Depends on whether the game treats her body as just another part of her character or if it goes out of its way to bring her ass, waist and breasts on on screen as much as possible. I believe there's a trope for that, the "third-person seductress". It's basically all those women in videogames who prance through the game as seductively as possible, as if to say: hey guys, look at me being pretty. That's definitely sexualization.David7204 wrote...
Suppose I make a video game with a character who has large breasts and a slim waste from the beginning. She's a fully developed, well-written character. Tell me, is that 'sexualization' or not?
In the past, I've seen people complain about the fact that FemShep has the same movements as Sheploo, but I think that's a good thing for the reason noted above. FemShep's movements look neutral. Female Hawke from Dragon Age II, on the other hand, does have her own walking animation and she seems to concentrate on moving her hips as exaggeratedly as possible.





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