 10 mars 2013 - 04:17
I use energy drain as my bonus power, which helps a lot, but it should still be doable. I found that I had to stick less to cover than I usually do with this boss fight. When she runs up to you dodge-roll backwards when she tries to melee. That should give you an opportunity to have one of your squad hit her with a power and then you can detonate.
I basically had to follow the algorithm:
-Get in cover
-Fight till clone runs up to me
-Dodge roll, detonate
-Make my way to cover a good distance from clone
-Repeat
#6
Posté 10 mars 2013 - 07:51
Stasis is not going to be all that helpful for the Clone fight since the Clone is armor and can't be put in stasis. Hopefully Liara has maxed Warp. Map it to a key and use it on the Clone.
I really don't like Flare on power classes because base CD is 20s and that is absurd. Use Throw to detonate combos on the Clone. If Wrex hasn't blown all his grenades on Stims, then mix in some Lift Grenades.
Weapons are probably ok. Suppressor is a whole lot better than Paladin if you can get headshots though.
The clone should be your focus. The rest of the units are irrelevant, only the clone's damage matters (his medigel count is displayed).
Vanguard and Soldier didn't really go into melee, except for the little grappling deal where you just have to spam the melee key over and over so the don't sync kill you. But that problem will be diminished if you switch more to Throw because you will either be landing them and detonating a combo, or worst case he might dodge it... but in the case of the latter, you will be able to predict his movements and land some good shots on him with your weapon.
#7
Posté 10 mars 2013 - 10:12
Use Medigel a lot, there is a endless supply of it from the big boxes in the back of the room.
I found combo explosions to be very helpfull.
CAT6 Heavies are a big threat, try to take them out as soon as they spawn.
#8
Posté 10 mars 2013 - 04:50
#9
Posté 10 mars 2013 - 05:02
I'm well aware that stasis doesn't work on the clone. I was just stating the reason I brought her along (for all the trash along the way). Honestly, if I'd known I'd be fighting my clone, I'd have brought someone with overload to get rid of her shields more quickly. Liara does have maxed out warp (as do I), but the problem is that the clone is practically psychic and manages to dodge almost every single time. Only time she doesn't is if I immediately follow my warp with another power. Liara does have squad warp ammo, so that helps somewhat. The "grappling deal" is the problem. While I'm stuck grappling her, I'm getting shot up by the trash mobs in the room. Or blown up by their grenades. I'll give it another shot with throw instead of flare and see what happens.capn233 wrote...
Ok a couple things...
Stasis is not going to be all that helpful for the Clone fight since the Clone is armor and can't be put in stasis. Hopefully Liara has maxed Warp. Map it to a key and use it on the Clone.
I really don't like Flare on power classes because base CD is 20s and that is absurd. Use Throw to detonate combos on the Clone. If Wrex hasn't blown all his grenades on Stims, then mix in some Lift Grenades.
Weapons are probably ok. Suppressor is a whole lot better than Paladin if you can get headshots though.
The clone should be your focus. The rest of the units are irrelevant, only the clone's damage matters (his medigel count is displayed).
Vanguard and Soldier didn't really go into melee, except for the little grappling deal where you just have to spam the melee key over and over so the don't sync kill you. But that problem will be diminished if you switch more to Throw because you will either be landing them and detonating a combo, or worst case he might dodge it... but in the case of the latter, you will be able to predict his movements and land some good shots on him with your weapon.
Modifié par perylousdemon, 10 mars 2013 - 05:03 .
#10
Posté 10 mars 2013 - 05:12
I didn't have a huge issue with the mobs, as long as I repositioned out of their LOS. Since you brought along Wrex, he can tank some of them for you a bit too.
#11
Posté 11 mars 2013 - 01:10
Oh, trust me. I know. I think he's killed more enemies with melee than he has with his shotgun in the DLC. I'm just glad he has the durability to back it up. I wasn't really thinking about the cooldowns when I picked up flare. Honestly wish I had energy drain instead. I was actually using that up until I finished Omega, and now I'm regretting getting rid of it.capn233 wrote...
Throw will have a shorter CD, so you can spam it more rapidly.
I didn't have a huge issue with the mobs, as long as I repositioned out of their LOS. Since you brought along Wrex, he can tank some of them for you a bit too.
Modifié par perylousdemon, 11 mars 2013 - 01:10 .
#12
Posté 11 mars 2013 - 02:11
Just took a few charged shots from my venom shotgun. Honestly, just opgrade the venom, bring it along, and blow up faces. This is really strong. I'm taken down harvesters in a few charged shots. I'm sure you can stand a small hit to your cooldown and bring that baby along.
edit:
for the mooks just send a charged shot their way. They're usually in clumps anyways. Or send a shot, and then throw a singularity.
Modifié par HNNNNNNG, 11 mars 2013 - 02:13 .
#13
Posté 11 mars 2013 - 02:35
I'm not sure I'd be able to do it this way with the Paladin, but maybe you can. Once sufficiently leveled, I always roll with the Harrier (now the Lancer) and the N7 Eagle. I can add an SMG, too, and still be at 200% cooldown bonus.
I really think Garrus' wielding the Typhoon helped a lot. He and Wrex kept me so clean that I hardly noticed there were mooks involved.
Modifié par tallrickruush, 11 mars 2013 - 02:36 .
#14
Posté 11 mars 2013 - 02:43
The fight was so f**** epic along with javik and liara, it was a total rampage, I'm just suprised that Normandy wasn't torn apart by this destruction lol I've played on insanity ofc.
#15
Posté 11 mars 2013 - 03:02
I recently started a vanguard, and I have to say... It's kinda disgusting. In a good way, of course. It's nice not having to worry much about atlases, brutes, or banshees. She's very power-focused, though, so no shotgun for her (not yet, anyway; maybe once I increase her carrying capacity and get the shotgun ultralight materials maxed out). SMG works well enough for close range, though I generally prefer to just use heavy melee at that point. I do feel like she would fare a lot better in that fight than my adept, though I'll have to start putting ranks into pull soon. My only complaint is shockwave. I remember it being so awesome in ME2, but it's practically worthless in ME3 (unless I'm using it wrong, which I doubt). What's up with that?PnXMarcin1PL wrote...
One word, Vanguard.
The fight was so f**** epic along with javik and liara, it was a total rampage, I'm just suprised that Normandy wasn't torn apart by this destruction lol I've played on insanity ofc.
Modifié par perylousdemon, 11 mars 2013 - 03:03 .
#16
Posté 11 mars 2013 - 03:27
#17
Posté 19 mars 2013 - 02:50
#18
Posté 19 mars 2013 - 10:38
#19
Posté 19 mars 2013 - 11:18
#20
Posté 19 mars 2013 - 03:12
Modifié par perylousdemon, 19 mars 2013 - 03:17 .
#21
Posté 19 mars 2013 - 03:27
#22
Posté 21 mars 2013 - 02:42
Like this: Dark Channel (Slow movement evolution) -> Warp ->Throw -> Reave -> Warp -> Throw. Javik and Kaiden should cooldown in approximately enough time to keep redoing this assuming your own cooldowns are fast, which they should be if you're playing Adept.
#23
Posté 21 mars 2013 - 03:57
My cooldowns were very low (two seconds at most, I think); the problem was that my clone had no cooldown and spammed warp four times in a row. With my shields gone, the trash mobs mowed me down even with their terrible aim. Changing the difficulty had no effect on any of this. I finally just gave up and focused on playing through on other characters.RoZh2400 wrote...
CAT6 enemies tend to actually have really bad aim. Kill Brooks immediately upon starting the fight. Then just focus on running toward the clone and spam warp and throw. Make sure you have Kaiden or Javik for Reave/Dark Channel spam + Warp (+50% detonation damage evolution).
Like this: Dark Channel (Slow movement evolution) -> Warp ->Throw -> Reave -> Warp -> Throw. Javik and Kaiden should cooldown in approximately enough time to keep redoing this assuming your own cooldowns are fast, which they should be if you're playing Adept.
Modifié par perylousdemon, 21 mars 2013 - 03:57 .
#24
Posté 21 mars 2013 - 04:08
perylousdemon wrote...
I really hate bumping, but I'm seriously stuck and might end up having to ruin my insanity playthrough if I don't get some help soon.
Just did the DLC. I'm 13 days late so you've probably beaten it by now.
My biggest trouble was dealing with those warp projectiles.
She has superior warp projectiles than Shepard.
You have to keep moving around the shuttle bay and stick to cover.
As for melee encounters rappidly tap the melee button till you've overwhelmed her.
Spam warp + throw combo. Bring Javik and Liara. Also energy drain helps a lot.
#25
Posté 21 mars 2013 - 04:11
capn233 wrote...
Ok a couple things...
Stasis is not going to be all that helpful for the Clone fight since the Clone is armor and can't be put in stasis. Hopefully Liara has maxed Warp. Map it to a key and use it on the Clone.
I really don't like Flare on power classes because base CD is 20s and that is absurd. Use Throw to detonate combos on the Clone. If Wrex hasn't blown all his grenades on Stims, then mix in some Lift Grenades.
Weapons are probably ok. Suppressor is a whole lot better than Paladin if you can get headshots though.
The clone should be your focus. The rest of the units are irrelevant, only the clone's damage matters (his medigel count is displayed).
Vanguard and Soldier didn't really go into melee, except for the little grappling deal where you just have to spam the melee key over and over so the don't sync kill you. But that problem will be diminished if you switch more to Throw because you will either be landing them and detonating a combo, or worst case he might dodge it... but in the case of the latter, you will be able to predict his movements and land some good shots on him with your weapon.
That is a fair point.
Though I found I needed to at least take out some of the mooks so that I could freely move around the room without getting blitzed.
Also at the other end of the room there are large crates of medigel. In order to reach them you have to kill regular mooks that are using the crates as cover.





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