dysturbed0ne wrote...
The Harrier is far less effective than a majority of biotic/tech powers, not to mention it doesn't wipe out groups of enemies, or curve around corners.
I know some of you would like the more complicated biotic/tech combo's to rule the game, but you may just have to live with the fact there may be a couple kits that will focus on an actual useful weapon, without the need to reload cancel or activate a power 1.25555 seconds before you need to shoot, then roll to the right while holding the heavy melee for 2 seconds before repeating the steps in that precise order 150 more times through the 11 waves.
I bet biotic explosions are used more than the Harrier, and we all know they are much more effective. Should those be nerf'd as well?
The only BE spammers that can really compete with a solid weapons user is the Drell Adept or N7 Fury. BEs tend to fall behind weapons users unless they have a primer or detonator that isn't on the GCD.
Nerfing the Harrier isn't actually going to change this since it's mostly casters using it, except for Turian Ghosts.





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