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Citadel on insanity difficulty (spoilers)


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#1
perylousdemon

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The title pretty much says it all. I purchased Citadel in the midst of my adept's insanity playthrough (just after finishing up with Sanctuary), and proceeded to start the DLC immediately afterwards. I've managed to get through most of it, but I'm seriously stuck on the end fight. Mostly, my clone seems to love using melee against me, and my adept is not built for melee at all. I know I'm supposed to keep moving around, but trying to do that while avoiding getting shot by the CAT6 snipers or blown up by the cluster grenades is proving to be quite a challenge. Not to mention my clone spams the crap out of warp; she'll use it three or four times in a row with no cooldown. Does anyone have any tips for me? If it matters, my squadmates are Liara and Wrex (Liara for the biotic combos/detonation, Wrex for his general tankiness, especially using barrier).

Modifié par perylousdemon, 09 mars 2013 - 03:55 .


#2
perylousdemon

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I really hate bumping, but I'm seriously stuck and might end up having to ruin my insanity playthrough if I don't get some help soon. :(

#3
capn233

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I haven't done it with Adept, just Soldier and my no charge Novaguard.

I recommend trying to make your way to the far end of the cargo area from where you start.  Get some objects in between you and the mercs, and the Clone will follow you over.  Then focus on the clone.  If there is a merc that fires at you, either reposition or kill them.

As for the Warps, you need to try to use soft cover if possible, although I realize the clone / mirror powers sometimes will curve around cover and stun you... if you think that won't work, a timely roll will allow them to miss.

What weapons and what squad are you using?  Suppressor is probaby best against the clone if you can get headshots.

Soldier
No Charge Novaguard

Dunno if the above will help, but they show what I was talking about.

Modifié par capn233, 09 mars 2013 - 04:20 .


#4
perylousdemon

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capn233 wrote...

I haven't done it with Adept, just Soldier and my no charge Novaguard.

I recommend trying to make your way to the far end of the cargo area from where you start.  Get some objects in between you and the mercs, and the Clone will follow you over.  Then focus on the clone.  If there is a merc that fires at you, either reposition or kill them.

As for the Warps, you need to try to use soft cover if possible, although I realize the clone / mirror powers sometimes will curve around cover and stun you... if you think that won't work, a timely roll will allow them to miss.

What weapons and what squad are you using?  Suppressor is probaby best against the clone if you can get headshots.

Soldier
No Charge Novaguard

Dunno if the above will help, but they show what I was talking about.

As I said in the original post, I have Liara and Wrex with me. Liara is around so I can do stasis/flare combos (beautiful for dealing high damage to large groups), and Wrex is mostly a meat shield/decoy, to be honest. They've proven quite useful throughout the rest of the DLC, just not so much in the boss fight. As for weapons... Paladin X and...I can't remember which SMG I have. My adept is very power-focused, so she goes light on the weapons. Again, it's been working so far. To be honest, my biggest issue is that my clone just loves to melee, and my adept isn't cut out for that. I may simply turn down the difficulty and try for the achievement on my vanguard (which happens to be my new favorite class). She seems to have a much higher survivability. Only times she's died so far have been the result of not looking before I leap (aka, turrets gunning her down after a nova).

Modifié par perylousdemon, 10 mars 2013 - 04:07 .


#5
MelvinTheBeef

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I played insanity on adept. Also engineer, he meleed a lot too.

I use energy drain as my bonus power, which helps a lot, but it should still be doable. I found that I had to stick less to cover than I usually do with this boss fight. When she runs up to you dodge-roll backwards when she tries to melee. That should give you an opportunity to have one of your squad hit her with a power and then you can detonate.

I basically had to follow the algorithm:

-Get in cover
-Fight till clone runs up to me
-Dodge roll, detonate
-Make my way to cover a good distance from clone
-Repeat

#6
capn233

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Ok a couple things...

Stasis is not going to be all that helpful for the Clone fight since the Clone is armor and can't be put in stasis. Hopefully Liara has maxed Warp. Map it to a key and use it on the Clone.

I really don't like Flare on power classes because base CD is 20s and that is absurd. Use Throw to detonate combos on the Clone. If Wrex hasn't blown all his grenades on Stims, then mix in some Lift Grenades.

Weapons are probably ok. Suppressor is a whole lot better than Paladin if you can get headshots though.

The clone should be your focus. The rest of the units are irrelevant, only the clone's damage matters (his medigel count is displayed).

Vanguard and Soldier didn't really go into melee, except for the little grappling deal where you just have to spam the melee key over and over so the don't sync kill you. But that problem will be diminished if you switch more to Throw because you will either be landing them and detonating a combo, or worst case he might dodge it... but in the case of the latter, you will be able to predict his movements and land some good shots on him with your weapon.

#7
Nitrocuban

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The melee attack is more of a quick time event, just smash the melee button as fast as you can and then try to get away from the clone and in cover.
Use Medigel a lot, there is a endless supply of it from the big boxes in the back of the room.
I found combo explosions to be very helpfull.
CAT6 Heavies are a big threat, try to take them out as soon as they spawn.

#8
shumworld

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When I fought my clone as the soldier, I used energy drain and medi-gel.

#9
perylousdemon

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capn233 wrote...

Ok a couple things...

Stasis is not going to be all that helpful for the Clone fight since the Clone is armor and can't be put in stasis. Hopefully Liara has maxed Warp. Map it to a key and use it on the Clone.

I really don't like Flare on power classes because base CD is 20s and that is absurd. Use Throw to detonate combos on the Clone. If Wrex hasn't blown all his grenades on Stims, then mix in some Lift Grenades.

Weapons are probably ok. Suppressor is a whole lot better than Paladin if you can get headshots though.

The clone should be your focus. The rest of the units are irrelevant, only the clone's damage matters (his medigel count is displayed).

Vanguard and Soldier didn't really go into melee, except for the little grappling deal where you just have to spam the melee key over and over so the don't sync kill you. But that problem will be diminished if you switch more to Throw because you will either be landing them and detonating a combo, or worst case he might dodge it... but in the case of the latter, you will be able to predict his movements and land some good shots on him with your weapon.

I'm well aware that stasis doesn't work on the clone. I was just stating the reason I brought her along (for all the trash along the way). Honestly, if I'd known I'd be fighting my clone, I'd have brought someone with overload to get rid of her shields more quickly. Liara does have maxed out warp (as do I), but the problem is that the clone is practically psychic and manages to dodge almost every single time. Only time she doesn't is if I immediately follow my warp with another power. Liara does have squad warp ammo, so that helps somewhat. The "grappling deal" is the problem. While I'm stuck grappling her, I'm getting shot up by the trash mobs in the room. Or blown up by their grenades. I'll give it another shot with throw instead of flare and see what happens.

Modifié par perylousdemon, 10 mars 2013 - 05:03 .


#10
capn233

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Throw will have a shorter CD, so you can spam it more rapidly.

I didn't have a huge issue with the mobs, as long as I repositioned out of their LOS. Since you brought along Wrex, he can tank some of them for you a bit too.

#11
perylousdemon

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capn233 wrote...

Throw will have a shorter CD, so you can spam it more rapidly.

I didn't have a huge issue with the mobs, as long as I repositioned out of their LOS. Since you brought along Wrex, he can tank some of them for you a bit too.

Oh, trust me. I know. I think he's killed more enemies with melee than he has with his shotgun in the DLC. I'm just glad he has the durability to back it up. I wasn't really thinking about the cooldowns when I picked up flare. Honestly wish I had energy drain instead. I was actually using that up until I finished Omega, and now I'm regretting getting rid of it.

Modifié par perylousdemon, 11 mars 2013 - 01:10 .


#12
HNNNNNNG

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 I did it on my heavy-weapons-platform sentinel. (teach armor and defensive matrix, combined with instant biotic explosions and grenade spam).

Just took a few charged shots from my venom shotgun. Honestly, just opgrade the venom, bring it along, and blow up faces. This is really strong. I'm taken down harvesters in a few charged shots. I'm sure you can stand a small hit to your cooldown and bring that baby along.

edit:
for the mooks just send a charged shot their way. They're usually in clumps anyways. Or send a shot, and then throw a singularity.

Modifié par HNNNNNNG, 11 mars 2013 - 02:13 .


#13
Element Zero

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My Adept is generally a Lift/Throw type, but I found myself relying on my rifle during this fight. As you said, the boss frequently dodges powers. I used that to set him up for head shots from my Harrier X. I had Garrus (and his AP team ammo and Typhoon) with me, along with Wrex.

I'm not sure I'd be able to do it this way with the Paladin, but maybe you can. Once sufficiently leveled, I always roll with the Harrier (now the Lancer) and the N7 Eagle. I can add an SMG, too, and still be at 200% cooldown bonus.

I really think Garrus' wielding the Typhoon helped a lot. He and Wrex kept me so clean that I hardly noticed there were mooks involved.

Modifié par tallrickruush, 11 mars 2013 - 02:36 .


#14
PnXMarcin1PL

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One word, Vanguard.
The fight was so f**** epic along with javik and liara, it was a total rampage, I'm just suprised that Normandy wasn't torn apart by this destruction lol I've played on insanity ofc.

#15
perylousdemon

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PnXMarcin1PL wrote...

One word, Vanguard.
The fight was so f**** epic along with javik and liara, it was a total rampage, I'm just suprised that Normandy wasn't torn apart by this destruction lol I've played on insanity ofc.

I recently started a vanguard, and I have to say... It's kinda disgusting. In a good way, of course. It's nice not having to worry much about atlases, brutes, or banshees. She's very power-focused, though, so no shotgun for her (not yet, anyway; maybe once I increase her carrying capacity and get the shotgun ultralight materials maxed out). SMG works well enough for close range, though I generally prefer to just use heavy melee at that point. I do feel like she would fare a lot better in that fight than my adept, though I'll have to start putting ranks into pull soon. My only complaint is shockwave. I remember it being so awesome in ME2, but it's practically worthless in ME3 (unless I'm using it wrong, which I doubt). What's up with that?

Modifié par perylousdemon, 11 mars 2013 - 03:03 .


#16
capn233

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It's buggy on PC. It is hard to aim when it works. It just isn't great. I did a shotgun shockwave Adept though. I don't recommend investing in it on Vanguard.

#17
perylousdemon

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 Well, I tried turning down the difficulty to normal, and I still couldn't beat my clone. She was still spamming warps (three or four in a row with no cooldown) and killing me, and dodging everything I was trying to throw at her. I'm convinced that the fight was bugged. In any case, I gave up and beat it (quite easily, I might add) on my vanguard.

#18
HolyAvenger

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Interesting. I beat the fight with my Soldier quite easily. Got my Adept playthrough coming up next, its not far away from when Citadel activates. Will see if its similar.

#19
BronzTrooper

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I did it with my Soldier on Hardcore and I was able to stay in one spot while Garrus and Ashley kept the clone moving. It was hard to hit him cause he was moving around really fast (I think he was spamming AR) so I had to use AR to be able to get a good bead on him. I don't think he threw any grenades, but he was focused on Garrus and Ash so I guess he threw grenades at them. At the end he was able to corner me (it happened so fast that I'm not sure what happened) and he almost got me. Someone shot him before he took me down (I was on the verge of death. Almost no health). Not sure who got him... It was a fairly easy battle up to that point, but I beat the clone on my first playthrough so I was happy.

#20
perylousdemon

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Wow, the formatting on this forum sucks. I just lost an entire post because of a color formatting error, and I really don't feel like trying to type it again (it was a long one). Short version: vanguard kicked the clone's butt, infiltrator is next, testing all the classes before I decide which one to use for a second attempt at insanity difficulty.

Modifié par perylousdemon, 19 mars 2013 - 03:17 .


#21
Forst1999

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This fight IS very hard for Adepts. I got to the left side, there's a nice place between crates where you can't get flanked. The clone will run into it. When she did, I let Liara use warp and used Shockwave myself. Minimized her dodging. Still risky (grenades), took several tries, but worked out in the end.

#22
RoZh2400

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CAT6 enemies tend to actually have really bad aim. Kill Brooks immediately upon starting the fight. Then just focus on running toward the clone and spam warp and throw. Make sure you have Kaiden or Javik for Reave/Dark Channel spam + Warp (+50% detonation damage evolution).

Like this: Dark Channel (Slow movement evolution) -> Warp ->Throw -> Reave -> Warp -> Throw. Javik and Kaiden should cooldown in approximately enough time to keep redoing this assuming your own cooldowns are fast, which they should be if you're playing Adept.

#23
perylousdemon

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RoZh2400 wrote...

CAT6 enemies tend to actually have really bad aim. Kill Brooks immediately upon starting the fight. Then just focus on running toward the clone and spam warp and throw. Make sure you have Kaiden or Javik for Reave/Dark Channel spam + Warp (+50% detonation damage evolution).

Like this: Dark Channel (Slow movement evolution) -> Warp ->Throw -> Reave -> Warp -> Throw. Javik and Kaiden should cooldown in approximately enough time to keep redoing this assuming your own cooldowns are fast, which they should be if you're playing Adept.

My cooldowns were very low (two seconds at most, I think); the problem was that my clone had no cooldown and spammed warp four times in a row. With my shields gone, the trash mobs mowed me down even with their terrible aim. Changing the difficulty had no effect on any of this. I finally just gave up and focused on playing through on other characters.

Modifié par perylousdemon, 21 mars 2013 - 03:57 .


#24
Abraham_uk

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perylousdemon wrote...

I really hate bumping, but I'm seriously stuck and might end up having to ruin my insanity playthrough if I don't get some help soon. :(


Just did the DLC. I'm 13 days late so you've probably beaten it by now.

My biggest trouble was dealing with those warp projectiles.
She has superior warp projectiles than Shepard.

You have to keep moving around the shuttle bay and stick to cover.
As for melee encounters rappidly tap the melee button till you've overwhelmed her.

Spam warp + throw combo. Bring Javik and Liara. Also energy drain helps a lot.

#25
Abraham_uk

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capn233 wrote...

Ok a couple things...

Stasis is not going to be all that helpful for the Clone fight since the Clone is armor and can't be put in stasis. Hopefully Liara has maxed Warp. Map it to a key and use it on the Clone.

I really don't like Flare on power classes because base CD is 20s and that is absurd. Use Throw to detonate combos on the Clone. If Wrex hasn't blown all his grenades on Stims, then mix in some Lift Grenades.

Weapons are probably ok. Suppressor is a whole lot better than Paladin if you can get headshots though.

The clone should be your focus. The rest of the units are irrelevant, only the clone's damage matters (his medigel count is displayed).

Vanguard and Soldier didn't really go into melee, except for the little grappling deal where you just have to spam the melee key over and over so the don't sync kill you. But that problem will be diminished if you switch more to Throw because you will either be landing them and detonating a combo, or worst case he might dodge it... but in the case of the latter, you will be able to predict his movements and land some good shots on him with your weapon.


That is a fair point.
Though I found I needed to at least take out some of the mooks so that I could freely move around the room without getting blitzed.

Also at the other end of the room there are large crates of medigel. In order to reach them you have to kill regular mooks that are using the crates as cover.