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Cerberus Harrier VS M-7 Lancer Analysis


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#1
Major Durza

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(TL:DR.  Comparing the Harrier to the Lancer, the Lancer only wins in ammo capacity.  Harrier needs weight added at least.  Since the recoil bug is not ever being fixed, a 10% damage reduction would compensate for that as well.  Moving the Harrier to the Saber weight range will be an acceptable fix)

Since I got the Lancer to II, I knew I would love the gun.  A good, versatile AR.  Good on casters, not a raving monster on weapons classes(though still damn good on them)  When I got it to X, friends stated that the Harrier was better.  I acknowledged it as true, and did not give much thought until the telemetry showed that the Harrier was the most used gun in the game.  It was suggested that the Lancer would outdo the Harrier if more people had it for longer.

Is this true?  I have been told many times that the Harrier is superior, so is it?
Harrier lovers, you are not likely to like what you read here.  Just warning you

I decided to compare it to the Lancer, since that is an excellent standard for an AR.  The rest of them should be niched accordingly, especially in the UR category.

PPR and the Typhoon are bosskillers, I can only imagine that the Spitfire was intended to be a large-capacity mook-mower since it is utterly useless against bosses(save Phantoms perhaps)
The Lancer and Harrier are of similar use, mobile AR's for a versatility of sorts.  Harrier is the heavier, more damaging one with far superior accuracy with ammo restrictions, a weapons class's weapon.  The Lancer is for the casters, light, ammo free, and overall weaker than the Harrier in damage output.

But here is the problem I noticed, while the Lancer is the caster weapon, the Harrier is a better weapon for said casters.  I haven't noticed too much of a penalty when I moved from the Lancer X to the Harrier X once more.
Lets take a look at what is supposed to set the Lancer into the caster niche, the weight.

Lancer X, 0.80(Phaeston weight), Harrier X is at 1.25(Revenant Weight).  At first, that looks like a big difference.
Now, let us see how this affects classes that use the weapon well:


--Asari Justicar (bubbleless, both weight evos taken)
Reave CD is 2.67s with Harrier X
Reave CD is 2.46s with Lancer X
--Human Soldier(first weight evo taken
)ARush CD is 2.18s with Harrier X
ARush CD is 1.88s with Lancer X
--Quarian Male Engineer(first weight evo taken)
Incinerate CD is 3.08s with Harrier X
Incinerate CD is 2.62s with Lancer X
--N7 Demolisher
No cooldowns, objectively better, no contest.
--Turian Seninel(first weight evo taken, recharge speed taken on Overload and not Warp)
Warp CD 2.76s Harrier X
Warp CD 2.46s Lancer X
Overload CD 2.54s Harrier X
Overload CD 2.29s Lancer X
--Turian Vanguard (no weight or recharge evos taken)
PS CD 2.86s Harrier X
PS CD 2.46s Lancer X


As seen here, the Harrier only really knocks cooldowns at maximum less than half a second in contrast to the Lancer.  Not much of a difference at all.So, perhaps there is not much damage in performance?  False, the Harrier performs more comfortably than a Lancer, is more accurate standing out of cover than the Lancer is in hard cover(critical for ranged headsots, and achieving the same DPS over distance) and the Harrier does not kick.

Overall much better than the Lancer for range.  To be expected, it is supposed to be the weapons classes... except the cooldown change is inconsequential.

Alright, damage, perhaps they are not far off in Damage?--Singleclip DPSLancer X 848Harrier I 973 (1,187.08 at X)--Multiclip DPSLancer X 540Harrier I 598(729.2 at X)

Okay, nevermind, pretty good descrepancy there.So, in terms of differences the Harrier wins very comfortably in damage, recoil in accuracy(Able to put out more damage and at much longer range) whereas the Lancer only wins slightly in weight(and insignificatnly at that).
The only aspect of the Lancer that comfortably wins over the Harrier is ammo, which is only much more useful in select situations.  FB's Condor, Glaicer, and Dagger hazard, or with three or more harriers in the lobby.When taking the Lancer over the Harrier, you are sacrificing -0.5s of cooldown for~340 DPS in a faster burst damage (20 rounds as opposed to 50, more useful on casters than sustained damage) that is more reliable across distance(more if you land headshots, again happens more on Harrier than Lancer)  Basically you are dropping mooks much faster over longer distance between casts.

Now, since the Harrier is a better option for both casters *and* weapons kits, these two need to be niched, balanced.  The Harrier with its superior damage and range needs to be less caster friendly to emphasize the Lancer's niche(instead of buffing the Lancer and making it better on weapons kits)
So, weight increase is called for here I think.  How much, I think the Saber's weight (1.40) would be sufficient

Now, opening up Naridia's class builder to see what the cooldowns are like on the Lancer as opposed to the Saber?


--Asari Justicar (bubbleless, both weight evos taken)
Reave CD is 2.81s with Saber X
Reave CD is 2.46s with Lancer X
--Human Soldier(first weight evo taken)
ARush CD is 2.31s with Saber X
ARush CD is 1.88s with Lancer X
--Quarian Male Engineer(first weight evo taken)
Incinerate CD is 3.27s with Saber X
Incinerate CD is 2.62s with Lancer X
--Turian Seninel(first weight evo taken, recharge speed taken on Overload and not Warp
)Warp CD 2.91s Saber X
Warp CD 2.46s Lancer X
Overload CD 2.67s Saber X
Overload CD 2.29s Lancer X
--Turian Vanguard (no weight or recharge evos taken)
PS CD 3.02s Saber X
PS CD 2.46s Lancer X


As you could see, the nerf would indeed have little effect, but as it stands there is no real remote downside to using the Harrier on Gold, except perhaps the occasional ammo problem.  Ammo is the only thing balancing this gun against the Lancer, and the degree by which it completely outclasses the Lancer in other areas well more than makes up for it.The Harrier needs a weight nerf, perhaps one more drastic than I am proposing because the recoil bug will never be fixed.  Perhaps alongside it a 10% damage nerf to compensate for the gun's utter lack of recoil and pinpoint accuracy.

Harrier used to be this games only real assualt rifle.  We had nothing to balance it against, now that we do we realize how OP the weapon really is.  Its not OP because it is a versaitle AR, as the Lancer shows.  It is OP because it gives *excellent* damage and range for no penalty whatsoever if you actually move around the map on Gold.  If you remember where the ammo boxes are, and you attack in a pattern that leads you to box after box(real easy to do on Goddess, for example) the Harrier has no downside, and awesome damage.  Hence, OP.Now, these changes will not put the Harrier in its place.  What will do it is the change to 1.40 *and* a fix to the recoil bug, but as it stands weight nerf is actually needed.  Perhpas damage will be needed as well, but we will see.

And no, weight nerf will not kill the gun, since adding 1.5 weight to a weapon at X is far from a significant change(especially since I mentioned that a difference of 4.5 did not make a significant difference on cooldowns).  It will still likely be a better option for casters, but at least it will not be a "well, duh!" sort of solution to that question.  This will lessen, but not eliminate, the Harrier's inherent superiority to the Lancer.  To tolerable levels, I do not know.  I have yet to test a Saber on these classes and see if the cooldown changes are actually very noticeable.
Thoughts?

Any constructive input or info I missed would be appreciated.

Modifié par Major Durza, 12 mars 2013 - 05:21 .


#2
Stimpo

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[**image spam removed by moderator - user temp banned 24 hours**]

Modifié par RaenImrahl, 12 mars 2013 - 06:14 .


#3
Major Durza

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Good God BSN butchered my formatting... fixing.

#4
SOMETHING_FOR_NOTHING

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Stimpo wrote...


Modifié par RaenImrahl, 12 mars 2013 - 06:14 .


#5
RedJohn

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You have a good point, but then there is the moment when you run out of ammo with a harrier.

I'd say both weapons are very very good, each one is better than other depending the situation.

I have both at X.

#6
Baby Quarian

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Read most of it. I like the harrier, its an amazing damage dealer, even though I only have both guns at ll, either way, Im loving the lancer more now. I have replaced the harrier I have on some classes with the lancer ever since I got one.

#7
DAO MAdhatter

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Ya. But the lancer doesn't suffer from bugged stability while in cover like the harrier does. The ammo bonus is pretty huge considering whilst haring a harrier one must make best friends with an ammo box while lancer doesn't need ammo at all. Not mention at x the lancer can hold over a 100 bullets giving it great sustainability in a fire fight, especially if you burst it. I personally think these pros make the lancer a better weapon over the harrier for my play style.

#8
McNuggle

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The lancer is the casters AR right? Why not make it truly faster friendly and give it avenger weight while also making the harrier a bit heftier?

#9
CobraJet97

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Well there are a lot of calls to nerf the Harrier on BSN and this is certainly... Another one.


On topic though, a weight increase isn't too drastic a nerf. It keeps all the major positives about the weapon intact.

#10
capn233

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Harrier is irrefutably better on weapon focused classes, and arguably on any class on Gold and below.

Lancer's unlimited ammo is a bigger benefit on Platinum or buggy ammo crate maps. But outside that it isn't ever really better than Harrier. It is really a more accurate, infinite ammo, Revenant.

#11
Major Durza

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Finally this damn website acknowledges that I hit the "enter" key :pinched:
Apologies again for the formatting fiasco.

RedJohn wrote...

You have a good point, but then there is the moment when you run out of ammo with a harrier.

I'd say both weapons are very very good, each one is better than other depending the situation.

I have both at X.


This can be an issue on Platinum.
It is rarely a problem on Gold, especially if using Grenade casters.  Outside of Condor, Glaicer, and Dagger hazard you rarely run into this issue.
Silver, lol you never run into this problem unless on Condor or if you are trying.

They are both very good, but one is outclassed pretty heavily, and the outclassed one is the balanced one.

#12
kitty209

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dont feel like sitting trough wall of text, my personal preferrance is the lancer on some characters like human soldier or anything that dont need grenades, harrier for demolisher since she sit on an ammo box, and turian ghost for platinum so i can force myself to go to ammo box and get more stim packs

#13
Kittstalkur

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Have you ever tried playing a stationary game with three or four Harrier users?

I swear the Harrier eats two thermal clips for 20 rounds of ammo.

#14
RaptorSolutions

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On the bright side they probably won't nerf the Lancer before the Harrier. And seeing as there is probably little chance of the Harrier being nerfed...

#15
MajorStupidity

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I am voting for the lancer, however, I do not have the lancer and I am of the opinion that the harrier is the most overrated gun in the game. So I may be a wee bit biased...

#16
Major Durza

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DAO MAdhatter wrote...

Ya. But the lancer doesn't suffer from bugged stability while in cover like the harrier does. The ammo bonus is pretty huge considering whilst haring a harrier one must make best friends with an ammo box while lancer doesn't need ammo at all. Not mention at x the lancer can hold over a 100 bullets giving it great sustainability in a fire fight, especially if you burst it. I personally think these pros make the lancer a better weapon over the harrier for my play style.


Lancer in cover has the same lack of recoil as the Harrier outside of cover and worse accuracy(by only a little though, only matters at long range)
Players who use the Harrier frequently move from box to box killing all that is in the way, or sprinting past bosses, or retreating from time to time.  Ammo can only really become an issue on sustained fights in Platinum, namely Glacier matches.

CobraJet97 wrote...

Well there are a lot of calls to nerf the Harrier on BSN and this is certainly... Another one. 


On topic though, a weight increase isn't too drastic a nerf. It keeps all the major positives about the weapon intact.


This is a change that will accenuate the roles of the Harrier and Lancer.  Lancer is for casters, the Harrier is for weapons kits and grenade casters.  On the topic of grenade casters, the answer atm is "Always Harrier" when asked Lancer or Harrier, because they mated with the ammo boxes already.

#17
RedJohn

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Major Durza wrote...

Finally this damn website acknowledges that I hit the "enter" key :pinched:
Apologies again for the formatting fiasco.

RedJohn wrote...

You have a good point, but then there is the moment when you run out of ammo with a harrier.

I'd say both weapons are very very good, each one is better than other depending the situation.

I have both at X.


This can be an issue on Platinum.
It is rarely a problem on Gold, especially if using Grenade casters.  Outside of Condor, Glaicer, and Dagger hazard you rarely run into this issue.
Silver, lol you never run into this problem unless on Condor or if you are trying.

They are both very good, but one is outclassed pretty heavily, and the outclassed one is the balanced one.



I rarely find myself running out of ammo with the Harrier to be sincere, I run pretty much to ammo boxes even If I have a PPR ( when one gets used to something........ )

But I think it is very situational, for example the Harrier has more damage output and stablity ( unless you take cover ) but the Lancer never runs out of ammo if you don't hit 0 ( lol how contradictory that seems to be ).

The thing is, if I am soloing platinum while wave 10 objective and I want to hold them off I would probably take the Lancer IF i don't have thermal clips ( i use them sometimes to take the damage boost even if I have full amo ).


They are better situational, but on most of situations, Harrier has the advantage.

#18
d_nought

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What this board really needs is an M-7 Lancer vs N7 Valkyrie analysis. Both of them have comparable weight, accuracy and DPS, one has infinite ammo and the other does more headshot damage. However, one of them is considered da best and the other is considered a troll weapon. So which one is it gonna be?

#19
Major Durza

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kitty209 wrote...

dont feel like sitting trough wall of text, my personal preferrance is the lancer on some characters like human soldier or anything that dont need grenades, harrier for demolisher since she sit on an ammo box, and turian ghost for platinum so i can force myself to go to ammo box and get more stim packs


Well, basically the Harrier outclasses the Lancer epically except in the case of ammo.  Weight difference, the other niching element between the two, is insignificant (resulting in only less than half a second of cooldown time difference), putting it in the weight range of the saber will tip cooldown times above half a second, making the question "Lancer or Harrier" not quite so overwhelmingly "Harrier".

#20
nicethugbert

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Harrier is fine. Adjust everything else.

#21
Major Durza

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chipsandwich wrote...

What this board really needs is an M-7 Lancer vs N7 Valkyrie analysis. Both of them have comparable weight, accuracy and DPS, one has infinite ammo and the other does more headshot damage. However, one of them is considered da best and the other is considered a troll weapon. So which one is it gonna be?


Good point, will do that next.

Gonna say right off the bat that the Valkyrie needs some major buffing, espeically since most bosses "lol" at weapon headshot modifiers.
I'd say weight reduction, recoil elimination right off the bat, then judge how much more damage is needed from there.
I'll take a look at how the overall damage compares, will likely post it tomorrow.

#22
Major Durza

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nicethugbert wrote...

Harrier is fine. Adjust everything else.


Better yet, nerf the Harrier down to the others, nerf all enemy units accordingly.
Same result without the inconvenience of buffing all the weapons, *then* buffing the enemies because the game suddently got way too easy and end up being in the exact same position.

#23
Stimpo

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chipsandwich wrote...

What this board really needs is an M-7 Lancer vs N7 Valkyrie analysis. Both of them have comparable weight, accuracy and DPS, one has infinite ammo and the other does more headshot damage. However, one of them is considered da best and the other is considered a troll weapon. So which one is it gonna be?


lancer weighs roughly 2/3 of the valk, so i wouldn't say the weight is "comparable" really. I'm not saying the valk is heavy, but lancer def has an advantage for a power spammy class. That being said, I think the lancer is hyped a bit too much. I lurv it, but it isn't a god-gun. Nicely balanced, convenient AR.

#24
MajorStupidity

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Major Durza wrote...

nicethugbert wrote...

Harrier is fine. Adjust everything else.


Better yet, nerf the Harrier down to the others, nerf all enemy units accordingly.
Same result without the inconvenience of buffing all the weapons, *then* buffing the enemies because the game suddently got way too easy and end up being in the exact same position.

+1

#25
UnknownMercenary

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I still contend the Lancer is closer to an automatic Vindicator. They have almost identical weight range and base damage.