I get 15 seconds with 200%... He must have -200% cool down or so. That's the only way to get that high of a number.Zjarcal wrote...
Hyperglide wrote...
What the hell happened to the Talon Mercs charge regeneration speed?
132 seconds is ridiculous. Guess my Talon collects dust till this is fixed. Even with the 100% it's only 72 seconds. It says in the balance changes that it was moved from 90 seconds to 60 but they reversed it and ADDED 30 seconds. OMG. BW did you guys not see this when you made the changes?
What are you talking about?
Charge regeneration speed was dropped significantly, what loadout are you carrying? With a graal X at 90% cooldown with both rank 4b and 6a of the passives, I have a regen speed of 20.69 seconds.
March 12 Multiplayer Balance Changes
#251
Posté 17 mars 2013 - 08:26
#252
Posté 18 mars 2013 - 07:10
Zjarcal wrote...
Hyperglide wrote...
What the hell happened to the Talon Mercs charge regeneration speed?
132 seconds is ridiculous. Guess my Talon collects dust till this is fixed. Even with the 100% it's only 72 seconds. It says in the balance changes that it was moved from 90 seconds to 60 but they reversed it and ADDED 30 seconds. OMG. BW did you guys not see this when you made the changes?
What are you talking about?
Charge regeneration speed was dropped significantly, what loadout are you carrying? With a graal X at 90% cooldown with both rank 4b and 6a of the passives, I have a regen speed of 20.69 seconds.
Already discussed and explained to me in this thread. Didn't realize that the charge regeneration speed was based on weapon weight.
<_<
#253
Posté 18 mars 2013 - 10:00
#254
Posté 18 mars 2013 - 10:35
Spawnfreak73 wrote...
To all those of you who wanted EDI and the Krogan warlord nerfed, may you all suffer some horrible cancer. These characters were fun, and now they're just aggravating, and all because you want balance.
But the warlord wasn't touched? And the AIU nerf wasn't bad although the melee damage nerf in confusing.
#255
Posté 18 mars 2013 - 10:40
#256
Posté 19 mars 2013 - 12:01
#257
Posté 19 mars 2013 - 12:56
#258
Posté 19 mars 2013 - 06:47
Maybe read the change log, because that obviously isn't true.McSwiggle wrote...
Apparently no more repair matrix period. I've died a couple times while it was active and didn't insta-rez. I know it was active because while i was hitting the button to be revived my screen was bordered by the green outline indicating repair matrick is active. Just wonderful.
Occasional failure to revive with RM has actually been an issue since the DLC came out. I don't know if it's latency-related but try hosting your own games and seeing if that fixes it. It's pretty annoying when it happens, though.
#259
Posté 19 mars 2013 - 12:07
to prevent that from happening you just have to look up at your healthbar or @ the amount of consumables. If your consumables are reduced and the healthbar regenerates you've activated the power, if not you might have the green screen but the power isn't activated. It's like the grenade bug where you actually make the movement but no grenade gets thrown.mewarmo990 wrote...
Maybe read the change log, because that obviously isn't true.McSwiggle wrote...
Apparently no more repair matrix period. I've died a couple times while it was active and didn't insta-rez. I know it was active because while i was hitting the button to be revived my screen was bordered by the green outline indicating repair matrick is active. Just wonderful.
Occasional failure to revive with RM has actually been an issue since the DLC came out. I don't know if it's latency-related but try hosting your own games and seeing if that fixes it. It's pretty annoying when it happens, though.
#260
Posté 19 mars 2013 - 09:18
#261
Posté 20 mars 2013 - 11:18
#262
Posté 21 mars 2013 - 12:01
I thought it was announced that this was the final operation. That info was lying in the back of my head somewhere, so I don't have proof, but the other changes (Challenge additions to Squad Elite and N7 weapons added to packs) are pretty good evidence.Esser-Z wrote...
A staff guy said they weren't able to get a challenge up last weekend on these very forums. That heavily implies challenges are still going.
Modifié par NoGround94, 21 mars 2013 - 12:04 .
#263
Posté 21 mars 2013 - 12:52
#264
Posté 22 mars 2013 - 12:22
Eric if BioWare team is taking recommendations for a feature in the next ME MP I would suggest letting us bring over 1 or two favorite characters from ME3 MP
#265
Posté 22 mars 2013 - 08:16
#266
Posté 23 mars 2013 - 01:21
#267
Posté 23 mars 2013 - 08:57
#268
Posté 25 mars 2013 - 07:57
Modifié par oO Stryfe Oo, 25 mars 2013 - 07:57 .





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