Anyone else disappointed with ME2?
#1
Posté 09 mars 2013 - 03:25
#2
Posté 09 mars 2013 - 12:00
#3
Posté 10 mars 2013 - 03:57
#4
Posté 10 mars 2013 - 06:13
#5
Guest_npc86_*
Posté 10 mars 2013 - 07:35
Guest_npc86_*
#6
Posté 11 mars 2013 - 10:16
However, what they failed on is the debriefing scenes --there were none, just a shot of Illusive Man in a chair. I think they improved on ME3 on that though.
#7
Posté 12 mars 2013 - 08:53
So, no, I was not disappointed.
#8
Posté 12 mars 2013 - 11:17
There were a number of deviations from the first game that I absolutely hated, but I did enjoy the characters & the worlds we got to explore. It was a decent sequel, I don't want to sound like I'm coming off too critical. The game was good. Would have preferred had the main character not been Shepard, in fact I may even have liked Vega (It hurts me to say) getting the role, or the V.S. That way we could have built up their introduction to being a squad mate or specter in the third game. As far as the plot... I hated Project Lazarus & Cerberus. And even though the whole Collector & Human Reaper plots were interesting, the "plot twist" of them being Protheans & boss battle soured it for me. Everything about the recruitment/loyalty missions was pretty cool. It was a great cast of characters, & even though I hated the Cerberus plot points the Cerberus characters like the Illusive Man & Miranda brought something awesome to the series. The Reaper threat should have died with Sovereign, the Reapers were the "least interesting" interesting thing about this incredible universe Bioware made.
#9
Posté 13 mars 2013 - 12:49
Volkai7 wrote...
While it is true that Mass Effect 2 and 3 are less 'RPG' style than ME1 was, the structure they adopted did a respectable job of carrying the story Bioware sought to tell in addition to having enjoyable gameplay that stood on its own.
So, no, I was not disappointed.
I agree. I love RPG style gaming, but I have to say Mass Effect 2 and 3 were just simply more fun in the combat aspect.
#10
Posté 13 mars 2013 - 05:42
#11
Posté 14 mars 2013 - 09:20
#12
Posté 15 mars 2013 - 02:02
#13
Posté 17 mars 2013 - 06:12
I think Mass Effect had the potential to be the best series in the gaming industry, I trusted Bioware / EA 'cause ME2 was great but it really felt like something was missing, I bought the full DLC content but in the end that just confirmed how a great RPG had turned into some cheesy shooter with interactive cutscenes.
I remember people made a big deal about how ME2 dropped the RPG-like inventory management or skill points, I never understood why people though those were the elements that made an RPG.
That's never been the point about RPGs... Looking back at ME2 after 3 years I can say I loved that game 'cause I loved the characters who were well made and endearing... But then I see reviews of ME3 and apparently you have no control and literally the only reason why I was playing ME2 was interacting with the characters.
I'm also gonna say that the money issue was there... I bought ME2 and it was good, not great, I invested money in pointless DLC that let me down so I decided EA wouldn't get my money again.
Every time I think about ME I remember these great characters and how good it felt to interact with 'em, Garrus, Shep, Tali & co. could have become the gaming industry's Obi Wans and Luke Skywalkers, I was genuinely excited when I met my favorite characters from ME1 and the subplots and romances to these characters were nicely done and tasteful, and it really showed the characters' depth.
It really was like things were progressing from ME1, but then you look away from these things and you look at the plot and there's a lot of stuff that doesn't make sense. The new characters were lazily done e.g. Miranda or Jack and their motives were really predictable, the Illusive Man was some kind of cheesy villain. The story and the ending made no sense. The final picture that carries over into ME3 made no sense. Certain plot holes unsolved by the DLC that was supposedly about said plot holes (grrr)
It's like Bioware understood that people loved seeing their interactions with the characters from ME1 grow and develop, but then they didn't care about giving these things a good background to thrive upon... that's why ME2 feels stupid to replay and it feels like a "gather a party, grind their loyalty, grind the missions" kind of thing, while ME gave you more breath room and there were more interesting bits, it was non-linear and it felt like your were experiencing something with your characters.
That's why ME2 had such an impact when you were porting your save from ME1. If ME1 gave me the same premises that ME2 gave me in view of ME3, I probably wouldn't have bought ME2 either. I enjoy interaction but what's the point of it if the rest of the story is washed up...
It really saddens me because ME3 apparently ends the series. If only Bioware / EA understood that good writing can keep the entire series up and running for 10 more episodes, people don't care about the graphics or the combat feels that much... Unless you're switching to another target audience and not those who bought ME for the RPG elements (which is dialogue and storyline, not inventory and skillpoints...), that is.
Modifié par poisonoustea, 17 mars 2013 - 06:54 .
#14
Posté 18 mars 2013 - 02:09
- Didn't like how you couldn't toggle the "pop ups" on/off in the Galaxy Map in ME2. I preferred the Galaxy Map in ME1. The mini-game where you fly the ship and consume fuel didn't add anything, I thought.
- Combat was MUCH smoother in ME2 (which is why I probably finished it in 50 hours instead of 75 like I did in ME1), but the jump backwards in weapons technology was stupid. ME1 should have had ammunition and ME2 should have had head absorption.
- Post-mission dialogue in ME2 wasn't as good as in ME1 like the debriefing scenes.
- The carry over save system, as beautiful as it was, didn't work as there were quite a few story-related bugs that were somehow missed like the testers didn't even play through the game...
#15
Guest_krul2k_*
Posté 18 mars 2013 - 06:44
Guest_krul2k_*
Its a sad fact that Bioware probably cant put the same amount of time into there games now as they did for DAO an ME1, and if im honest i think there still trying to work it out for themselves in how to combat the time constraints but there getting there
#16
Posté 19 mars 2013 - 05:37
I think the problem with ME2 and ME3 was the fact that they switched their target audience (actually I can't even blame EA for that). There's very little you can do about it, the gaming industry is following the same path the movie industry has taken, every movie is targeted towards teenagers because it's teenagers who go to the movies. ME had solid premises but it probably wasn't streamlined enough.krul2k wrote...
I was disappointed with me2 for about the same amount of time i was disappointed with DA2 after playing DAO, an that was not very long once i discovered there great in there own right.
Its a sad fact that Bioware probably cant put the same amount of time into there games now as they did for DAO an ME1, and if im honest i think there still trying to work it out for themselves in how to combat the time constraints but there getting there
Modifié par poisonoustea, 19 mars 2013 - 05:42 .
#17
Posté 20 mars 2013 - 04:58
#18
Posté 20 mars 2013 - 05:02
SuperMegaWolf wrote...
I was disappointed with the direction they took. Instead of making what they had better, they dropped a lot and started the trend toward corridore shooter
To you and everyone else who played pirated Mass Effect games i only have to say one thing .. You do not have the right to complain about a game's quality when you haven't even bought the damn game in the first place. Don't tell me you did because if you had ,you would have logged into EA/Bioware's servers multiple times for bonus content ,free dlcs and such and it would appear on your profile that you own the game.
At least do youself a favour and stop commenting about a pirated game you haven't paid for .
P.S. The first thing a mass effect game does as soon as you boot it up is "looks for the bioware servers" and logs you in and registers your game and/or makes you register your game. If you would own it , you would have it registered to your account and profile.
have a nice day.
Modifié par Zuzu Mumu, 20 mars 2013 - 05:03 .
#19
Posté 20 mars 2013 - 05:52
Modifié par Neoleviathan, 20 mars 2013 - 05:53 .
#20
Guest_krul2k_*
Posté 20 mars 2013 - 06:24
Guest_krul2k_*
Just because i dont have a wee 3 under my profile picture doesnt mean i got a game illegally
now i know your not refering to me in your post, but please just dont assume that because a person has not registered the game on the profile they are posting they automatically pirated a game
Modifié par krul2k, 20 mars 2013 - 06:26 .
#21
Posté 24 mars 2013 - 07:42
According to http://www.vgchartz.com ME1 sold 3.05m units, ME2 4.07m units and ME3 3.08.
#22
Posté 25 mars 2013 - 12:22
krul2k wrote...
I played/play me3 on my cousins origin account as he bought the game registered it an hates it, so instead of letting it gotto waste i bought his copy, to which i maintain it an buy the dlc i like the look of.
Just because i dont have a wee 3 under my profile picture doesnt mean i got a game illegally
now i know your not refering to me in your post, but please just dont assume that because a person has not registered the game on the profile they are posting they automatically pirated a game
Actually IT DOES. You can not buy a game and then resell it after you used it. It's against the rules. Just because people still doit , doesn't make it fair or legal , and to that matter i can tell you , i am glad they add layers after layers of protection and online access needed to play the games nowdays , for this exact reasons.
#23
Posté 25 mars 2013 - 12:31
Dunebugger wrote...
I don't really understand the shift in target audience. In a game that's so heavily story driven I wouldn't have thought it's likely you're going to get that many new players in sequels
According to http://www.vgchartz.com ME1 sold 3.05m units, ME2 4.07m units and ME3 3.08.
The only reason why me3 sold that much , is because people preordered it , betting almost everything that they will have yet another great game from the beginning to the end. Myself included . The game is great however the ending is impossibly wrong and most of the people don't want or like it because it makes every choice that you made in the universe previously , flat out zero. Basically , in a game that promises to put you in the place of power giving you control over an entire universe throught your actions and decisions , which is why people liked the game in the forst place , an ending that always "ends the same way" instead of 20 different promised endings , make every possible action and choice that you ever took redundant. To put it simply , the ending of me3 takes any choices or actions out of your hand and the game finishes the way IT wants to finish and not how you would want it to. Bioware could have had yet another title , a third one , perfect . From the beginning to the end, but for some reason , they decided they will go with , "Here , we made your choice for you" kind of ending. Which put people off from the moment M# hit the shelves of the gamestores. And the only reason why they reached the 3 mil number is because me3 is basically a shooter ,and people who have no clue what ME universe is , and that have never previously ever played any mass effect games bought the game just for the "shooting part" of it.
I actually saw people here on the forums , with only ME3 registered , complaining that ME1 and ME2 should be more like ME3 , and have more "shooting" in and far less RPG elements . They were asking for a brainless Call of Duty / Modern Warfare / Halflife shooter themed by Mass Effect. Facepalm.
Modifié par Zuzu Mumu, 25 mars 2013 - 12:34 .
#24
Posté 25 mars 2013 - 11:30
Zuzu Mumu wrote...
Dunebugger wrote...
I don't really understand the shift in target audience. In a game that's so heavily story driven I wouldn't have thought it's likely you're going to get that many new players in sequels
According to http://www.vgchartz.com ME1 sold 3.05m units, ME2 4.07m units and ME3 3.08.
The only reason why me3 sold that much , is because people preordered it , betting almost everything that they will have yet another great game from the beginning to the end. Myself included . The game is great however the ending is impossibly wrong and most of the people don't want or like it because it makes every choice that you made in the universe previously , flat out zero. Basically , in a game that promises to put you in the place of power giving you control over an entire universe throught your actions and decisions , which is why people liked the game in the forst place , an ending that always "ends the same way" instead of 20 different promised endings , make every possible action and choice that you ever took redundant. To put it simply , the ending of me3 takes any choices or actions out of your hand and the game finishes the way IT wants to finish and not how you would want it to. Bioware could have had yet another title , a third one , perfect . From the beginning to the end, but for some reason , they decided they will go with , "Here , we made your choice for you" kind of ending. Which put people off from the moment M# hit the shelves of the gamestores. And the only reason why they reached the 3 mil number is because me3 is basically a shooter ,and people who have no clue what ME universe is , and that have never previously ever played any mass effect games bought the game just for the "shooting part" of it.
I actually saw people here on the forums , with only ME3 registered , complaining that ME1 and ME2 should be more like ME3 , and have more "shooting" in and far less RPG elements . They were asking for a brainless Call of Duty / Modern Warfare / Halflife shooter themed by Mass Effect. Facepalm.
I guess that explains why there's so much action in the multiplayer section of the forum (for ME3).
There are some other interesting things on that website. Alot more people brought ME3 on PC (0.74m) than ME2 (0.31). ME1 being inbetween (0.58). [Not including digital downloads].
I loved the PC port of ME1 for PC. I thought Demiurge Studios did a great job with the UI. I guess there just wasn't enough of a market there for them to use them again for ME2 or 3.
Modifié par Dunebugger, 25 mars 2013 - 11:31 .
#25
Posté 26 mars 2013 - 02:04





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