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Your most fufilling RP experience in an RPG?


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#1
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There are tons of RPGs out there, so which was your most fufilling RP experience? And by that I mean which was your best developed character? The one you really put a lot of focus and depth to, with a psyche profile and hey, maybe even backstory (if we're talking TES here.) It doesn't have to be the best RPG you've played, or the most fun you've had. Just the greatest character you've developed within one.

KOTOR II - Very grey, cold and calculative. But she still had a soft spot for weak and detested bullies. She's the kind of person who would have been cold a great friend to be with, but the Mandalorian wars hardened her, making her the great moral dilemma she is today.

TW/2 - The game world would call Geralt a non-human sympathiser, and in a sense, it's true. But there is more to his decisions than what meets the eye. A lot of it has to do with his loyalty to his friends and his value for life. This Geralt is chaotic good, and has a fair sense of justice. An open mind; but not so open that things fall out of it.

For example, him siding with the Squirrels in the bank? It was to prevent a massacre, he'd had enough of non-human death and would have rather prevented more on both sides. Of course, this lead to the terrorists being more effective later on, leading to more death. But my Geralt can be reckless.

DA2 - What I enjoyed about her was her very wild personality. She's violent when provoked (killing the apostitute for example) and is authorative when the situation arises (the prologue.) However, Marian was never virtuous, self-righteous or a paragon of justice. Never holding any ideal strong enough to prompt action and never caring for anything but her friends, family and herself.

Skyrim - I loved the three characters I made because how different they were. Everything they did was so unique. To the way they reacted to characters, travelled, and hell, even down to what they ate! This is why I love TES as a roleplaying experience, the amount of interaction makes up for the lack of dialogue options. What you do says more about your character than what you say.

FO2 - This wild bird was a really fun character to play. Deep as the kids pool, but still... so. Much. Fun. She was basically your innocent girl left to fend for herself in a cruel world. Instead of hardening her, it was almost liberating. The world of Fallout was to her as the disguise of Ganymede to Rosalind. She was free to do what she wanted, and for once in her life, nothing was pulling her back!


This is all I can remember for now. I would have added Mass Effect, but I have yet to make anything interesting out of Shepard. I hope to make an alien hating bad-boy into a alien-neutral (and eventually loving) paragade. All my efforts will be for naught when I reach the third installment, but I can't say I won't enjoy ME1 and 2 :D

#2
eroeru

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I have my own wide range of archetypes and usual characters for RPGs.

One's Erichtho. The name comes from Faust, and I take that Thessalian witch's depiction as a starting point. Usually a mage or magic user, in some games can do evil stuff, in most games more of a silent neutral nature-respecting type. Usually kills off all dumb ones who have lost the potential to be respectful or wise and are in her way. But innocently foolish people she'd spare. Especially if they'd be interesting to watch - humor and diversity is key to life and Erichtho enjoys it introvertedly yet in a more deep sense than most.

Other characters include variations of Eosphorus, otherwise known as Eos, Greek goddess of a bright star, Eleos of pity and mercy, Eru as inspired from Tolkien, Eleonore similarly yet also as from Tekken etc...
Anything Greek and meaningful with an E really. >P

Oh, and some are names I've thought out myself.


Edit. I realize that doesn't answer the question really... So I'd say one of the best games I've played an Erichtho in was DA Origins. Really loved the part where I got to side with the werewolves for example.

Modifié par eroeru, 12 mars 2013 - 12:11 .


#3
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My next DA:O play through will try to mimic a Lannister :-) I'll probably let's play it so I might surprise a few viewers who usually get the one side of the spectrum kind of character.

Eru as inspired from Tolkien,


Oh, just so you know, you're officially awesome.

#4
eroeru

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Oh my.
*blushes*

#5
eroeru

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Oh, by the way, Rasputin as seen from my avatar was an interesting character to play into Origins. He's a mad powerful wizard, sometimes quite insane, has a real Russian and strong character to him, holds a lot of liquor (vodka as a preferred drink) and comes off as bat-**** insane. Yet is devious and cunning - he can easily manipulate and act roles. Rasputin also has an infatuation with whomever is the queen...

It played out really well with the myriad of interaction options in Origins... And obviously he became king, spawned a godchild and led Loghain to his death on dragon!

As to your Lannister playthrough - would definitely watch it! Do make a topic of it here in lands of offtopic!

edit: managed to write Reputin instead of Rasputin.

Modifié par eroeru, 12 mars 2013 - 11:30 .


#6
spirosz

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Skyrim, ME2 and KOTOR.

#7
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Must have been my first Deus Ex Human Revolution playthrough. Was playing an nonlethal ghostrun Jensen, so I've been a pretty nice guy all around (well, apart from beating everyone up with the takedown for maximum XP), when I got to the second part of Hengsha and Flygirl was being attacked. I tried hard to save her, but stuck to my nonlethal ways, taking too much time and bamm, she died.
After that I killed every single Belltower **** I could find (up close and personal, with takedown (yeah, I'm a sucker for takedowns)), ninja assassin style.
THEN I found her butchered body with that gang ... and I went berserk. Totally nuts. Just took the nearest shotgun and mowed everything down in a fit of rage.

Part of that was RPing a start of darkness in my previously merciful, clean Adam, part of it was genuine rage because they mistreated my favourite NPC in the game!


It just came so natural it was a perfect fit.

#8
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Oh, by the way, Resputin as seen from my avatar was an interesting character to play into Origins. He's a mad powerful wizard, sometimes quite insane, has a real Russian and strong character to him, holds a lot of liquor (vodka as a preferred drink) and comes off as bat-**** insane. Yet is devious and cunning - he can easily manipulate and act roles. Rasputin also has an infatuation with whomever is the queen...


Sounds like awesome Joker character. Chaotic yet cunning.

As to your Lannister playthrough - would definitely watch it! Do make a topic of it here in lands of offtopic!


I will, most probably. I'm planning to record a lot of content before actually uploading the stuff, so it'll be up in the far future :-)

#9
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my Master Rifleman/Scout/Architect well thats what i left him as anyhow, before that he had been a Doctor/weaponsmith/armorsmith/teras kasi master/2h tank/pistoleer/carbineer/dancer/muscician pretty much everything, SWG was probably my best experience in online gaming in 20 years an had one of the best communities i had the priveledge to be part of.

Going through Skyrim the now an well im really loving my loner/archer

#10
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Part of that was RPing a start of darkness in my previously merciful, clean Adam, part of it was genuine rage because they mistreated my favourite NPC in the game!


It just came so natural it was a perfect fit.


I too love these natural developments. They're just so... fitting. You know your character better than anyone else, but sometimes, pathing the path will just make him/her void of life...in a sense. Sometimes a touch of chaos is all that character needs in order to feel *alive.*

Now I sound like EDI xD

#11
SOLID_EVEREST

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Dead Money-Helping God/Dog come together. I love how I gained God's trust and showed him that I really did not belong in the Sierra Madre. The whole DLC was just so awesome for anyone looking to roleplay through dialogue.

#12
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FIFA 13, and I swear I am not trolling you.

Now lets get this out of the way.

KOTOR1.
Neverwinter nights
Dragon age origins.
ME trilogy(LOL trology)
Arcanum.
Baldur's gate 2.
Ice Wind dale2(my characters were so different)

Modifié par BitBomb, 12 mars 2013 - 01:59 .


#13
mickey111

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Your idea of role play is more like something you'd do in drama school than a game.

#14
Orian Tabris

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Most fulfilling? I'd say my Courier in Fallout: New Vegas. She looked great, and she had an interesting outlook on life (personal, for instance). "A naive lesbian with a heart of gold", is probably the best way to describe her. Despite being of pure heart, diplomatic and never killing people/creatures unnecessarily/unjustly, her two favourite pasttimes are gambling and sex.

The most fulfilling part, was when she killed Cook-Cook (one of the 3 raiders with a bounty on their head). The only time she ever wanted to kill another being. He had raped and burnt a woman named Pretty Sarah, giving her 1st or 2nd degree burns all over her body (ironically, she is no longer really very pretty), and raping Corporal Betsy (from theat sniper unit) who ended up having a mental breakdown and hitting on every woman she comes across.

The main reason it was so fulfilling, is the way I killed Cook-Cook. In VATS, I aimed at his incinerator to break it. He saw me as I tried to aim, and I shot straight down the barrel of the weapon. Amazingly, Miss Fortune came in, and she sent him flying into the air - he literally went up in flames as his incinerator backfired. He flew in an arch shape, I realised at that moment, I wouldn't get  another shot, so I decided to kill him in mid-air. I was using a rifle, and I didn't have enough AP to fire another round, so I exited VATS and managed to kill him before he landed on the ground (the line by Agnes Skinner from The Simpsons "They'll kill you 5 times before you hit the ground!" comes to mind).

It was so fulfilling, because it was as if the game itself, sensed my passion for roleplaying my Courier, that it decided to make sure she killed him in the most glorious of ways!

Another fulfilling moment, was when my Courier managed to understand Christine Royce, despite the fact that she had no voice box. She figured out that Christine was talking about the Brotherhood of Steel and her girlfriend, Verconica Stantangelo. I almost cried when Christine (with Vera Keys' voice box) told her that she would endeavour to protect the Sierra Madre, instead of joining her into the Wasteland (I left Veronica and Rex when I started the Sierra Madre add-on).

My Courier wanted to reunite her with Veronica, though she understood everything about why Christine decided to stay (what with their similar good hearts and beliefs). I like to think she bawled her eyes out Christine told her.

There was also the part where she had to choose between saving the Mojave and letting the Lonesome Road ED-E "live".

I also loved running around looking like some sort of super spy from the not too distant future, thanks to the texture problem with the female version of the Grimy Pre-War Businesswear which looks incredibly hot (much more than the correct texture)!

I've given her a somewhat huge backstory. Long and at one point, kinda lame, TBH. From off the top of my head...
Warning, this story might be a little graphic or PG-13 (:P) for some or a lot of you.

My Courier's mother and father both lived and were born in New Reno (I'm a huge fan of Fallout 2, by the way). The story is from the perspective of the Courier and her mother. Her mother name is Vivienne, and she was a prostitute working at Miss Kitty's place, the Cat's Paw. She never met the Chosen One. Vivienne had short light-peach coloured hair. She started working there when she was 19, in 2261.

After a good few months there (as far as good goes), a new customer came. He had already been with all the other prostitutes when they first "met". He had dark red hair slicked back. He was a new made man of the Bishop family (currently owned by Angela Bishop's son, at the age of 18. Angela Bishop is the daughter of John and Leslie Anne Bishop and is the mother according to my story, and as some would have guessed, the Chosen One is the father). He was 20 years old.

He started to frequented her services, and thus became her best customer. She was obviously his favourite. Though she never knew for sure, Vivienne thought he was interested in her. She became attached to him and indeed, fell in love.

One day, several months later (here comes the lamish part), he felt protection wasn't enough, and wanted the "real thing". Being the nice person she was, Vivienne didn't want to break Miss Kitty's policy. Being the confident and upstart young man that he was, he felt he didn't need it. He told her that he didn't want to use it, but she said she'd rather do it after her shift, instead. He was too impatient and just went for it. He forced himself on her, despite her resisting. Eventually she gave up.

Miss Kitty heard the commotion and sent for the Shark Club's guards, as she has steady contracts with the crime families such as the Bishops. The bouncers came in and took him away. As you can imgaine, Vivienne was very upset, but she was upset because she didn't want them to take him away. Unfortunately for her, that was the last she ever saw of him.

9 months later, in the year 2262, she gave birth to her daughter, whom she named "Vinaiya" (I got the name from my Dalish Elf in Origins). As Vinaiya grew, Vivenne took care of her, while still working for Miss Kitty. When she had to work, the other girls would take care of the would-be Courier. She never really had anything to do with Kitty's Hawker outside, so as she grew, she spent the majority of her time around the women (hence her orientation as a lesbian).

One day, shortly after her 14th birthday, her mother lost all hope of ever seeing the man she loved again, and introducing him to their beautiful girl. She killed herself. The young girl cried for a week, after giving her mother a brief burial, and made herself sick. She gave her mother a brief burial that day, however It made it hard to draw in customers. A month later she managed to to feel better.

3 years later, she decided that she would leave to have her own life. Miss Kitty offered to let her stay as a prostitute, but she declined, saying that most of the customers were men, and that she would rather stick to sleeping with only women.

It didn't take Vinaiya long before she began her career as a courier. Several weeks later, her job took her back to her hometown, though she wouldn't stay there for very long. Eventually, at the age of 19 she ended up in the Mojave, before being captured by the Khans and getting short in the head by benny.

So yeah, pretty fulfilling roleplay experience there. Long post is long, BTW.

#15
NeonFlux117

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Mass Effect series, especially ME2- my favorite game of all time.

then The Witcher 2- amazing. My favorite game of 2012 ( know it's PC 2011, but us console noobz didn't get to experience this awesomeness till last year).

That's it. No other RPG I've played has come close.

#16
sympathy4sarenreturns

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My Argonian mage in The Elder Scrolls V. First time I played strictly mage, loving it. It's an ongoing epic saga.

#17
LTD

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Good, geeky old fashioned RP guild in an MMO that comes with likely minded, equally geeky fellow roleplayers provides experiences single player games usually don't even begin to approach.

WoW - Designing this eeevil Cthulhian RP fanboy mythos guild experience and then proceeding to varyingly non-embarrasing attempts to manage some sort of horror RP! Had so much fun,cursed books that awaken old gods got written,  sanities got lost.

Ultima Online
- Joined guild called Guardsmen Milita. Hardcore roleplayers who are seriously serious about everything. Superstitious, grim, deeply religious Low-Fantasy medieval peasants with morals and beliefs of such. Awesome stuff, witches got burned and mostly incorrect thee- thou English got spoken.

Single player RPGs I rly can't actually RP in any fashion comparable to stuff above. At best they provide very cool immersive moments as well though;

Baldur's Gate I
You are a snot nosed lowbie mageling. Somebody keeps sending assassins after you. Disappearing to infinite roadless wilderness of Sword Coast in order to gather xp, allies and +1 daggers is only smart thing to do! You feel so small, lost, hidden and far away from everything after couple of maps east off road. Atmospheric business.

Skyrim ( with couple of essential mods. ) Slowly making your way from middle of nowhere towards edges of nowhere. Suddenly, a wild dragon snowstorm appears. You are cold, wet, tired and hungry. By the time you are done gathering firewood you are About to freeze to death no less. movement speed debuffs keep getting more and more severe, your vision more and more blurred. Finally manage to build a camp  fire, set up a tent, start cooking that juicy rabbit you caught,  lay down and read a book about Daedra  while slowly getting warmer again. Immersive business.

Silent Hunter 3 (Highly realistic submarine sim that has some heavy RP elements after mods mods mods) Making your way towards Atlantic on an  U-boat and admiring the beautiful sunrise of Septermber 1st, 1939. Radio of your U Boat plays authentic speeches of Chamberlain he actually delivered on that very day in real life.  Very grim stuff. I noticed it is possible to turn Gramophone of this game into something pretty identical to radio channels in GTA games. Difference being that after some 4 GBs of arcived BBC broadcasts, Silent Hunter radio plays news clips that are real. it is fascinating/terrible to sail about in Atlantic through August 39 while listening to September/August of 39   speeches or  news broadcasts by  increasingly worried and stressed news- anchors. 

Modifié par LTD, 12 mars 2013 - 04:53 .


#18
MarchWaltz

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Tabula Rasa

#19
Ren Roche

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TES Morrowind - Freeing the slaves and feeling their gratitude was greatly pleasant.

FO1 - Conversation with Master and proving how wrong he was. Also shooting people in the crotch or just plainly blasting them to gory bits.

FO2 - Enslaving people, destroying Vault City, setting Schreber on fire with a flamer, killing Myron with a pulse rifle and observing how he crumbles to dust.

FO NV - Slaughtering the entire White Glove Society, exterminating Fiends, trapping Elijah in the Vault, killing BoS, beating the Legate in a conversation.

Witcher 2 - Heh, gotta love that crapsack world. People just continue to antagonize and generally try to mess with Geralt on a regular basis. The guy fights armies, storms castles, slays monsters, and is practically death incarnate and does said deeds almost nearly by himself. Not to mention nearly everyone knows of his deeds and who he is. Yet they still proceed to f*ck with him and consider themselves untouchable. Letting Roche kill Dethmold, watch Philippa get spooned, the ladybird scene - all felt good. Also watching Geralt have sex with any of of the women always made me laugh because of their static faces.

Modifié par Para-Medic, 12 mars 2013 - 08:13 .


#20
Gibb_Shepard

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The Nameless One in Planescape: Torment would have to be my most fulfilling. The character that i was shaping just evolved perfectly, and the game lended itself tremendously to the character traits i was defining. So i guess a bit of luck was involved.

I've played many RPGs where my character concept ends up not being compatible with the actual in game decisions and general character growth, and i end up having to change some characteristics. Didn't happen with Planescape, so i was very happy with how the character panned out.

#21
eroeru

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Actually, now that I think of it there aren't any other role-play experiences for me that are as deep and quintessential to the concept as is Dragon Age: Origins. It gave me marvellous ways to shape out my character and to give him/her voice.

Really, the more I think of it the more I find DAO an epitome of role-play - yet the more I'm saddened there're probably not going to be more games in that universe. (yes, Dragon Age 2 took place in another setting and gameworld and the voiced dialogue-wheel won't be as good for role-playing as DAO's silent protagonist)

simfamSP wrote...

Rasputin


Sounds like awesome Joker character. Chaotic yet cunning.


No, he's more of a Russian cleric, esotheric and mystic type, all silent and somber most of the times. Would pass off as really weird borderlining insane in nowadays' West.

Modifié par eroeru, 12 mars 2013 - 11:29 .


#22
Fast Jimmy

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This may sound stupid, but waiting for Shadow in FF3 (FF6 JP) as the timer counted down on The Floating Island. That was really nerve racking the first time. No man left behind. Especially when that man is a bad asp ninja assassin in your party.

#23
Knight of Dane

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Well, there is quite a few different experiences.

ME: Shepard is a soldier and follows orders, but is also a Spectre and has the authority to run things with his own moral code without any hold-back.

Elder Scrolls: Anything I say goes, I can be the axe-flinging mercenary that no other game allow, a Assassin striking from a distance or a battlemage who conjure familiars and shoot lightning.

Dragon Age: "Little person vs. the world" In the first game you are on more official business, however your order is still outlawed and you are looking to the odd people in desperation for an army to challenge the blight. In the second game you do what you can to protect those near you, when you fail most of your family in this you turn to your friends and eventually, with their help, becomes deeply involved in the local politics.

Elder Scrolls provide me with a playground full of fun, but Bioware's games allow for a more concentrated story that I can often influence.

#24
C9316

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Dragon Age Origins for starters, seriously I laid out specific personalities for almost all my characters but you know the role playing experience is amazing when you find your character subtly or drastically changing as you progress; if only DA2 had that feeling.

Mass Effect 1 & 2

Kotor 1 and Kotor 2

#25
Hainkpe

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TES III: Morrowind. Played the Nerevar as a female Dark Elf. She was mostly good, but had her moments of dark wrath. Mostly she was just a leaf in the wind. Doing good deeds only to be punished and doing bad things mostly because they could be done. She was chaos at her core. Thrown into a role to wear a mantle she didn't want.

SWTOR. Play a female Agent Operative. I created her using River Song from Doctor Who as the template. She could negotiate, kill just to kill or seduce to get what she wanted. She married a man from Voss then abandoned him. Yet, she treats her crew with respect. She shows loyalty only to those who give it to her. She is ruthlessly efficient and charming.

Modifié par Belyn, 12 mars 2013 - 12:54 .