Enemy Melee Damage Values
#1
Posté 10 mars 2013 - 11:45
The base values are:
Cerberus
Trooper: 150
Centurion: 400
Guardian: He has two melees. The pistol whip is 100 damage and the shield bash is 150.
Phantom: 300(hits multiple times)
Atlas: 500
Dragoon: 300
Reapers
Cannibal: 400
Marauder: 400
Brute: 500(charge will hit you twice)
Husk: 150
Banshee: 600
Geth
Trooper: 400
Rocket Trooper: 400
Bomber: 150 for the shock attack. Bombs do 400 damage each.
Hunter: 400
Prime: 700
Collectors
Trooper: 200(hits multiple times)
Captain: 250(hits multiple times)
Abomination: 150
Scion: 500(hits multiple times)
Praetorian: 500(hits multiple times)
I'll be adding these values to my spreadsheet later tonight, though to find the damage for a specific difficulty just multiply by the difficulty modifier. The modifiers for each difficulty are:
Bronze: 1.75x
Silver: 2.66x
Gold: 3.5x
Platinum: 4.2x
A Turian Soldier was harmed in the gathering of this data. Repeatedly.
#2
Posté 10 mars 2013 - 11:49
Just to be clear, hits multiple times means hits multiple times to achieve said sdamage or is just part of a combo melee?
Modifié par Ramsutin, 10 mars 2013 - 11:51 .
#3
Posté 10 mars 2013 - 11:54
Ramsutin wrote...
Lol at the last line. Also a damn high multiplier for plat o.O
Just to be clear, hits multiple times means hits multiple times to achieve said sdamage or is just part of a combo melee?
It's part of a combo.
Brute for example does 500 damage twice when he charges, for 1000 total damage.
Shield and Health Gates will negate damage, but since the hits tend to be far enough apart you've already lost the immunity by the time the second hit occurs on the higher difficulties.
#4
Guest_Air Quotes_*
Posté 10 mars 2013 - 11:57
Guest_Air Quotes_*
Also - big thanks for posting these
Modifié par Air Quotes, 10 mars 2013 - 11:58 .
#5
Posté 10 mars 2013 - 11:57
I'm going to continue to believe that.
#6
Posté 11 mars 2013 - 12:06
Are both Atlas melee attacks (arm swipe, ground punch) dealing 500 damage? I'm not 100% sure but I think I've seen the Atlas arm swipe melee hit you twice before (hit 1: Atlas crounch and look right, hit 2: Atlas perform his arm swipe attack).
#7
Posté 11 mars 2013 - 12:08
#8
Posté 11 mars 2013 - 12:11
OO629 wrote...
Nice job!
Are both Atlas melee attacks (arm swipe, ground punch) dealing 500 damage? I'm not 100% sure but I think I've seen the Atlas arm swipe melee hit you twice before (hit 1: Atlas crounch and look right, hit 2: Atlas perform his arm swipe attack).
I'll have to check the arm swipe. The ground pound does 500 damage. I believe it'll be 500 as well as the Brute's multiple melee's were all the same amount of damage.
kipac wrote...
I heard that turian is now traumatized.
Well at least after the first game I remembered to equip something better than a modless Phalanx X.
#9
Posté 11 mars 2013 - 12:12
#10
Posté 11 mars 2013 - 12:14
#11
Posté 11 mars 2013 - 12:17
Cyonan wrote...
kipac wrote...
I heard that turian is now traumatized.
Well at least after the first game I remembered to equip something better than a modless Phalanx X.
xD
#12
Posté 11 mars 2013 - 12:21
Cyonan wrote...
A Turian Soldier was harmed in the gathering of this data. Repeatedly.
SHOULDA BROUGHT TECH ARMOR
Modifié par Dunvi, 11 mars 2013 - 12:27 .
#13
Posté 11 mars 2013 - 12:23
Pyth the Bull wrote...
I always figured the Hunter's elbow did about twenty trillion points worth of damage.
I'm going to continue to believe that.
Actually...
400 * 4.2 = 1680 > health and shields combined on some of my builds
Thank you muchly, Cyonan.
I think I promised you cookies once. Unfortunately, I'm currently lacking an oven, please accept an IOU?
Modifié par Dunvi, 11 mars 2013 - 12:24 .
#14
Posté 11 mars 2013 - 12:28
Or is it only 2?
#15
Posté 11 mars 2013 - 12:31
Also, Brutes triple hit me at times -.-
My poor Geth Soldier.
#16
Posté 11 mars 2013 - 12:34
Dunvi wrote...
Pyth the Bull wrote...
I always figured the Hunter's elbow did about twenty trillion points worth of damage.
I'm going to continue to believe that.
Actually...
400 * 4.2 = 1680 > health and shields combined on some of my builds
Thank you muchly, Cyonan.
I think I promised you cookies once. Unfortunately, I'm currently lacking an oven, please accept an IOU?
(:
Fresh batch.
#17
Posté 11 mars 2013 - 03:23
Asebstos wrote...
Scion swing hits up to 3 times, right?
Or is it only 2?
It hit me 3 times during my testing.
DHKany wrote...
Do the cerberus troops get bonus multipliers vs shields with their baton thing?
Also, Brutes triple hit me at times -.-
My poor Geth Soldier.
They don't get a bonus to shields. I didn't note any bonuses at all.
Dunvi wrote...
Actually...
400 * 4.2 = 1680 > health and shields combined on some of my builds
Thank you muchly, Cyonan.
I think I promised you cookies once. Unfortunately, I'm currently lacking an oven, please accept an IOU?
I do accept chocolate chip cookies, provided they aren't stale by the time the mail gets them to me =P
#18
Posté 11 mars 2013 - 03:26
#19
Posté 11 mars 2013 - 03:33
#20
Posté 11 mars 2013 - 03:39
Cyonan wrote...
Asebstos wrote...
Scion swing hits up to 3 times, right?
Or is it only 2?
It hit me 3 times during my testing.
Thought so.
So a Scion swinging its gun does up to 5,250 damage on Gold and up to 6,300 on Plat.
Kind of wonder why they even need the sync kill.
#21
Posté 11 mars 2013 - 03:48
Asebstos wrote...
Thought so.
So a Scion swinging its gun does up to 5,250 damage on Gold and up to 6,300 on Plat.
Kind of wonder why they even need the sync kill.
and since it's a triple hit, it'll get around your gating to kill you. Even on Bronze he nearly health gated my Turian Soldier with 2 hits to the shield and 1 to the health.
Though personally I like triggering it so that they stop firing the arm cannon at me then backing up out of range.
#22
Posté 11 mars 2013 - 03:49
Its a great tactic... if you have a dodge. I often play non-dodging kits and its a bit more difficult to pull off without eating at least 1 hit.Cyonan wrote...
Asebstos wrote...
Thought so.
So a Scion swinging its gun does up to 5,250 damage on Gold and up to 6,300 on Plat.
Kind of wonder why they even need the sync kill.
and since it's a triple hit, it'll get around your gating to kill you. Even on Bronze he nearly health gated my Turian Soldier with 2 hits to the shield and 1 to the health.
Though personally I like triggering it so that they stop firing the arm cannon at me then backing up out of range.
#23
Posté 11 mars 2013 - 03:51
Biower, buff the elbow.
#24
Posté 11 mars 2013 - 04:13
I use this tactic everytime i use a valkyrie, But still cant consistantly do with a fury:?Asebstos wrote...
Its a great tactic... if you have a dodge. I often play non-dodging kits and its a bit more difficult to pull off without eating at least 1 hit.Cyonan wrote...
Asebstos wrote...
Thought so.
So a Scion swinging its gun does up to 5,250 damage on Gold and up to 6,300 on Plat.
Kind of wonder why they even need the sync kill.
and since it's a triple hit, it'll get around your gating to kill you. Even on Bronze he nearly health gated my Turian Soldier with 2 hits to the shield and 1 to the health.
Though personally I like triggering it so that they stop firing the arm cannon at me then backing up out of range.
And thanks for the info
#25
Posté 11 mars 2013 - 04:15





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