Ah yes, the Harrier isn't overused.
#151
Posté 10 mars 2013 - 09:31
Buff the Spitfire, Typhoon, Revenant, Phaeston, etc.
Especially the Spitfire and Revenant. They need big buffs.
#152
Posté 10 mars 2013 - 09:33
#153
Posté 10 mars 2013 - 10:02
#154
Posté 10 mars 2013 - 10:17
GeneralMoskvin_2.0 wrote...
According to the newest telemetrical data we received, the Harrier is the most used weapon in the game. To all the people claiming that the Harrier is not overused, perfectly balanced and that I should GTFO, consider this a middle finger towards you. I've made my point often enough and would like to toss my Harrier IV (second highest UR...kill it..) away in the fires of Mount Doom.
So, Bioware once said they only balance stuff to prevent overusing. I say now is the time.
Hopefully there will be some looking into this in the next balance changes. Any words on that?
Overused and unbalanced are not necessarily the same thing. Also, this game isn't getting anymore dlc, why would you hope/count on any major changes to the way things are going?
Also, I never understand why it's an issue. You don't like it, don't play it. You don't like seeing it when you PUG, make friends here and play with them so it's not a problem.
Whatevs, you people will never be satisfied.
#155
Posté 10 mars 2013 - 10:20
#156
Posté 10 mars 2013 - 11:18
#157
Posté 10 mars 2013 - 11:40
Anyways the harrier was the only true ar their has been worth a damn(until lancer) saber is a bloody sniper, ppr is a laser gun and typhoon is a mg. All the burst fire ar's do not come close to doing what they are supposed to do(be more accurate than full auto at range) so any surprise the harrier is the most popular
#158
Posté 10 mars 2013 - 11:51
Nope2.1 wrote...
Rucent wrote...
If 90% of the AR's didn't suck, that might not be the case. Also, it is perfectly balanced.
This, so much this.
I like how this argument is ignored. Also, how many true ARs do we even have? The AR category is treated like the dumping ground of random eccentric weapons.
#159
Posté 10 mars 2013 - 11:58
#160
Posté 11 mars 2013 - 12:05
Now to the subject - I don't use the harrier, at all, have better weapons with more fun from using them. And yes, I run platinum with weapon based builds. My verdict is that most ARs in this game are underpowered for everyone except AR specialist classes. Even certain pistols are much, much more fun to play with, so how about leaving one of the few semi decent ARs alone?
#161
Posté 11 mars 2013 - 12:05
TeamLexana wrote...
Touch my Harrier and I will cut you.
I don't even over use it because I am a challenge score addict, lol. When I do use it, it's ike ahhhhhh, the clouds have parted! the rain is gone! free at last! free at last!
I'm shocked I haven't seen more - if any at all really - threads to nerf the Lancer. It seems to hit at least as hard as the Harrier, if not harder (I don't have my Lancer at a 10 like my Harrier yet to say for sure), but it doesn't suffer from the Harriers lack of ammo. In fact, the ammo is infinate. Just don't empty the clip and you're good to go.
That seems to be the reason people like the Harrier, they like an inherently superior option.
The Harrier I outDPS's the Lancer X 848-973, so no the Lancer hits nowhere near as hard as the Harrier, *and* the Lancer has a higher ROF
Harrier X has 1,187 burst DPS, compare that to the Lancer's 848
The weight difference is meaningless at X. Lancer is 0.80, Harrier is 1.25, Saber is 1.40
The difference on an MQE's incinerate when taking the first weight capacity evo and not taking the recharge evo on Incinerate?
Lancer X: 2.62s
Harrier X: 3.08s
Saber X: 3.27
So, when taking the Lancer over the Harrier you gain 0.46s on Incinerate cooldown time at the expense of much better DPS, accuracy, and no recoil (Allowing for more powerful headshots at *much* longer range). Why would you take the Lancer outside of Platinum Condor, Glacier, and Dagger Hazard?
There will be no threads to nerf the Lancer, because it is balanced. The Harrier is clearly the OP one here. Since they are not fixing the recoil bug, make the change in CD on classes actually noticeable, that involves jacking its weight at X to 1.40 or heavier.
If the other AR's are brought up to speed, it will exaggerate that there is no reason to take them over the Carrier, I mean "Harrier".hostaman wrote...
Rucent wrote...
If 90% of the AR's didn't suck, that might not be the case. Also, it is perfectly balanced.
^ This
The Avenger and GPR are the only other AR's that handle the way an AR should and they're both underpowered, leaving just the Harrier.
I've tried using the Revenant, and the Typhoon but I always come back to the Harrier, even though I only have it at level 1.
RoundedPlanet88 wrote...
Feneckus wrote...
It used to be the perfect gun for pretty much every single class.
The Lancer changed that. Much better on casters.
Then why do you use your harrier as opposed to your lancer on your MQE?
Also, The difference in CD`s is WAY to small to justify taking the lancer over the harrier, ESPCIALLY with "grenade casters" (MQE, Drell dept, ect.) Who are ALWAYS hitting every ammo box in turn. Add in the fact that quite a few people will have higher harriers than lancers, and the discrepancy gets even wider. I honestly think the harrier needs a weight nerf, not a damage nerf, not an ammo nerf, not a damage nerf ,not a RoF nerf, NOT A DAMAGE NERF.
A WEIGHT NERF YOU NERFDUCK WHINERS.
Simply to make it so that taking a currently inferior weapon is actually worthwhile on kits that give a flying freak about CD`s.
Ideally the damn bug needs to be fixed, so the weight nerf does not need to completely counterbalance the many awesome aspects of the Harrier. Putting it in the Saber's weight range will make casters actually feel the cooldowns, so it will no longer be a "well, duh" choice in terms of what weapon to choose, but it will help niche the weapon.
#162
Posté 11 mars 2013 - 12:18
When a gun is efficient and works well against bosses it is considered "overpowered" by nerf boobs. The Harrier is a great weapon worthy of the ultra rare status. OP you dare make a tread calling to nerf a gun that is not even that new to multiplayer.
You nerf happy idiots ruin the game for the rest of us. Seriously this is a 4 player vs AI game. You are not playing against any other person... you all work together on a team, so why the hell are you trying to nerf guns? Do you want your team to fail more? or do you want every gun to be like a water pistol. I use Harrier on my Demolisher so I do not need to hog ammo boxes. To OP your point is irrelevant... Harrier will stay the same.
#163
Posté 11 mars 2013 - 12:31
#164
Posté 11 mars 2013 - 12:40
ValorOfArms777 wrote...
It's easy to use yes.. and good yes but, there is technicality better alternatives... sadly nobody has mentioned the Hurricane the "superior" of the harrier
I'll just leave this here then...
dcal31 wrote...
The thing that I find assuming is that you see "Nerf the Harrier" about every two hours. According to the referred data, the Hurricane is the second most used gun. Where are all the "Nerf the Hurricane" threads? Think about it, when was the last time you saw an assault rifle other than the Harrier in a match (above Silver)? Probably not that long ago. Now how about the Hurricane? I'm going to guess months. So why no hate on the Hurricane, a gun which clearly about classes every one in it's class, who's only drawback is stability, which can be almost completely elliminated with gear and/or equipment? By your own argument, the Hurricane should be right on the top of your list of guns that need nerfed.
Modifié par dcal31, 11 mars 2013 - 12:40 .
#165
Posté 11 mars 2013 - 01:05
Fang92 wrote...
Nope2.1 wrote...
Rucent wrote...
If 90% of the AR's didn't suck, that might not be the case. Also, it is perfectly balanced.
This, so much this.
I like how this argument is ignored. Also, how many true ARs do we even have? The AR category is treated like the dumping ground of random eccentric weapons.
#166
Posté 11 mars 2013 - 01:05
#167
Posté 11 mars 2013 - 01:06
#168
Posté 11 mars 2013 - 01:08
#169
Posté 11 mars 2013 - 01:10
#170
Posté 11 mars 2013 - 01:20
it's a great gun but it's too much of a so called crutching gun now it's not needing a balance at all it's pretty much middle ground of a good AR type...but some ppl over think that it's OP cause of over use when this gun use grade really maybe wide.. but there is always a more precision better choice than it...Hurricane example, or how about a PPR ..Typhoon> this gun received no benefactor "bonus" or negative" it's jsut a middle ground DPS dealer good for usual terms but not great for other choices out there
#171
Posté 11 mars 2013 - 03:25
I know some of you would like the more complicated biotic/tech combo's to rule the game, but you may just have to live with the fact there may be a couple kits that will focus on an actual useful weapon, without the need to reload cancel or activate a power 1.25555 seconds before you need to shoot, then roll to the right while holding the heavy melee for 2 seconds before repeating the steps in that precise order 150 more times through the 11 waves.
I bet biotic explosions are used more than the Harrier, and we all know they are much more effective. Should those be nerf'd as well?
#172
Posté 11 mars 2013 - 03:27
They need to fix the damn recoil bug... since its release it has more recoil in cover than out of cover. That attibutes to its popularity a little. I dont care if people like it, a bug is a bug and they should be fixed. However, Bioware has called it quits on patches so the harrier will stay in its slightly OP buggy form till the game dies.
Modifié par MajorStupidity, 11 mars 2013 - 03:30 .
#173
Posté 11 mars 2013 - 03:33
#174
Posté 11 mars 2013 - 03:36
I have the Valiant at level IV... it still sucks.
The Phaeston needs a small damage boost since the Tempest is the same rarity, does more damage and is lighter.
The Collector AR and Pulse Rifle both need more damage.
The Falcon can stunlock... not that it matters since it doesn't do enough damage.
The Anti-Synthetic Rifle is bad on every level.
The Typhoon takes nearly a whole clip with Devastator mode and an extended clip at point blank to kill a basic enemy.
Point being, there aren't that many good alternatives and of the ones that are good, they usually fall into some sort of niche. The Harrier is well rounded.
#175
Posté 11 mars 2013 - 03:39
GeneralMoskvin_2.0 wrote...
but still....every AR should be viable.
No, they shouldn't. Every UR should be viable, but a grey weapon should in no way shape or form be better than a gold or UR.
Otherwise everything should be as easily obtainable.





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