EA ruining more than just Mass Effect.
#26
Posté 08 mars 2013 - 02:33
In a way, this is a shame because this recent always-on DRM BS debacle means that Maxis are in for a complete fkn roasting - the game is down to 1.6 out of 10 now due to MASSIVE amounts of negative reviews lambasting it because people can't play the game because EAs servers are so shoddy:
http://www.metacriti...ty/user-reviews
#27
Posté 08 mars 2013 - 02:35
#28
Posté 08 mars 2013 - 02:36
OT. Dead Space 3 ending was also bad (saw that on YT). How ironic - another space trilogy ends bad. History loves to repeat itself. I blame rEApers.
#29
Posté 08 mars 2013 - 02:37
#30
Posté 08 mars 2013 - 02:37
Chealec wrote...
Actually - I remember reading an article in PC Gamer recently that said publishers place great weight on scores given to games on metacritic and they'll really kick **** out of devs that screw up and get bad metacritic reviews.
In a way, this is a shame because this recent always-on DRM BS debacle means that Maxis are in for a complete fkn roasting - the game is down to 1.6 out of 10 now due to MASSIVE amounts of negative reviews lambasting it because people can't play the game because EAs servers are so shoddy:
http://www.metacriti...ty/user-reviews
It is a true injustice. As I said, these developers pour their hearts and souls into these games and their work is tarnished by some greedy pieces of you know what. If those people at EA went back an met their grade-school selves....
#31
Posté 08 mars 2013 - 02:39
This time it doesn't involve origin, it's Simcity server not being able to manage the load, pretty much like D3 release issue. They even disabled some of the online features to try to get the servers in a more stable state.EwinLindemann wrote...
At least - if EA cant manage their licence servers properly, they should allow costumers to use the product, not deny it. If origin is down and its EAs fault, I should not be punished for it.
#32
Posté 08 mars 2013 - 02:43
#33
Posté 08 mars 2013 - 02:48
Deucetipher wrote...
On balance, EA puts out a lot of games I like to play. Who knows if they would be made without EA. Mirror's Edge is a great example.
Games were being published long before EA rose to dominance in the market (they used to
... and with things like Kickstarter, hopefully, the big publishers like EA will slowly become less relevant as time goes on.
#34
Posté 08 mars 2013 - 02:53
This thread is... naive. EA are no worse than many other publishers. In fact, I'd rate them higher than the likes of Activision and Square Enix (with their terrible grasp of microtransactions).
As a side note, Sim City is not a single player game. It actually uses a rather interesting system of incorporating cities into a single global world. This is a core component of the game and one that, apparently, works very well (when it works at all, anyway). Claiming it's a single player game is inaccurate.
#35
Posté 08 mars 2013 - 02:54
#36
Posté 08 mars 2013 - 02:55
Blind2Society wrote...
Chealec wrote...
Actually - I remember reading an article in PC Gamer recently that said publishers place great weight on scores given to games on metacritic and they'll really kick **** out of devs that screw up and get bad metacritic reviews.
In a way, this is a shame because this recent always-on DRM BS debacle means that Maxis are in for a complete fkn roasting - the game is down to 1.6 out of 10 now due to MASSIVE amounts of negative reviews lambasting it because people can't play the game because EAs servers are so shoddy:
http://www.metacriti...ty/user-reviews
It is a true injustice. As I said, these developers pour their hearts and souls into these games and their work is tarnished by some greedy pieces of you know what. If those people at EA went back an met their grade-school selves....
I have a feeling that EA, at least, have stopped paying any attention to Metacritic. Every time one of their high-profile games are released the irrational EA hate is released and the game is bombed. I wouldn't be surprised of half the people complaining hadn't even played the game they're complaining about.
#37
Guest_Darth Revan91_*
Posté 08 mars 2013 - 02:59
Guest_Darth Revan91_*
GallowsPole wrote...
I'm enjoying Tomb Raider. Thanks Square-Enix.
#38
Posté 08 mars 2013 - 03:03
#39
Posté 08 mars 2013 - 03:05
Comparing EA to Activision is like comparing the devil to the anti-christ. They're both exactly the same.IndigoVitare wrote...
Nothing to do with ME3...
This thread is... naive. EA are no worse than many other publishers. In fact, I'd rate them higher than the likes of Activision and Square Enix (with their terrible grasp of microtransactions).
As a side note, Sim City is not a single player game. It actually uses a rather interesting system of incorporating cities into a single global world. This is a core component of the game and one that, apparently, works very well (when it works at all, anyway). Claiming it's a single player game is inaccurate.
Edit: minus the fact that Activision still doesn't use online passes. So Activision > EA
Modifié par UngodlySnipes, 08 mars 2013 - 03:06 .
#40
Posté 08 mars 2013 - 03:07
Chealec wrote...
Actually - I remember reading an article in PC Gamer recently that said publishers place great weight on scores given to games on metacritic and they'll really kick **** out of devs that screw up and get bad metacritic reviews.
In a way, this is a shame because this recent always-on DRM BS debacle means that Maxis are in for a complete fkn roasting - the game is down to 1.6 out of 10 now due to MASSIVE amounts of negative reviews lambasting it because people can't play the game because EAs servers are so shoddy:
http://www.metacriti...ty/user-reviews
I doubt the Devs will get a kicking when the anger is being aimed squarely at EA. I've not seen anything too critical of the game itself, but it's getting hammered in every user review because of the always online component, and EA's shoddy servers.
I'm sensing another Spore style hammering again.

Clearly EA hasn'r realised that intrusive DRM is not the way to go, you would have thought that after Diablo 3, Spore, the debacles with Ubisoft, but apparantly not.
#41
Posté 08 mars 2013 - 03:09
Moronic "boss battles" etc, ugh what crass stupidity which wasted very good art/story telling.
*HATE* EA, hope the scum crash burn and get those at top personally financially ruined instead of the "little guys" and developers.
They've destroyed so many great game studios over the years: Westwood, Bullfrog etc
perfect example of why corporations *suck*
and hey, Bioware...ME3 end any want to bet that was due to EA pressure?
Modifié par Silverblade-T-E, 08 mars 2013 - 03:16 .
#42
Posté 08 mars 2013 - 03:09
IndigoVitare wrote...
Blind2Society wrote...
Chealec wrote...
Actually - I remember reading an article in PC Gamer recently that said publishers place great weight on scores given to games on metacritic and they'll really kick **** out of devs that screw up and get bad metacritic reviews.
In a way, this is a shame because this recent always-on DRM BS debacle means that Maxis are in for a complete fkn roasting - the game is down to 1.6 out of 10 now due to MASSIVE amounts of negative reviews lambasting it because people can't play the game because EAs servers are so shoddy:
http://www.metacriti...ty/user-reviews
It is a true injustice. As I said, these developers pour their hearts and souls into these games and their work is tarnished by some greedy pieces of you know what. If those people at EA went back an met their grade-school selves....
I have a feeling that EA, at least, have stopped paying any attention to Metacritic. Every time one of their high-profile games are released the irrational EA hate is released and the game is bombed. I wouldn't be surprised of half the people complaining hadn't even played the game they're complaining about.
*facepalm* what a pillock.
You do realise the criticism is aimed at the rubbish serves and not being able to play a single player game despite having a perfect internet connection right? Not the developers who made the game.
#43
Posté 08 mars 2013 - 03:14
because console games are grossly over priced, far more users etc
companies just don't want to admit such for bunch of reasons and blame the PC game genre.
Like the idiocy with the music industry, if they'd just sold individual tracks, cheap, no DRM they'd have made a killing
instead, they angered their potential customers to hell and thus folk hate them...bad long term.
And to make it worse they'd refused to ivnest in real talent for eyars and wnated crap easy profit
same with Hollywood: "Die hard Oh I've Made Another Sequel XXVI"
jeesh! make *good new content* or the genre rots, and thus in end bad for everyone
old story, those in power hate change. they want absolute control, and it always ends up biting them and everyone else in the ass and does no good. sigh.
#44
Posté 08 mars 2013 - 03:17
The always online isn't that bad actually. Most people are online 24/7 anyways but for simcity it's to make it more realistic to real world events.
#45
Posté 08 mars 2013 - 03:21
I have a feeling that EA, at least, have stopped paying any attention to Metacritic. Every time one of their high-profile games are released the irrational EA hate is released and the game is bombed. I wouldn't be surprised of half the people complaining hadn't even played the game they're complaining about.[/quote]
*facepalm* what a pillock.
You do realise the criticism is aimed at the rubbish serves and not being able to play a single player game despite having a perfect internet connection right? Not the developers who made the game.
[/quote] There is both of that, some "communities" planned to bomb Simcity metacritic score as soon as the review would be open (same happening with other game), while there is also people pissed at the servers failures.
#46
Posté 08 mars 2013 - 03:22
#47
Posté 08 mars 2013 - 03:23
#48
Posté 08 mars 2013 - 03:23
btw: had my 2nd Online Passcode Issue yesterday, still not fully fixed, EA support told me to "wait for the next ME3 patch". Lovely.
#49
Posté 08 mars 2013 - 03:26
Origin isn't the issue here, contact @AskEASupport on twitter to get your nline pass issue fixed in ~10 minutes instead of the rather bad livechat.Nitrocuban wrote...
Origin just shows us how good Steam actually works.
btw: had my 2nd Online Passcode Issue yesterday, still not fully fixed, EA support told me to "wait for the next ME3 patch". Lovely.
#50
Posté 08 mars 2013 - 03:26
superligerzero wrote...
I was going to buy this game after 14 days to use a coupon I have saved up for this. However due to HPs "building skills" I'm forced to put simcity money towards a new case but still planning on buying simcity later on. I don't think anybodys is to blame. Basicly what happend was more people bought the game closer to launch then what maxis predicted and maxis is doing everything they can to fix it. People should know that there is always problems when something comes out. Give them a few weeks to play around with it to tweak patch whatever to it and then buy it.
The always online isn't that bad actually. Most people are online 24/7 anyways but for simcity it's to make it more realistic to real world events.
the problem is not with simcity, the problem is with the server capacity. It used to be great when they sold more copies than expected now, oops, we don't have the capacity >.< at least in Europe we can just take it back within 28 days and say it's not fit for purpose and they are obliged to give you your money back. In America, that's a whole different kettle of fish.
And the online components are often pushed in to provide a service, so they can bypass EU digital rights legislation which prevents publishers disallowing a re sale. There's no reason why sims couldn't allow updates when connecting to the net, rather than requiring an always online system.
Modifié par billy the squid, 08 mars 2013 - 03:31 .




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