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ME3 Save Game Variables Information


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#1
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Download Gibbed's Save Game Editor for Mass Effect 3 here

Some bools and ints I've collected specifically for use in Mass Effect 3, and in a format for the save game editor above:

ME1
ME2
ME3

You can copy the contents into the appropriate file in the "plots" folder of the save game editor archive. Use a text editor.

Modifié par HJF4, 16 avril 2013 - 05:57 .


#2
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Added some new bools.

#3
ElectronicPostingInterface

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This'll be nice to have.

#4
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PKchu wrote...

This'll be nice to have.

Yup. :)
-
Updated links

#5
Beliar86

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Thank you

#6
Gaw_Damnit

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Thanks for this.

#7
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Updated.

#8
ElectronicPostingInterface

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Again, this is an extremely useful set of points, thank you.

#9
MrFob

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Oh, this collection is very useful. Thanks heaps!
How did you find out about all of these? I am trying to find a bool about Gianna Parasini (whether she got killed by Anoleis in ME1 or not). Well, more specifically, I need a conditional for that. Any ideas?

#10
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MrFob wrote...

Oh, this collection is very useful. Thanks heaps!
How did you find out about all of these? I am trying to find a bool about Gianna Parasini (whether she got killed by Anoleis in ME1 or not). Well, more specifically, I need a conditional for that. Any ideas?

Mostly this and a little of this. Not sure how gibbed managed to dump the information into readable text, though.

http://me3plot.wikia...i/Mass_Effect_1 has a lot of stuff in ME1 and ME2, though very much of it doesn't seem to have any effect in ME3 itself.

I assume Gianna Parisini getting killed would be one or both of these:
{id: 12713, name: "[Noveria: Peak 15] Betrayed Gianna Parasini"},
{id: 13150, name: "[Noveria: Peak 15] Betray Gianna Parasini"},

Edit: Oh yea. There doesn't seem to be a conditional for this already in game. You could make a new one. I'll make a tutorial for that sometime soon.

Modifié par HJF4, 21 mars 2013 - 02:46 .


#11
MrFob

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Wow, that was quick. Thanks a lot. I read the thread about new conditionals on the ME3Explorer forum (good work on that as well by the way) so this should be all the info I need to get going.
Thanks again!

Modifié par MrFob, 21 mars 2013 - 03:06 .


#12
Chashan

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This looks...good.

The following section from the ME2-references:

],
ints:
[
{id: 166, name: "[Cerberus Crew] \\n(0=Alive, 1+-One or more died)"},
{id: 270, name: "[Garrus] progress\\nSet to 5 to romance"},
{id: 213, name: "[Jack] Romance Progress \\nSet to 5 to romance"},
{id: 267, name: "[Jacob] progress\\nSet to 5 to romance"},
{id: 197, name: "[Kelly] progress\\nSet to 2 to romance"},
{id: 266, name: "[Miranda] Romance progress\\nSet to 5 to romance"},
{id: 272, name: "[Tali] progress\\nSet to 5 to romance"},
{id: 271, name: "[Thane] progress\\nSet to 5 to romance"},
],
},


Would be what I think it is, right?

If so, splendid! No more annoying gender-swaps required to make things work! :lol:

#13
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That is what you think it is.
Make sure you tick the appropriate flag as well.

#14
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Added Bronze/Silver/Gold arena token integers.
Added the bools for all of the ME2 squad mates + Wrex in squad. Read the notes, though. It's mostly just useful for Wrex following you around in the Citadel DLC.
And other stuff.

Modifié par HJF4, 01 avril 2013 - 05:04 .


#15
ENDrain

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-deleted-

Modifié par ENDrain, 05 avril 2013 - 04:29 .


#16
v0oZ

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Do you have the IDs for Kasumi as well? How bout Zaeed. How can I make him live?

#17
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Make sure these are false:
21838
21933
206
6261
21929
199

Make sure these are true:
192
22584
44
21453
182
37

#18
Saito404

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Hm, as I understand,
Ashley Friendship Score A means Shepard visited her 3 times and
Ashley Friendship Score B means Shepard came to support her at the memorial?

#19
WarrantyVoider

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hey, you have a nice format for entering plot var info, maybe I could use that, I wanted to ask if there is maybe some demand for a plot var db tool, follow here...

greetz

Modifié par WarrantyVoider, 08 avril 2013 - 11:12 .


#20
v0oZ

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HJF4 wrote...

Make sure these are false:
21838
21933
206
6261
21929
199

Make sure these are true:
192
22584
44
21453
182
37



okay this is for kasumi!
thanks!
what are the IDs for Zaeed??
Thanks!

Modifié par v0oZ, 08 avril 2013 - 12:34 .


#21
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okay this is for kasumi!
thanks!
what are the IDs for Zaeed??
Thanks!

I included them in there.

WarrantyVoider wrote...

hey, you have a nice format for entering plot var info, maybe I could use that, I wanted to ask if there is maybe some demand for a plot var db tool, follow here...

greetz

Sounds good to me. I'd be happy to contribute.

Hm, as I understand,
Ashley Friendship Score A means Shepard visited her 3 times and
Ashley Friendship Score B means Shepard came to support her at the memorial?

At least one of them is probably the amount the squad mate is taken on missions.

#22
WarrantyVoider

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ok, there you go, now on SVN: http://me3explorer.f...2337.html#p2337

Posted Image

greetz WV

#23
Epsilon330

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Are there any Bools for Nyreen? I figure if Wrex N' Co. can be made for standard use, Aria and Nyreen can be too.

#24
Saito404

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HJF4 wrote...

Hm, as I understand,
Ashley Friendship Score A means Shepard visited her 3 times and
Ashley Friendship Score B means Shepard came to support her at the memorial?

At least one of them is probably the amount the squad mate is taken on missions.


I thought Score A means Shepard got a bonus power 1 and Score B means bonus power 2.

#25
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Epsilon330 wrote...

Are there any Bools for Nyreen? I figure if Wrex N' Co. can be made for standard use, Aria and Nyreen can be too.

I looked, but it seems like the mechanics are different for them.

@Saito: I don't think it's bonus powers, because the numbers don't really make sense for that. Open up a save and check the friendship integers.