Big Bad wrote...
Doctor_Jackstraw wrote...
Big Bad wrote...
Linkenski wrote...
CronoDragoon wrote...
Maverick827 wrote...
I have seen all of the endings. The original endings are essentially the same, only sadder.
Not quite true. In the OEs the relays are completely destroyed. In the EC they are merely disabled and quickly rebuilt. Thus we go from "technological dark age" in which the ME galaxy as we know it is gone...to a relatively minor hiccup before the galaxy is back on its feet.
...which is why he says they were "sadder" but as others have said, it isn't really about whether it's sad or not, but it's because of the incoherence of the ending that everyone (still) hate it. Yes it's sad... but why? Apparently the writers tried to make it sad or bittersweet intentionally, and therefore they just put in what was needed to make it so, without really considering whether it made sense or not.
The core problem is that, at the end we are asked to solve a problem, that the reapers have been trying to solve for their entire existence, but the problem is non-existent at this point in the story, because it revolves around whether Synthetics and organics can coexist peacefully. We have already come to the conclusion to this plot-point earlier in the story as we have either saved the geth, the quarians or made peace between them.
This whole issue of organics and synthetics that is presented towards the very end, comes out of nowhere and it even leaves us with very little time to figure out what it means, before we are asked to make the right choice.
This (the bolded part) is one of my biggest problems with the ending. My Shepard made peace between the Geth and Quarians; my Shepard thought that EDI and Legion were just as much "people" as anybody else. But then we meet the Catalyst and are told with100% certainty that organics and synthetics can't coexist. I feel like this is a dramatic thematic reversal that is completely unjustified, especially since we aren't given the opportunity to try to rebut it. The writers force us to accept the notion that synthetics will inevitably completely wipe out organic life. It becomes an axiom of the Mass Effect universe, full stop. That pisses me off because I think the idea is totally wrong.
my shepard made peace between them too, but i kept thinking "This could fall apart any number of ways" (what if the rachni declare war on the geth over something or some conflict? that peace could shatter, or another new ai could spring up and ruin everything. The Yahg are evil hyper-geniouses, afterall)
Yes, anything could happen. But we are told by the Catalyst--and are forced to accept--that it inevitably will happen. That's what pisses me off. In a series that is all about choice, they hit you with this abrupt and (IMO) overly-determinstic ending that flies in the face (thematically, not logically per se) of what we've experienced throughout the course of the series.
In ME1 you had no choice to save the genophage cure. You had no choice about taking tali with you or not. You had no choice about returning to the citadel after the 4th planet.
in ME2 you had no choice to bring kaiden/ashley with you, you had no choice whether to trust cerberus or not. You had no choice about installing the reaper iff. You had no choice about installing an AI on the normandy. You had no choice about alot of things.
In The Walking Dead you had no choice about whether Carly survives episode 3, you had no choice about lee getting bitten in episode 4, you had no choice about trusting the dairy farmers in episode 2, you had no choice about kenny sacrificing himself to put ben out of his misery/grab the walky talkie in episode 5.
but suddenly ME3 limits your choices at the end of the game and now its unnacceptable?
These games exist within worlds where there is internal logic and reality to it. if we could just make choices that defy the setup of the story (the reapers are too hard to kill. their shields are way too strong) why even bother with the "higher grade species" concept in the first place?
Lee never gets the chance to choose to "find a cure to the zombie infection" because it defies too much of the existing concept. It turns the threat into a non threat when the way to defeat them is "just try really hard" Gurren Lagann ends with one of these "We tried hard enough to win" endings and i found it REALLLY unsatisfying
at the time. What was the point of anything if all you had to do to win was punch as hard as possible and then say "no see because i'm the good guy i'm always right"
is that what you want? a totally weak ass ending where the reapers are turned into pushovers just so you can have shepard give a thumbs up? Shepard is one part of a larger whole. Just because you got the geth to cease fire for....a week? does that mean that the aeons of machines turning against organics over thousands of years was unimportant? Javik's story about a machine race turning against its peaceful host species unprovoked is just....."oh that wont happen again, not in a MILLION years!!!"
Yeah its a legitimate concern but not defenite. there should have been an option to bring up the peace with the geth in that ending, if only for the starchild to ask the player how long that peace will last IN the game. most people need to be challenged to think deeper about something or they'll just stop at "oh we did it yay"
The main thing is that Mass Effect is only about chosing what your character does. it isnt about choosing on behalf of the fiction, but rather on shepard's behalf. only things that shepard can have influence over. It kind of upset me that the geth/quarian peace was so easy to obtain. All shepard did was say "I know tali just said to knock off their **** but i'm shepard and i'm telling you to knock off your ****" That SHOULD NOT have worked. it was corny and set a bad precident. The reason people are so pissed about the ending is that bioware gave us an easy out of the most pivotal moment of that arc. We should have HAD to make a choice between the quarians and the geth. giving us that third option was so awful. We
should have been arguing about that conflict on rannoch, not about whether the starchild was right or not, but because bioware gave us a happy ending to that mission we have this mess to sort out. :/
look at what happy endings do. ARE YOU HAPPY NOW??
ARE YOU??? >

((
Modifié par Doctor_Jackstraw, 12 mars 2013 - 10:15 .