Ah yes, the Harrier isn't overused.
#126
Posté 10 mars 2013 - 08:28
#127
Posté 10 mars 2013 - 08:28
Rucent wrote...
If 90% of the AR's didn't suck, that might not be the case.Also, it is perfectly balanced.
This, so much this.
Edit: Didn't read the last part at all.
Most of the ARs suck, but the Harrier is imba. Way to easy to use. Give it some recoil, dial back the damage a bit and then give it a proper ammo pool. The small ammo pool is quite possible the worst way to balance a weapon I have ever seen. It doesn't balance it, it just makes it damn annoying to use.
Modifié par Nope2.1, 11 mars 2013 - 03:50 .
#128
Posté 10 mars 2013 - 08:28
Since you like to make gun less powerful, have you considered not using any ammo powers or consumables for Harrier? Like on Platinum or even Gold i imagine without consumables Harrier would be weak.GeneralMoskvin_2.0 wrote...
vlight wrote...
So which gun is perfecctly balanced according to you?GeneralMoskvin_2.0 wrote...
According to the newest telemetrical data we received, the Harrier is the most used weapon in the game. To all the people claiming that the Harrier is not overused, perfectly balanced and that I should GTFO, consider this a middle finger towards you. I've made my point often enough and would like to toss my Harrier IV (second highest UR...kill it..) away in the fires of Mount Doom.
So, Bioware once said they only balance stuff to prevent overusing. I say now is the time.
Hopefully there will be some looking into this in the next balance changes. Any words on that?
Take the Argus for instance. High damage, good at short-middle range, medium weight, sufficient spare ammo, but then it gets balanced by those facts: Garbage at long range, insane recoil, insane bullet spread, refire delay is a little high, and during firing breaks you are extremely vulnerable.
And yes, I dislike the Hurricane as well.
#129
Posté 10 mars 2013 - 08:29
TeamLexana wrote...
Touch my Harrier and I will cut you.
Lol, omg Lex
#130
Posté 10 mars 2013 - 08:29
GeneralMoskvin_2.0
And yes, I dislike the Hurricane as well.
Then in fairness, shouldn't you change the thread to "the Harrier and the Hurricane aren't overused?" Since your reasons apply equally to both guns and both are ranked first and second most used, respectively.
Or are you afraid to apply the same logic and punishment to a gun that the large majority are happy with?
#131
Posté 10 mars 2013 - 08:29
Modifié par Original Stikman, 10 mars 2013 - 08:34 .
#132
Posté 10 mars 2013 - 08:31
dcal31 wrote...
GeneralMoskvin_2.0
And yes, I dislike the Hurricane as well.
Then in fairness, shouldn't you change the thread to "the Harrier and the Hurricane aren't overused?" Since your reasons apply equally to both guns and both are ranked first and second most used, respectively.
Or are you afraid to apply the same logic and punishment to a gun that the large majority are happy with?
Trust me, I mindlessly hate the Hurricane. But the Harrier seems more....noob-proof in all honesty. And that's why I am focused on it.
#133
Posté 10 mars 2013 - 08:32
I love the Hurricane, but this is just false. Stability =/= Accuracy. You can have 100% stability with the Hurricane, and it will never approach the effective range of the Harrier because its accuracy is crap. If you also put a scope on the Hurricane (the only mod that actually does improve the accuracy), or if you use it with Marksman, Hunter Mode, or Devastator Mode, the accuracy might be improved enough to be equal. Honestly, I think the Hurricane is the best weapon to use with a Destroyer or a Turian Soldier. The advantages to the Hurricane are lighter weight and greater damage (and a normal ammo reserve). The advantages to the Harrier are better accuracy and range.dcal31 wrote...
The Harrier has 100 base ammo. The Hurricane has 320 base ammo and double the rounds per clip with a comparable rate of fire. Therefore the Hurricane should last approx. 3x as long before having to restock. Also, stability mods/equipment the Hurricane has an equal or greater range comparable to the Harrier. With both, it is more accurate. Therefore, the Hurricane has all of the "offensive" qualitlies of the Harrier with almost no tradeoffs.
#134
Posté 10 mars 2013 - 08:32
Just don't use it. Bosh'tet.
#135
Posté 10 mars 2013 - 08:33
Hopefully they won't touch it, this is coop not PvP.
#136
Posté 10 mars 2013 - 08:35
Just fix the bug, and all will be well.
#137
Posté 10 mars 2013 - 08:37
HerpDerpHoagie wrote...
The Harrier is only used so much because it's bugged. How many times have you seen somebody fire from cover with one, as opposed to standing out in the open and using it?
Just fix the bug, and all will be well.
No patches planned according to high lord Fagnan.
#138
Posté 10 mars 2013 - 08:37
Rucent wrote...
If 90% of the AR's didn't suck, that might not be the case. Also, it is perfectly balanced.
^ This
The Avenger and GPR are the only other AR's that handle the way an AR should and they're both underpowered, leaving just the Harrier.
I've tried using the Revenant, and the Typhoon but I always come back to the Harrier, even though I only have it at level 1.
#139
Posté 10 mars 2013 - 08:46
We're assuming scrubs can perfectly aim, use consumables, and weapon-synergizing classes.GeneralMoskvin_2.0 wrote...
Trust me, I mindlessly hate the Hurricane. But the Harrier seems more....noob-proof in all honesty. And that's why I am focused on it.
And in relation to people who play shooters in particular, the only gun that feels like a real assault rifle is the Harrier, and possibly the Lancer (I still don't have one).
#140
Posté 10 mars 2013 - 08:51
Original Stikman wrote...
TeamLexana wrote...
Touch my Harrier and I will cut you.
Lol, omg Lex
What?
#141
Posté 10 mars 2013 - 09:00
#142
Posté 10 mars 2013 - 09:01
#143
Posté 10 mars 2013 - 09:08
#144
Posté 10 mars 2013 - 09:11
#145
Posté 10 mars 2013 - 09:15
#146
Posté 10 mars 2013 - 09:15
GeneralMoskvin_2.0 wrote...
Riot Inducer wrote...
It's overused because there are too few alternatives that offer similar handling and power. I fully expect the Lancer to take a chunk out of the Harrier's popularity once more people start getting it.
And that's the thingy. It is an AR with sooooooooo much punch. Totally declasses some burst fire and semi-auto-weapons and as we all know these should offer a good niche between rapid fire and heavy damage. It deals more damage than the fricking Mattock despite the desc clearly says it does not. I am happy that the Lancer is pretty much a counterweapon to it, but still....every AR should be viable. Not just these two and the PPR/Brophoon on some stagger resistant classes.
Those guns need buffs, if we nerf Harrier, there isn't many good AR's left. How about we just do that instead? I am completely using shotguns, because they just work a lot better at killing enemies.
And I LOOOOVE AR's. So there IS something off about them.
Modifié par Arppis, 10 mars 2013 - 09:24 .
#147
Posté 10 mars 2013 - 09:26
vlight wrote...
People use Harrier because they want to actually have fun. Dat Power
I use it because I like AR's, and I DON'T want to spend few clips per enemy to kill them.
#148
Posté 10 mars 2013 - 09:29
#149
Posté 10 mars 2013 - 09:30
And to the OP, and everyone else that equates useful into OP, stop it please. The Krysae was OP when released, it could render other teammates useless in the hands of a half competent Infiltrator, the Harrier in no way does that. Nothing else needs to be said. BW knows it is a balanced weapon, they are not going to mess with it.
#150
Posté 10 mars 2013 - 09:31
Feneckus wrote...
It used to be the perfect gun for pretty much every single class.
The Lancer changed that. Much better on casters.
Then why do you use your harrier as opposed to your lancer on your MQE?
Also, The difference in CD`s is WAY to small to justify taking the lancer over the harrier, ESPCIALLY with "grenade casters" (MQE, Drell dept, ect.) Who are ALWAYS hitting every ammo box in turn. Add in the fact that quite a few people will have higher harriers than lancers, and the discrepancy gets even wider. I honestly think the harrier needs a weight nerf, not a damage nerf, not an ammo nerf, not a damage nerf ,not a RoF nerf, NOT A DAMAGE NERF.
A WEIGHT NERF YOU NERFDUCK WHINERS.
Simply to make it so that taking a currently inferior weapon is actually worthwhile on kits that give a flying freak about CD`s.
Modifié par RoundedPlanet88, 10 mars 2013 - 09:32 .





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