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Finally Experienced the Ending...Really?


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#26
MacroSpamMK

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Bill Casey wrote...

MacroSpamMK wrote...

- Sacrifice (this is probably where your sadness point comes in).


Commiting a war crime isn't "sacrifice"...
It's ****ing deplorable...


Commit war crime (lulz) or sacrifice entire galaxy?

HODOR

#27
Bill Casey

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It's also racist as hell...

#28
Mcfly616

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Lol "war crime"




Sure.....better to just sacrifice the entire galaxy. That's not criminal or deplorable in any way

#29
EnvyTB075

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So anyone here just so sick of people demanding you explain it right then and there what was wrong whilst refusing to read anything older or research the problems for themselves? And then when you DON'T write an analytical report your opinion is cast aside as meaningless?

#30
Bill Casey

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I pick destroy...
It was the least evil thing I could do and save the galaxy...

I feel like a monster...
I can't stand to be around myself any more...
Living has become increasingly difficult...

Modifié par Bill Casey, 12 mars 2013 - 05:17 .


#31
EnvyTB075

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Bill Casey wrote...

I pick destroy...
It was the least evil thing I could do and save the galaxy...

I feel like a monster...
I can't stand to be around myself any more...
Living has become increasingly difficult...


Your avatar is of a drell.

I assume you like the drell species more so than others.

You remember EVERYTHING.

#32
Big Bad

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OP, try searching for the "All were thematically revolting" thread. It details a few of the (many) issues some people had with the ending that was completely unrelated to the end not being happy.

Modifié par Big Bad, 12 mars 2013 - 05:26 .


#33
SupremeLegate

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Before the EC the biggest issue I had with the ending was that it made me not want to play again, everything simply felt pointless. There was no explanation, there was no closure, it simply ended. After the EC you got some explanation, some closure.

The entire time I figured that Shepard would die, but I had also figured their would have been at least one "prefect" ending where Shepard got to live. But there's not, and while that is annoying to me I can accept it. I didn't even have a problem with the Crucible or even the Catalyst, I even understood its logic the first time I finished, they were simply plot devices meant to let us win.

The one thing about the ending that was, and still is, the biggest problem for me is that everything you did leading up too it didn't have ANY effect on the end game. Sure you now get to see the consequences of your actions as you brought the galaxy together, but their was no benefit during the battle itself.

#34
Dr. Megaverse

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Maverick827 wrote...

That's what everyone was so upset over?  Because it was "sad"?  Really?

When the game came out, I saw the negative comments on Gamespot, Metacritic, the BSN, and the Off Topic forums of literally every other game forum that I frequent.  I was convinced the ending was a deus ex machina.  Some galactic, omniscient space god teleports to Earth at the last second and saves the day.  Or maybe a hyper-advanced species from another galaxy swoops in at the last second.  Surely it had to be something that insulting to evoke such an outburst that still exists to this day.

But no.  It was sad.  It wasn't a perfect, fairy tale ending.  That all there was to it.  Do these people watch nothing but cartoons?  Have they never encountered a sad ending before?  Have these people never read Shakespeare?  Victor Hugo?  How about The Great Gatsby, for a more contemporary example?

I understand wanting a happy ending (heh), and I wasn't personally one to complain when a tough decision in Dragon Age: Origins had an "easy out" (and then everyone complained about that; I guess BioWare can't win?).  I would welcome a fifth option not unlike the MEHEM mod to officially be included.  But to complain this much about what is a legitimate literary ending to a narrative, not a plot hole, not a deus ex machina...I just don't understand.  

I didn't think I could have less respect for the people who bash BioWare and EA (on their own forums, no less), but somehow I do now.

I'm just glad I can stop worrying about the endings being bad and know now how amazing they are.

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#35
goose2989

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edisnooM wrote...

As others have already stated the sadness, happiness, unicorns and rainbows or lack thereof was not the issue with the end of the game. If I might provide you some material for your interest:

Tasteful Understated Nerd Rages video on the ending

And this thread which is full of many reasons why the endings were awful.

Besides if all people wanted was a happy "Disney" ending, EC Synthesis has got that covered. Seriously it's so sweet I'm surprised people don't get diabetes from watching it.


MrBTongue still presents the best argument against the ending, in my opinion. I still love watching his YouTube channel for his thoughts on whatever each video details. 

#36
Guest_Guest12345_*

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I think many people dislike the fact that there is no clear cut "right answer"

Not necessarily a happy ending (which I do think many people clearly want), but just the fact that every choice is flawed and imperfect is what makes people resent it.

Sure there are lots of other criticisms too, but I think that is one of the biggest contributing factors. I personally like the idea that every option is flawed and can be viewed as deplorable and heinous by some, and beautiful and merciful by others.

#37
Bill Casey

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scyphozoa wrote...

I think many people dislike the fact that there is no clear cut "right answer"


There is a clear cut right answer...
And it's horrible...

#38
Iakus

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scyphozoa wrote...

I think many people dislike the fact that there is no clear cut "right answer"

Not necessarily a happy ending (which I do think many people clearly want), but just the fact that every choice is flawed and imperfect is what makes people resent it.

Sure there are lots of other criticisms too, but I think that is one of the biggest contributing factors. I personally like the idea that every option is flawed and can be viewed as deplorable and heinous by some, and beautiful and merciful by others.


There was no clear-cut "right" answer to Dragon Age: Origins either, but people didn't mind.

But with Mass Effect 3, all the endings are horrific, betrayals of the galaxy to one degree or another.  And there's no way to complete the game without committing one of them.  Red, Blue, or Gree, it was all such dark Grays as to the point of being Black.

The fact that the endings are "sad" is only a part of the issue.  Nobody likes railroading in an rpg.

#39
Guest_The Mad Hanar_*

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How I felt after the ending.  

Modifié par The Mad Hanar, 12 mars 2013 - 05:40 .


#40
Walsh1980

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Whether happy or sad, for an end to a trilogy, a trilogy many people cared about, the ending should have been more. The game had no epilogue, no sense of what you really just did. The extended cut helped, but by the time that came out the damage was done.

And besides the end, the final mission was a huge letdown. All the talk of war assets and all that boiled down to was a number that tweaked some cutscenes. Meanwhile the mission itself boiled down to run to Cain Launcher, say goodbye (only part that worked), run to trucks, fight banshees around trucks. After the awesome final mission of ME2, I think we all expected something a little more grand.

#41
Makaveli The Don

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Maverick827 wrote...

That's what everyone was so upset over?  Because it was "sad"?  Really?

When the game came out, I saw the negative comments on Gamespot, Metacritic, the BSN, and the Off Topic forums of literally every other game forum that I frequent.  I was convinced the ending was a deus ex machina.  Some galactic, omniscient space god teleports to Earth at the last second and saves the day.  Or maybe a hyper-advanced species from another galaxy swoops in at the last second.  Surely it had to be something that insulting to evoke such an outburst that still exists to this day.

But no.  It was sad.  It wasn't a perfect, fairy tale ending.  That all there was to it.  Do these people watch nothing but cartoons?  Have they never encountered a sad ending before?  Have these people never read Shakespeare?  Victor Hugo?  How about The Great Gatsby, for a more contemporary example?

I understand wanting a happy ending (heh), and I wasn't personally one to complain when a tough decision in Dragon Age: Origins had an "easy out" (and then everyone complained about that; I guess BioWare can't win?).  I would welcome a fifth option not unlike the MEHEM mod to officially be included.  But to complain this much about what is a legitimate literary ending to a narrative, not a plot hole, not a deus ex machina...I just don't understand.  

I didn't think I could have less respect for the people who bash BioWare and EA (on their own forums, no less), but somehow I do now.

I'm just glad I can stop worrying about the endings being bad and know now how amazing they are.


Most people that were upset about the ending werent upset because it was sad. They were upset because the endings are stupid. The God child comes out of nowhere. Also, you argue with the illusive man nearly the entire game on why he shouldn't want to control the reapers and Javik even says there were prothean scientists who wanted to control the reapers but those scientists were indoctrinated yet you get that as a option. I don't even want to get into the synthesis ending.:sick:

Please explain to me how amazing the endings are because I want to see what youre seeing.

#42
dirtdiver32318

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MacroSpamMK wrote...

The EC Ending, whilst not brilliant, isn't what I'd call a bad ending. It's just not ideal. Not something I look forward to, but it doesn't make me hate the game as a whole (hurdur some people...a lot of people).
People have a wide variety of complaints about the ending.
- It doesn't stay true to the theme of the game (wot).
- Space magic.
- Sacrifice (this is probably where your sadness point comes in).
- Lack of closure.
- Our decisions didn't really matter.
I could spend hours attempting to explain, but some people are a lost cause and for some things (like space magic), I doubt I could come up with a reasonable argument for.


^ this was good 

#43
Brovikk Rasputin

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GT Zazzerka wrote...

You're misinterpreting a lot of people's dislike for the endings.

Sure, but he's certainly getting it right with others. One camp seems to hate it because "bad writing". The other camp seems to hate it because it's too sad. 50/50, from what I've seen here.

#44
Guest_1andonly_*

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I guess this is generally what happens to latecomers who first experience the EC. It was what happened to me too. First of all, your expectations are usually the lowest possible because you know most people hated it. The fans who played it first, they had no EC and their only expectation was based on the rest of the series, they were expecting something amazing, and they got the opposite, if I was one of them I would probably be raging too. I've been there (with other things) and I still can't bring myself to like some of those things again because the ending ruined them for me. Then we have very low expectations and we get the "fixed" ending, that while it's not great either, it's something better than they got. Yes, it's got flaws and potholes, but it's not the complete disaster that it was before. So we feel "Oh, it's not as bad as I thought it would be, it's not great, but it's... ok."

#45
Kenshen

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Ah the endings debate once again. For me I am more lenient with how the game ends. What I do have issues with is what was started with the suicide mission and getting to pick how you used your team. I expected that once I made it back to Earth and I will admit that I had it worked up to epicness in my head with all of those war assets I had collected. There were other issues but those have already been pointed out in this thread.

#46
4stringwizard

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dirtdiver32318 wrote...

MacroSpamMK wrote...

The EC Ending, whilst not brilliant, isn't what I'd call a bad ending. It's just not ideal. Not something I look forward to, but it doesn't make me hate the game as a whole (hurdur some people...a lot of people).
People have a wide variety of complaints about the ending.
- It doesn't stay true to the theme of the game (wot).
- Space magic.
- Sacrifice (this is probably where your sadness point comes in).
- Lack of closure.
- Our decisions didn't really matter.
I could spend hours attempting to explain, but some people are a lost cause and for some things (like space magic), I doubt I could come up with a reasonable argument for.


^ this was good 

I'd add one thing to this: the fact that Shepard's death was forced so clumsily into the ending.  Perfect example: in destroy, for some inexplicable reason, he/she walks into the pipe as it's exploding.  Which defies logic and sanity.  The way the scene plays out is utterly stupid, but just shows how much Bioware wanted to kill Shepard off.  

Modifié par 4stringwizard, 12 mars 2013 - 06:27 .


#47
goose2989

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Walsh1980 wrote...

Whether happy or sad, for an end to a trilogy, a trilogy many people cared about, the ending should have been more. The game had no epilogue, no sense of what you really just did. The extended cut helped, but by the time that came out the damage was done.

And besides the end, the final mission was a huge letdown. All the talk of war assets and all that boiled down to was a number that tweaked some cutscenes. Meanwhile the mission itself boiled down to run to Cain Launcher, say goodbye (only part that worked), run to trucks, fight banshees around trucks. After the awesome final mission of ME2, I think we all expected something a little more grand.


The Suicide Mission was the most satisfying ending to any video game I've ever played. You're right, we all expected more from the end of Mass Effect 3.

Even if you loved the endings, I find it hard to believe you would love Priority: Earth like the Suicide Mission

#48
lolerk53

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That is what we should all do:



Image IPB

#49
EnvyTB075

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lolerk53 wrote...

That is what we should all do:



Image IPB


.......Turian hookers?

#50
Ieldra

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@OP:
I think the remaining problem with the ending is a combination of two factors:

(1) Each of the main ending choices has a downside reminiscent of Reaper methods. Destroy isn't genocide, but it associates uncomfortably with what the Reapers have done every 50 years. Control isn't indoctrination but it associates uncomfortably with it, Synthesis isn't Reaperization, but people are reminded of it nonetheless when they consider organic/synthetic hybridization. That in itself might have been acceptable, if not for the second factor:

(2) The ending choices are explained to us by the entity responsible for the cycle. This in itself might have been acceptable if not for (1).

The result is that people don't feel they've won. They feel the antagonist has won, and that there is no winning choice. The outcome is good in all three main endings (Control only if Paragon in my estimation but still), but people don't feel this, and some, because they don't feel it, have a hard time believing that the outcome actually *is* good.

I don't have a problem with the EC endings. This is because the outcome has a bigger weight in how I experience the endings, and I don't think my feeling uncomfortable about the methods is a significant factor compared with the outcome itself, but the "anti-enders" have a point here. This is not a good way to end a story like Mass Effect. If you have endings with significant downsides reminiscent of the antagonist's methods, it's not a good idea to make the antagonist their spokesperson, and if you have to accept the antagonist's reasoning, it's not a good idea to make the downsides reminiscent of his methods.

Modifié par Ieldra2, 12 mars 2013 - 07:05 .