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BioWare, cheese is good. But only on the plate.


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#376
FlyinElk212

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Aris Ravenstar wrote...

FlyinElk212 wrote...

OP, I have a question (about human behavior).

Do you like the endings of ME3? I'm wondering if those who like the endings of ME3 are more likely to note/dislike the Cheese factor of the Citadel DLC than those who hate the endings.

I hated them and I also hated the more extreme cheese. I don't think that's it at all.

For me, the endings and the parody quality of the DLC come from the same place. They don't feel like they're paying respect to the rich, intelligent world they've created.

Perhaps this logic flows for the more hardcore fans of the series, but for a majority I feel as though my logic is what's occurring.

Cuz I can't tell you how many posts and articles I've read saying something along the lines of "Citadel DLC redeemed Bioware from the atrocious ending".

I think it has a lot to do with time investment & payoff. Players are okay with cheese factor because they ultimately get to do everything in Citadel DLC that the Ending of ME3 didn't allow them to do. In other words, the Citadel DLC felt like a trilogy investment well spent for those who felt the opposite towards the endings.

Modifié par FlyinElk212, 12 mars 2013 - 06:06 .


#377
Mr.House

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Aris Ravenstar wrote...

Mr.House wrote...

Seeing as how this "ruch, intelligent" has been oging downhill since the start of ME2 right to the end of ME3, I rather Bioware make more products like this since this is cleary what the current Bioware is good at. Video games are about having fun, also Citadel did character interaction and getting to know them better then ME2 :whistle:

So, they've already lost touch, might as well embrace mediocrity? Not exactly words to live by.

You assume funny, cheesy stuff is medoicrity, it's not.

#378
AlexPorto111

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Eterna5 wrote...

Bioware, ignore this peasant and continue to be hilarious.



#379
ThatDancingTurian

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Mr.House wrote...

Aris Ravenstar wrote...

So, they've already lost touch, might as well embrace mediocrity? Not exactly words to live by.

You assume funny, cheesy stuff is medoicrity, it's not.

Not all of it, but some of it definitely was. Any lazy internet commenter can quote Star Wars or do a riff on Blasto, that doesn't make it good writing. I expect more from Mass Effect than the equivalent of a spoof. Some of the jokes in the DLC were geniunely hilarious. Some of them were way too much.

The Citadel DLC was fluff. Some of it good, some of it not. Saying it redeems ME3 says less about it and more about the mind-numbingly awful execution of the game.

Modifié par Aris Ravenstar, 12 mars 2013 - 06:19 .


#380
elitecom

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I definitely agree you HaragIshay, those cheesy lines were just ridiculous and out of place. They just removed any kinds of seriousness in the game. Those lines made being shot at nothing short of a big joke, but then again I still look upon the franchise from a ME1 perspective. But that part of seriousness and maturity no longer exists, Bioware wanted to turn the franchise into a joke and with ME3 and with this Citadel DLC they have certainly managed it.

I just feel it was a shame that they didn't continue with the way in which ME1did, the franchise had potential back then.

#381
ConanTheLeader

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In this topic:

People taking non serious DLC seriously.

Just stahp, if you want serious then go do the final mission. Oh but then a lot of people complain that is just too serious and not happy. >_>

#382
Mr.House

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Aris Ravenstar wrote...

Mr.House wrote...

Aris Ravenstar wrote...

So, they've already lost touch, might as well embrace mediocrity? Not exactly words to live by.

You assume funny, cheesy stuff is medoicrity, it's not.

Not all of it, but some of it definitely was. Any lazy internet commenter can quote Star Wars or do a riff on Blasto, that doesn't make it good writing. I expect more from Mass Effect than the equivalent of a spoof. Some of the jokes in the DLC were geniunely hilarious. Some of them were way too much.

The Citadel DLC was fluff. Some of it good, some of it not. Saying it redeems ME3 says less about it and more about the mind-numbingly awful execution of the game.

It redeems the whole series in my eyes. The only times I truly enjoyed my self anywhere near what I experinced in the dlc since ME was LOTSB, Grunts mission in ME3, how the crew interected and got along in ME3, Liara romance, Genophage plot and geth/quarian plot.

Modifié par Mr.House, 12 mars 2013 - 06:23 .


#383
dreamgazer

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elitecom wrote...

I definitely agree you HaragIshay, those cheesy lines were just ridiculous and out of place. They just removed any kinds of seriousness in the game. Those lines made being shot at nothing short of a big joke, but then again I still look upon the franchise from a ME1 perspective. But that part of seriousness and maturity no longer exists, Bioware wanted to turn the franchise into a joke and with ME3 and with this Citadel DLC they have certainly managed it.

I just feel it was a shame that they didn't continue with the way in which ME1did, the franchise had potential back then.


Might want to take the rose-tinted glasses off and look a little closer at the first ME.

#384
Mr.House

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dreamgazer wrote...

elitecom wrote...

I definitely agree you HaragIshay, those cheesy lines were just ridiculous and out of place. They just removed any kinds of seriousness in the game. Those lines made being shot at nothing short of a big joke, but then again I still look upon the franchise from a ME1 perspective. But that part of seriousness and maturity no longer exists, Bioware wanted to turn the franchise into a joke and with ME3 and with this Citadel DLC they have certainly managed it.

I just feel it was a shame that they didn't continue with the way in which ME1did, the franchise had potential back then.


Might want to take the rose-tinted glasses off and look a little closer at the first ME.

Am I the only one that remembers plants crapping out fully armed asari clones?

Modifié par Mr.House, 12 mars 2013 - 06:33 .


#385
ThatDancingTurian

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Mr.House wrote...

It redeems the whole series in my eyes. The only times I truly enjoyed my self anywhere near what I experinced
in the dlc since ME was LOTSB, Grunts mission in ME3, how the crew interected and got along in ME3, Liara romance, Genophage plot and geth/quarian plot.

I enjoyed it too, more than 90% of ME3. That doesn't mean I think it's flawless and didn't find some of it out of place and distracting. For me the DLC was less of a 'savior' and more of a sugar pill to distract me from the pain.

ConanTheLeader wrote...

In this topic:

People taking non serious DLC seriously.

Just stahp, if you want serious then go do the final mission. Oh but then a lot of people complain that is just too serious and not happy. >_>

It's not about seriousness. It's about quality. I love happy. I love funny. I loved Garrus on the Citadel shooting bottles. I did not like him and Shepard doing goofy faux!sexy voices and then twirling around in front of people. It didn't feel like something that celebrated the two of them, it felt like a skit.

All this arguing aside, I did like the DLC. A lot. There were parts that were simply hilarious. There are parts that annoyed me and parts that I felt didn't fit the series or the characters. And for that, I feel like it's given too much credit. I wish they'd toned it down, kept it sentimental, kept it funny, but kept in mind what they were doing at all times. Sometimes they pushed it too far and instead of enjoying myself and the characters I love, I felt like I was reading bad fanfiction or watching the Robot Chicken version of Mass Effect.

Modifié par Aris Ravenstar, 12 mars 2013 - 06:34 .


#386
dreamgazer

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Mr.House wrote...

dreamgazer wrote...

elitecom wrote...

I definitely agree you HaragIshay, those cheesy lines were just ridiculous and out of place. They just removed any kinds of seriousness in the game. Those lines made being shot at nothing short of a big joke, but then again I still look upon the franchise from a ME1 perspective. But that part of seriousness and maturity no longer exists, Bioware wanted to turn the franchise into a joke and with ME3 and with this Citadel DLC they have certainly managed it.

I just feel it was a shame that they didn't continue with the way in which ME1did, the franchise had potential back then.


Might want to take the rose-tinted glasses off and look a little closer at the first ME.

Am I the only one that remebers plants crapping out fully armed asari clones/


Of course you're not.  ;)

#387
Iakus

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If ME3's story ended better, we probably wouldn't need so much cheese to cleanse the palette, now Image IPB

#388
Mr.House

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Aris Ravenstar wrote...

Mr.House wrote...

It redeems the whole series in my eyes. The only times I truly enjoyed my self anywhere near what I experinced
in the dlc since ME was LOTSB, Grunts mission in ME3, how the crew interected and got along in ME3, Liara romance, Genophage plot and geth/quarian plot.

I enjoyed it too, more than 90% of ME3. That doesn't mean I think it's flawless and didn't find some of it out of place and distracting. For me the DLC was less of a 'savior' and more of a sugar pill to distract me from the pain.


This is the same series that has huge plants crapping out fully armed asari clones, project lazarus, giantcuttlefish that are made from goop, biotics which is space magic no matter how well it's written, it's still magic for caster fans and many other things that raise an eyebrow. CItadel fits imo.

#389
Karlone123

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Mr.House wrote...

dreamgazer wrote...

elitecom wrote...

I definitely agree you HaragIshay, those cheesy lines were just ridiculous and out of place. They just removed any kinds of seriousness in the game. Those lines made being shot at nothing short of a big joke, but then again I still look upon the franchise from a ME1 perspective. But that part of seriousness and maturity no longer exists, Bioware wanted to turn the franchise into a joke and with ME3 and with this Citadel DLC they have certainly managed it.

I just feel it was a shame that they didn't continue with the way in which ME1did, the franchise had potential back then.


Might want to take the rose-tinted glasses off and look a little closer at the first ME.

Am I the only one that remembers plants crapping out fully armed asari clones?

And shifty-looking cows stealing your credits.

#390
ThatDancingTurian

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Mr.House wrote...

This is the same series that has huge plants crapping out fully armed asari clones, project lazarus, giantcuttlefish that are made from goop, biotics which is space magic no matter how well it's written, it's still magic for caster fans and many other things that raise an eyebrow. CItadel fits imo.

The difference here is that the writers tried their best to give credibility to the unrealistic scenarios you've mentioned. At times in the DLC it just felt like they were taking the pi** out of the characters, which isn't what I want from my DLC, even my fluff. I love these characters. I want to see them be themselves. I want to laugh with them, not at them.

#391
Reever

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Allan Schumacher wrote...

I loved the cheese. It was pure camp and I was in stitches the entire time I played it. I loved it and feel they really hit the ball out of the park with Citadel.


I thoroughly agree :D

Rip The Reaper wrote...

Throw this guy out the airlock


Agreed!

Seems like OP didn't really get the point of this DLC!

AdmiralCheez wrote...

Remember the last time Bioware attempted a really sobering and philosophically deep story?

Thanks, but I'll take the cheese. Delicious, delicious cheese. Seriously, this is good cheese.


Talking about Cheese, wow, you're back, AdmiralCheez!! Yeah, was a great DLC.

Modifié par BlueDemonX, 12 mars 2013 - 06:48 .


#392
elitecom

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dreamgazer wrote...

elitecom wrote...

I definitely agree you HaragIshay, those cheesy lines were just ridiculous and out of place. They just removed any kinds of seriousness in the game. Those lines made being shot at nothing short of a big joke, but then again I still look upon the franchise from a ME1 perspective. But that part of seriousness and maturity no longer exists, Bioware wanted to turn the franchise into a joke and with ME3 and with this Citadel DLC they have certainly managed it.

I just feel it was a shame that they didn't continue with the way in which ME1did, the franchise had potential back then.


Might want to take the rose-tinted glasses off and look a little closer at the first ME.

Rose-tinted glasses? Are we using nostalgia as an argument now? I'm afraid it's too general a claim with little to no evidence to back it up. Bottom line, blaming nostalgia simply won't work. I played ME1 a couple of days ago, and the game was just as good as it always has been.

But I'll take the bait, so what do you disagree with?

Modifié par elitecom, 12 mars 2013 - 06:50 .


#393
Ageless Face

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You treat throwing ppl out of the airlock so lightheaded... It wouldn't be so funny if I really got thrown out of the airlock now would it?

#394
Wayning_Star

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It's not cheez-e OR cheesecake w/o cherries..

It's actually bioware itteration of MEHEM. Image IPB

amazing really... Image IPB

#395
Wayning_Star

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HagarIshay wrote...

You treat throwing ppl out of the airlock so lightheaded... It wouldn't be so funny if I really got thrown out of the airlock now would it?


depends on the sense of humor..

#396
Karlone123

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HagarIshay wrote...

You treat throwing ppl out of the airlock so lightheaded... It wouldn't be so funny if I really got thrown out of the airlock now would it?


Add canned laughter, then it would be.

#397
Ageless Face

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Wayning_Star wrote...
depends on the sense of humor..


Sense of humor with some humanity to it, dah.

#398
Eterna

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GimmeDaGun wrote...

Eterna5 wrote...

Bioware, ignore this peasant and continue to be hilarious.




Sorry friend, but it seems that you truly take evrything that Bioware produces without any kind of criticism. I agreed with you that the ending of the game wasn't bad after the EC, but come on, this dlc is not hilarious... it's cheesy and pretentious. 


Sorry, but you're clearly in the minority with this one Jim. 

#399
FlyingSquirrel

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I think there were times where the actual mission in the Citadel DLC crossed the line from simply being a light-hearted mission to trying a little too hard to be funny - you can be light-hearted without aiming for all-out laugh-a-minute comedy, and parts of the DLC (both the mission and when they're hanging out in the wards or at the party) felt like they could have come from "wouldn't it be funny if..." threads from BSN.

#400
Eterna

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HagarIshay wrote...

You treat throwing ppl out of the airlock so lightheaded... It wouldn't be so funny if I really got thrown out of the airlock now would it?


I.....I don't know...