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Now that me3 is complete... Whats the best game in the trilogy?


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#76
SuperMegaWolf

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CronoDragoon wrote...

ME2 > ME3 >ME1. ME1's gameplay is too dated now. ME2 focuses on the characters and still has the best ending mission I've seen in a game. ME3's ending is too meh.


lol.

"..best ending mission I've seen in a game."

Sincerely, Guy who obviously doesn't play many games

ME2 was what derailed the trilogy. They sacrificed numerous things, including plot progression, so they could focus on making it about sappy character connections and eyecandy. The game had little story substance whatsoever, but people who are easily overwhelemed by emotion tend to think ME2 is teh best. They overlook the fact that it eliminated. the ability to end conflicts by different means, aspects of immersion, adherence to lore, discovery, and a plot. ME2 is barely related to the main conflict.

That left us with a trilogy that is missing 1/3 of the plot. ME2 dropped the ball.

ME3 better combat, look, setpieces.

ME1 better everything else.

ME2 derails trilogy to focus on emotion. Hooray!

#77
KwangtungTiger

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ME1.

But also really liked LOTSB in ME2.

#78
NeonFlux117

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SuperMegaWolf wrote...

CronoDragoon wrote...

ME2 > ME3 >ME1. ME1's gameplay is too dated now. ME2 focuses on the characters and still has the best ending mission I've seen in a game. ME3's ending is too meh.


lol.

"..best ending mission I've seen in a game."

Sincerely, Guy who obviously doesn't play many games

ME2 was what derailed the trilogy. They sacrificed numerous things, including plot progression, so they could focus on making it about sappy character connections and eyecandy. The game had little story substance whatsoever, but people who are easily overwhelemed by emotion tend to think ME2 is teh best. They overlook the fact that it eliminated. the ability to end conflicts by different means, aspects of immersion, adherence to lore, discovery, and a plot. ME2 is barely related to the main conflict.

That left us with a trilogy that is missing 1/3 of the plot. ME2 dropped the ball.

ME3 better combat, look, setpieces.

ME1 better everything else.

ME2 derails trilogy to focus on emotion. Hooray!




Go back under your bridge. Be gone demon. Be gone!!!!

#79
HiddenInWar

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Sweet baby jesus, ME2. fuk wat da h8trs say.

#80
sravenblood

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Story
ME1
ME2
ME3

Character
ME2
ME3
ME1

Gameplay
ME3
ME2
ME1

#81
tobynator89

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As far as wringing emotions out of me (which is my main quality factor in a bioware game) I'll have to say ME3>ME2>ME1

#82
Sidney

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ME2>ME3>ME1

ME1 is a great story with great characters but a suck game. The "game" elements from combat, to exploration, to the inventory system are all badly done or obnoxious hybrids of RPG/Shooter elements that get none of the best from either.

ME3 would have been the best but the ending dropped the ball.

ME2 has the best end game right until you hit the terminator but then again if you want to choose between electro-frog, terminator and Maurauder Shields the end bosses are all pretty suck. ME2 cleans up the combat, handles time and the "hurry up and save the universe" thing better than any other in the series.

#83
Kloborgg711

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tobynator89 wrote...

As far as wringing emotions out of me (which is my main quality factor in a bioware game) I'll have to say ME3>ME2>ME1


But wouldn't you say that as a standalone game the emotions you feel in ME3 would fall flat? Would Mordin's tearjearking goodbye really mean anything if you hadn't established who he was in ME2? Whereas I think even if you remove the other two, Mass Effect 2's emotional scenes still hold about as much weight behind them. I think some of the best moments in ME3 are really just milking the emotions we already had from ME2.

#84
Sidney

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SuperMegaWolf wrote...

ME2 is barely related to the main conflict.


No, ME2 is related to the plot the same way ME1 is. Neither deals with the main invasion but with one or  other efforts by the Reapers to make their lives easier preparing for the invasion.

If only all that emotion was gone in favor of more moon buggy action from ME1!!!

#85
adayaday

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ME1 had the best story.
ME2 had pretty much everything besides a good story.
ME3 had a fun multi player,and thats it...

#86
SilentK

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Hmm...

For me ME3 is the one that I enjoy playing the most. Characters, especially now after all the dlc makes it shine a bit extra for me. Still I want all my Shepards to go through ME2 and build up the story and their relationships with the rest of the crew. Find ME difficult to play due to the fighting and inventory.

ME3 >> ME2 >>>>ME(just because of dated gameplay)

Luckily the journey is much more important for me than the end. Still get goosebumps when I do the SM in ME2 and I've take 7 FemShep's through it over the years. But the storymissions with mute companions leave me sad now after experiencing the banter in the latest game. It has become one of my little hobbies to bring new combos of crewmembers just to hear what they would say on different missions. And that they talk to each other on the ship. ME3-ending I live with and find it ok. The rest of ME3 however,Tuchanka, Rannoch, Grissom Academy and other fav missions of mine, just how real my FemShep feels to me makes me love this game to bits and pieces. Think of new Shepards I would like to play all the time.

Modifié par SilentK, 09 mars 2013 - 12:48 .


#87
SuperMegaWolf

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NeonFlux117 wrote...

SuperMegaWolf wrote...

CronoDragoon wrote...

ME2 > ME3 >ME1. ME1's gameplay is too dated now. ME2 focuses on the characters and still has the best ending mission I've seen in a game. ME3's ending is too meh.


lol.

"..best ending mission I've seen in a game."

Sincerely, Guy who obviously doesn't play many games

ME2 was what derailed the trilogy. They sacrificed numerous things, including plot progression, so they could focus on making it about sappy character connections and eyecandy. The game had little story substance whatsoever, but people who are easily overwhelemed by emotion tend to think ME2 is teh best. They overlook the fact that it eliminated. the ability to end conflicts by different means, aspects of immersion, adherence to lore, discovery, and a plot. ME2 is barely related to the main conflict.

That left us with a trilogy that is missing 1/3 of the plot. ME2 dropped the ball.

ME3 better combat, look, setpieces.

ME1 better everything else.

ME2 derails trilogy to focus on emotion. Hooray!




Go back under your bridge. Be gone demon. Be gone!!!!


lol.

I'd be fine with ME2 if we were just dealing with a series but we're not. It's a trilogy. ME2 did not do it's job in the plot department which caused BW to write themselves in a corner in ME3.

#88
NeonFlux117

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SuperMegaWolf wrote...

NeonFlux117 wrote...

SuperMegaWolf wrote...

CronoDragoon wrote...

ME2 > ME3 >ME1. ME1's gameplay is too dated now. ME2 focuses on the characters and still has the best ending mission I've seen in a game. ME3's ending is too meh.


lol.

"..best ending mission I've seen in a game."

Sincerely, Guy who obviously doesn't play many games

ME2 was what derailed the trilogy. They sacrificed numerous things, including plot progression, so they could focus on making it about sappy character connections and eyecandy. The game had little story substance whatsoever, but people who are easily overwhelemed by emotion tend to think ME2 is teh best. They overlook the fact that it eliminated. the ability to end conflicts by different means, aspects of immersion, adherence to lore, discovery, and a plot. ME2 is barely related to the main conflict.

That left us with a trilogy that is missing 1/3 of the plot. ME2 dropped the ball.

ME3 better combat, look, setpieces.

ME1 better everything else.

ME2 derails trilogy to focus on emotion. Hooray!




Go back under your bridge. Be gone demon. Be gone!!!!


lol.

I'd be fine with ME2 if we were just dealing with a series but we're not. It's a trilogy. ME2 did not do it's job in the plot department which caused BW to write themselves in a corner in ME3.




nah, Hudson and Walters wrote ME3's plot in a corner. The dark energy ending that Drew had was way better. And was established in ME2. But to each their own. 

#89
Todd23

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ME2. Though ME1 was a close second. I'm sorry but ME3 was barely 20 times better than DA2.

#90
NeonFlux117

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Todd23 wrote...

ME2. Though ME1 was a close second. I'm sorry but ME3 was barely 20 times better than DA2.

\\

Every post you do is gold. 

#91
CronoDragoon

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SuperMegaWolf wrote...

lol.

"..best ending mission I've seen in a game."

Sincerely, Guy who obviously doesn't play many games


I was expecting you to back this up, but obviously you can't so you didn't.

#92
tobynator89

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Kloborgg711 wrote...

tobynator89 wrote...

As far as wringing emotions out of me (which is my main quality factor in a bioware game) I'll have to say ME3>ME2>ME1


But wouldn't you say that as a standalone game the emotions you feel in ME3 would fall flat? Would Mordin's tearjearking goodbye really mean anything if you hadn't established who he was in ME2? Whereas I think even if you remove the other two, Mass Effect 2's emotional scenes still hold about as much weight behind them. I think some of the best moments in ME3 are really just milking the emotions we already had from ME2.

'

Of course they do, that is what a continuous story does, it builds upon already established characters. that doesn't demerit mass effects 3s accomplishments in any way though. Mass effect 2 also only did what it did because of the strong way they established the setting in Mass effect 1.

For me the mass effect trilogy works like this:

Mass effect 1: Establish setting and some characters

Mass effect 2: Expand upon the characters

Mass effect 3: Push said character and universe to the breaking point.

What I loved about Mass effect 1 was that the universe kept giving me this sense of wonder at discovering new details about it and how it used the story and gameplay to do so. the great eakness however was that it wasn't particularly strong in establishing the characters on anything else than a very basic level.

Mass effect 2 on the other hand was a true joyride in regards to story and character, it was definitly a more lighthearted character drama.

Mass effect 3 however is more of a tragedy as opposed to ME2s more optimistic feel, something I think people still find hard to accept  and there is no other genre than tragedy that can truly wring out emotions.
as a tragedy there is no denying that Mass effect 3 works VERY effectively.

#93
SuperMegaWolf

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Sidney wrote...

SuperMegaWolf wrote...

ME2 is barely related to the main conflict.


No, ME2 is related to the plot the same way ME1 is.


Nope. Sorry friend.

ME1 - Fight a reaper. Glad that's over but appearantly ther's a whole gang of these guys gunning for us. We need to prepair so that we can stop them. Moving forward we should probably:

try to resolve race conflicts to help unify the universe,

harvest resources, ie. kill space badguys so we can take their resources,

convince people that reapers are coming. ie. find evidence of the reapers which, considering how long the cycle may have been going, is probably littering the galaxy,

learn as much as we can about them so we can find weaknesses,

seek out ways to stop them,


ME2- OH WHAT!?!? opening is nerd boners!!!!

All that stuff we needed to do to stop the reapers....lets not do that. Instead, build a crew.

"Do the collectors have a technology that we can use against the reapers?"

"Maybe, but lets not focus on that right now. We'll keep that in the background."

"Shouldn't we be more focused on stopping/prepping for reapers? This collectors thing seems like more of a side story."

"Chill guy. We'll get to the reaper plot"

Reaper plot in DLC. Hooray!

ME3- Remember all that stuff we didn't do in ME2's plot? We gotta do that now 'cause we built up an endgame where the reapers were gonna attack and since this is a trillogy, they have to attack in this game but in order for it to make since that the galaxy has a chance in the conflict we also have to do the preperation arc at the same time.


Maybe we can pull off both.

:wizard:

Whoops. Guess we should've known that the middle part of a story needs to actually build toward the last part.

#94
SuperMegaWolf

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NeonFlux117 wrote...

SuperMegaWolf wrote...

NeonFlux117 wrote...

SuperMegaWolf wrote...

CronoDragoon wrote...

ME2 > ME3 >ME1. ME1's gameplay is too dated now. ME2 focuses on the characters and still has the best ending mission I've seen in a game. ME3's ending is too meh.


lol.

"..best ending mission I've seen in a game."

Sincerely, Guy who obviously doesn't play many games

ME2 was what derailed the trilogy. They sacrificed numerous things, including plot progression, so they could focus on making it about sappy character connections and eyecandy. The game had little story substance whatsoever, but people who are easily overwhelemed by emotion tend to think ME2 is teh best. They overlook the fact that it eliminated. the ability to end conflicts by different means, aspects of immersion, adherence to lore, discovery, and a plot. ME2 is barely related to the main conflict.

That left us with a trilogy that is missing 1/3 of the plot. ME2 dropped the ball.

ME3 better combat, look, setpieces.

ME1 better everything else.

ME2 derails trilogy to focus on emotion. Hooray!




Go back under your bridge. Be gone demon. Be gone!!!!


lol.

I'd be fine with ME2 if we were just dealing with a series but we're not. It's a trilogy. ME2 did not do it's job in the plot department which caused BW to write themselves in a corner in ME3.




nah, Hudson and Walters wrote ME3's plot in a corner. The dark energy ending that Drew had was way better. And was established in ME2. But to each their own. 


That would have made way more sense but they dropped that possibility in ME2. It's metioned and feels somewhat significant near the beginning but it is completely left out later in the game.
 

#95
BigMacBandit

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ME 1 left the biggest impression on me, so many fantastic moments that stuck with me; Talking to Vigil, investigating the Reaper threat, discovering Sovereign was actually a Reaper, sending in the fleet to save the destiny ascension and so many more.

#96
NeonFlux117

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SuperMegaWolf wrote...

Sidney wrote...

SuperMegaWolf wrote...

ME2 is barely related to the main conflict.


No, ME2 is related to the plot the same way ME1 is.


Nope. Sorry friend.

ME1 - Fight a reaper. Glad that's over but appearantly ther's a whole gang of these guys gunning for us. We need to prepair so that we can stop them. Moving forward we should probably:

try to resolve race conflicts to help unify the universe,

harvest resources, ie. kill space badguys so we can take their resources,

convince people that reapers are coming. ie. find evidence of the reapers which, considering how long the cycle may have been going, is probably littering the galaxy,

learn as much as we can about them so we can find weaknesses,

seek out ways to stop them,


ME2- OH WHAT!?!? opening is nerd boners!!!!

All that stuff we needed to do to stop the reapers....lets not do that. Instead, build a crew.

"Do the collectors have a technology that we can use against the reapers?"

"Maybe, but lets not focus on that right now. We'll keep that in the background."

"Shouldn't we be more focused on stopping/prepping for reapers? This collectors thing seems like more of a side story."

"Chill guy. We'll get to the reaper plot"

Reaper plot in DLC. Hooray!

ME3- Remember all that stuff we didn't do in ME2's plot? We gotta do that now 'cause we built up an endgame where the reapers were gonna attack and since this is a trillogy, they have to attack in this game but in order for it to make since that the galaxy has a chance in the conflict we also have to do the preperation arc at the same time.


Maybe we can pull off both.

:wizard:

Whoops. Guess we should've known that the middle part of a story needs to actually build toward the last part.




This guy is an incredible troll. Apply to teambirdsallsa, we need great minds like you to save BSN. 


....... It's an idea that's not easily destroyed. 

#97
Kloborgg711

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tobynator89 wrote...

Kloborgg711 wrote...

tobynator89 wrote...

As far as wringing emotions out of me (which is my main quality factor in a bioware game) I'll have to say ME3>ME2>ME1


But wouldn't you say that as a standalone game the emotions you feel in ME3 would fall flat? Would Mordin's tearjearking goodbye really mean anything if you hadn't established who he was in ME2? Whereas I think even if you remove the other two, Mass Effect 2's emotional scenes still hold about as much weight behind them. I think some of the best moments in ME3 are really just milking the emotions we already had from ME2.

'

Of course they do, that is what a continuous story does, it builds upon already established characters. that doesn't demerit mass effects 3s accomplishments in any way though. Mass effect 2 also only did what it did because of the strong way they established the setting in Mass effect 1.

For me the mass effect trilogy works like this:

Mass effect 1: Establish setting and some characters

Mass effect 2: Expand upon the characters

Mass effect 3: Push said character and universe to the breaking point.

What I loved about Mass effect 1 was that the universe kept giving me this sense of wonder at discovering new details about it and how it used the story and gameplay to do so. the great eakness however was that it wasn't particularly strong in establishing the characters on anything else than a very basic level.

Mass effect 2 on the other hand was a true joyride in regards to story and character, it was definitly a more lighthearted character drama.

Mass effect 3 however is more of a tragedy as opposed to ME2s more optimistic feel, something I think people still find hard to accept  and there is no other genre than tragedy that can truly wring out emotions.
as a tragedy there is no denying that Mass effect 3 works VERY effectively.


You really think ME2 was more optimistic than ME3? Sorry, I don't see that. I see all three games as great example of defiance and overcoming odds, and I think ME3's eleventh hour forced-choice scenario was unfitting and narratively incohesive. You don't take one genre and supplement another at the very end, and then take the outcry as "emotion". If ME3 ended well I would still be emotional, but in a good way, not in a "what were they thinking?" way.

#98
TODD9999

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I have to go with ME2 as the best. ME1, last time I played it, was surprisingly faster and easier to play (not in difficulty, but in flow) than I remembered it being, so I'd rank it second. ME3, while the combat and graphics are much improved, is weighed down by the ending and abandonment of previous plot threads.

#99
SuperMegaWolf

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CronoDragoon wrote...

SuperMegaWolf wrote...

lol.

"..best ending mission I've seen in a game."

Sincerely, Guy who obviously doesn't play many games


I was expecting you to back this up, but obviously you can't so you didn't.


Games with better final missions:

Braid, Red Dead Redemption, Ocarina of Time, Portal 2, Half Life Ep2, Mass Effect 1,B)

#100
CronoDragoon

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SuperMegaWolf wrote...

Games with better final missions:

Braid, Red Dead Redemption, Ocarina of Time, Portal 2, Half Life Ep2, Mass Effect 1,B)


Red Dead Redemption's final mission is shooting an old man in the face. Super epic.

Portal 2 is definitely awesome.

Half Life Ep 2 is also great.

The others are mediocre.

None of these games are able to draw on the experience of the entire game the way that Mass Effect 2 does and let your playthrough culminate in a final, hour-long mission that feels personalized. It's the best final mission.