AlanC9 wrote...
That's the great thing about mods. They're not necessary.
Yeah this. Don't download it and it won't bother you, OP. I promise it won't activate all on its own.
But really, you see the endings as happy ones OP? Particularly Destroy? Well, that's kind of part of what was wrong with the way they were presented. I speak for myself-I wanted a "happier" ending that often is just said to be a happy one. That means I wanted an ending that was possible that really just meant that you could find a way for Shepard to live, friends to live, LI to live, Earth and all to be "saved", and to destroy the reapers. But happy would be a long way off with a galaxy that's still a mess, millions or billions have died this cycle alone, the planets are trashed, Shepard's fatigued and injured and has already been through a meat grinder and so on. I wanted an ending that was possible to include the themes of diversity, unity, redemption, and love, yes love. And I wanted a post-ending epilog that included even just a minor reunion-not big or flashy but memorable.
My happy ending would have been one that allowed me to play the game through to the end and not sit and watch Shepard (a person passing herself off as Shepard) have a conversation and not a confrontation with idiot boy. I wanted a game and story about a huge big nasty war with huge big people goo sucking monsters to end as big as the story was-and to have that "WE DID IT" moment of catharsis that stories need to have. I didn't need nor did I ever want super happy sappy stuff that does not fit what just happened. But yes, I wanted Torso Shepard brought up out of the rubble so that she could see her friends and LI were ok and vice versa. I wanted that as one POSSIBLE ending because that is how I played the game-that was the story Bioware had created with all the dialogue they made for me to put into Shepard's mouth. I wanted a story at the end that did not act like it had Alzheimers and forgot what happened with the geth-one mention was that too much or that did not forget the kind of Shepard I played. One that would not have ever thought these choices made any sense at all because the Shepard I played wouldn't have thought the problem the kid needed to solve made sense either.
So a happy ending? If you have it then great. But this game and these characters deserved a coherent one that fit the story that came before. They deserved a real "happier" ending based upon their hard work and effort and one that showed what people who worked together could do, one that didn't need cutscenes and slide shows to say, "look this is happy". I know happy when I see it. Those people after these endings should not be smiling.