Emzamination wrote...
Not sure you're aware, but giving the player character highly accomplished pre-game puts pressure on the player to measure up to a preset status & goals.
If this is your point, I encourage you to be consistent in how you portray it. Your OP points out several instances where your character goes on to accomplish great things because of things you learn
later in the game, all the while adamantly defending Skyrim for being a game where you're a character where you are able to accomplish great things because of things you learn
later in the game.
Baldurs gate: You start as the chosen god child, who also happens to be gorions most skilled apprentice.Skyrim: You start off as a dragonborn. But you say this is different. I think you're grasping at straws to try to substantiate your point.
Baldurs gate 2: You're a famous hero, the only one in all the world who can vanquish irenicus and the destined god to inherit your fathers throne.I saw you make an excuse for why this one still counts. I disagree with it. It's a direct sequel of a game where you
literally learn you are the spawn of the Lord of Murder. Of course the exploits will be accounted for, and it's absurd to think that they shouldn't be. This is like suggesting that Mass Effect 2 never make any reference to Shepard taking down Sovereign.
Never winter nights: You're the top recruit in the academy, favored by the headmistress.I don't recall being the
head recruit, but I don't really remember so I'm willing to concede the point.
Swkotor: Granted it's not revealed till near end, but eventually you find out all along you're the most beloved, cunning and all powerful jedi & sith lord in history.Sorry, you have to be consistent, otherwise I'm going to think you're saying "Don't have our characters be anything special" all the while seeing you talk up Skyrim and thinking "this is the exact same thing...."
But if you're referring to "pressure," your point is invalid since the player doesn't realize the reveal until well past the halfway point of the game.
Jade empire: You're master lees most skilled apprentice.Never played it
Mass effect: You're the most skilled soldier in the alliance and the best all of earth has to offer.Shepard has an established back story and is slated to become an N7 Spectre. So I'll concede that he's already very accomplished. I'll disagree that this makes the player feel pressure.
Human noble - You're the favored child and one of the most skilled warrior/rogue people have ever seen.I think it's safe to say Teyrn Cousland loves both his sons quite a bit. He openly calls you "pup" in front of an Arl, however, which could be construed as somewhat disparaging. Anyone suggesting that you're the most skilled rogue/warrior they've ever seen requires some level of context:
they may not have seen very many and may live in an insulated environment. When I was growing up, a lot of people thought I was pretty badass at basketball. When I hit High School suddenly I didn't stand out so much, and in college I had fallen so far off the RADAR I wasn't even a blip anymore.
At this point I'm just going to wrap this up, but I literally am finding myself incapable of determining your actual issue since you have been changing your position and I'm only on page 5.
It initially seems as though you have an issue of BioWare's characters being some level of "chosenn one" in that they are unique, but then completely excuse this behaviour in Skyrim effectively because bananas.
As I go on, you talk about how we're hyped up too much to start, however, which I completely disagree with on several counts. Is this the point where I suggest that you should just concede gracefully? (A comment I wasn't too thrilled to see, by the way).
I could argue that Fallout 3 carried it on, as you were clearly the child of a very influential and powerful character and all the baggage that comes with that. You weren't just some faceless schlub living in the Vault.
Modifié par Allan Schumacher, 13 mars 2013 - 07:44 .