Gegliosch wrote...
Ok, took me a couple of hours, but I'm finally able to answer this myself:
There used to be a bug in the original versions of DAO, making dagger damage 100% dependent on strength instead of the intended 50% strength + 50% dex. The pc version has been fixed, but the console versions are still the same.
This means a dual wield dagger build with max cunning is even better on consoles, due to the focus on 1 stat for it's damage.
Almost right. You got a 0.5 bonus from strength, but nothing from dex.
It's very viable on console. VERY viable.





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