ME3 Save Game Variables Information
#26
Posté 09 avril 2013 - 09:53
[quote]okay this is for kasumi!
thanks!
what are the IDs for Zaeed??
Thanks![/quote]
I included them in there.
I checked them twice. Even though I missed one flag, he is still not inviteable?
thanks!
#27
Posté 16 avril 2013 - 05:56
I also updated the variables in the OP.
#28
Posté 16 avril 2013 - 07:09
get the db here
greetz WV
#29
Posté 20 avril 2013 - 06:01
HJF4 wrote...
Did you do the Volus Ambassador quest? You need it to get him to show up at the party.
I also updated the variables in the OP.
I did this one and he died in it because I didn't have him loyal in ME2.
#30
Posté 25 avril 2013 - 02:18
#31
Posté 04 mai 2013 - 07:56
HJF4 wrote...
Did you do the Volus Ambassador quest? You need it to get him to show up at the party.
I also updated the variables in the OP.
Okay to sum up.
Iam a just right before the Party Mission. Zaeed died because I didn't have had him loyal in ME2.
I activated all your bools/ids + I made him loyal in ME2. Still he is dead (not inv.-able)?
any ideas?
#32
Posté 05 mai 2013 - 09:52
HJF4 wrote...
Added Bronze/Silver/Gold arena token integers.
...
I can not find bronze/silver/gold arena token integers in Gibbed SaveEditor. Where are these options, please?
Thanks.
#33
Posté 07 mai 2013 - 06:40
Okay to sum up.
Iam a just right before the Party Mission. Zaeed died because I didn't have had him loyal in ME2.
I activated all your bools/ids + I made him loyal in ME2. Still he is dead (not inv.-able)?
any ideas?
I'll look into both of these.Do you have to restart the game for the changed plot IDs to take effect? I fiddled around with Balak Dying or surviving, yet the dialogue (aka: someone shutting off life-support or crashing the transports seems the same)
Modifié par HJF4, 07 mai 2013 - 06:42 .
#34
Posté 08 mai 2013 - 12:48
A question: does anybody by chance know the variable for Petrovsky's chess set appearing in the cabin? Or at least the general direction to look for it?
Edit: May have found it myself. Bool 23482, if anyone is interested. Setting it to false after completing Omega has an unfortunate side effect of Aria's fleet reappearing on the galaxy map.
Modifié par a.m.p, 11 mai 2013 - 02:36 .





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