I think it's more of having to work within the limitations of a video game. I'm sure that in a perfect game you could see your character rise to being popular and skilled and then go on to the main story, but when will a studio have the time and resources to do that and to give both equal love? You only have a limited amount of game you can possibly make, so studios like Bioware decide to give the main story priority.
edit: about the mage thing:
Also why does everyone keep assuming that duncan wouldn't recruit the player because they're not somewhat known? Duncan was looking for talented individuals to become wardens. If the mage undertook the harrowing and passed it in record time by the players own merit, then it follows that irving would've still recommended the player to duncan upon their visit.
Because Wardens are pretty picky when it comes to recruits, but double so for Mages. They employ very limited mage numbers, I even remember a conversation suggesting only one mage in every Circle can be a Warden at any time. (Seeing how 'protective' the Templars are of mages quite probable) So you pretty much want the best you can get.
It's also suggested that the stronger the Recruit, the more likely they are to survive the Joining.
Modifié par hazarkazra, 12 mars 2013 - 10:06 .