Arcian wrote...
The issue is that there's no logical reason for the geth and EDI to die. Neither use Reaper code for their basic "life functions". The geth use it to increase their intelligence and EDI uses it for her anti-Reaper cyberwarfare suites.
That's the problem with Destroy. If the writing made sense, EDI and the geth wouldn't die. And if they didn't, there would be no incentive to pick Control or Synthesis.
So you are saying in a make believe universe where people can generate Mass Effect fields with their bodies it is a stretch to think that the crucible can send out a pulse of energy that targets only synthetic inteligence? The Crucible is the Deus ex machina (no, I am not talking about the game) of the Mass Effect universe (much like the exaust port in Star Wars, the computer virus in Independance Day, the germs in War of the Worlds and so on).
I get your Fallout 3 argument, but it does not apply to this case. Taking the science of the Mass Effect universe into account, the effects of both the Destroy and Control options are very plausible. Synthesis less so, but not out of the ball park. They could have played it safe and made it a shoot your way to the activation switch ending.They chose to leave it up to the player. I admit the endings could have been better. What I do not understand is the desire for no head canon. Its a RPG and as such head canon is part of the game.
Lets remember what Grell the Robot said: "Science fiction is an existential metaphor, that allows us to tell stories about the human condition. Isaac Asimov once said: 'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all."
Mass Effect is no different. Its story is a metaphor for the human condition exploring among others, themes of freedom, equalitiy, oppression and evolution. It tells the struggle of one generations struggle against the establishment (just like Star Wars or the Matrix).
Before the EC you were given three choices as solutions to the questions posed in the narrative of the story. Yes, it was lame, but considering ME is a RPG, I expect to shape the outcome. With the EC there are basically two choices: 1. Accept a solution presented by the establishment or 2. refuse and continue the struggle for the right to actively participate and come up with a solution.
I am happy to refuse. The beacon and the "tell me another shepard story" scene at the end confirm that the efforts of my shepard were not in vain (in fact crucial) and eventually brought the "lesser" organics and synthetics the equality, freedom and right to evolution they deserved.
Modifié par just.a.dude, 09 mars 2013 - 07:49 .