arathor_87 wrote...
The endings are to bad and to sad.
Bad for not making any sense. And yes, all endings are to sad. Look at Dragon Age Origins, it had a happy ending and a sad one, and thats the way it should be.
I've spent several hundred hours gameplay and making tough choices, and for what? A crap ending without a happy option. Without a happy ending I can't enjoy other and sad endings. A game should have something for all. Happy ending, sad ending, bittersweet ending and a miserable ending (refuse).
I agree with you, a game should have something for all in the endings, especially when throughout the whole game there's something for all in the choices you make. You can spend 100 hours doing everything right throughout the trilogy, and for what? A 10 minute ending where Shep dies anyways? That just doesn't sit well with me. I mean yes MEHEM was made to rectify it, but Bioware should have realized it themselves.
They had the chance to make a happy ending, in that it only happens if you get a perfect EMS score. If they had done that, you can bet more people would have played through ME3 and all the fetch quests just to get that perfect happy ending. With that option they could have even left the EC endings intact for those who didn't get perfect EMS scores.
Modifié par mtmercydave09, 31 mars 2013 - 07:39 .