What do you think about the nerf of AIU?, Do you think the character is ruined or do you think the nerf was needed?
#101
Posté 12 mars 2013 - 09:31
#102
Posté 12 mars 2013 - 09:31
Melee damage nerf hurts though. Why?
#103
Posté 12 mars 2013 - 09:32
VGFM wrote...
snap freeze and shotgun cloak bonus were always her claim to fame. Repair matrix was just icing on the cake.
icing? more like 3 scoops of exotic ice cream, whipped topping, nuts, chocolate syrup, and half a jar of cherries.
#104
Posté 12 mars 2013 - 09:36
#105
Posté 12 mars 2013 - 09:37
mistervirginia wrote...
it allowed me to be more "upfront" than my teammates mostly and more than other kits i tend to play with. i could take the frontlines, if you will, instead of cowering behind cover, waiting for cloak to break just so my shields regen. with RM, if i'm cloaked and an enemy happens to break my shields, BAM, RM and shields back. it just kind of defeats the purpose of this kit now. i'd rather play as a Paladin if i wanna Cryo-Esplode all tha things.RedJohn wrote...
mistervirginia wrote...
L2P? hahahahaha.... ahahahahaha anyone who knows both of my gamertags and has played with me knows i know what i'm doing... i've been playing since day1.Dunvi wrote...
mistervirginia wrote...
no i'm not "****ing kidding" you. that amount of shield restoration with only 3 points into this power is utterly meaningless on Gold/Plat. what it means, instead, is that it will ONLY be a free Insta-Rez.Dunvi wrote...
mistervirginia wrote...
i think Base Shield Restoration should be un-nerfed.
Are you ****ing kidding me ? Don't tell me, you think the tac cloak nerf went too far as well, don't you.
the other bonuses (speed, damage reduction, shield restoration) are meaningless unless you max RM out. period.
LOL L2P how do you survive with any class in this game then? Shield restoration at 90/sec rank 3 is perfectly useful. Even at rank 1 that amount of shield restore completely negates DoT damage from banshees. But I guess unless you can stand in sustained fire without dying it's not good enough for you? And do you really think that RM has to be maxed out to be ridiculously good? At rank 1 you get a 10% speed bonus. That's better than an adrenaline module 1.
i use RM as a "okay, time to get the heck out of here" type of mechanic. nothing more. i can't use it as this anymore imo. i don't think you've played with this kit AT ALL, let alone on Gold or above. if you had, you'd know that pre-nerf the Shield Restoration MAXED would just enable you to hear a constant shield gate until you kissed the floor anyway. i don't care about a measly speed bonus. i've personally only found a speed bonus to be good on kits like the Asari Valk or the Fury. they could've taken the speed bonus out completely and i would've been a-okay with that.
But if you know how to play this game and you play since day 1, why would you need the RM shield restoration un-nerfed?
Or you could be aggressive and not waste potential DPS on survivability. Because some of us know how to play.
And speed bonuses, worthless? LOL.
#106
Posté 12 mars 2013 - 09:38
it's what "everyone" wanted apparently and i find this hilariousTeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
#107
Posté 12 mars 2013 - 09:39
TeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
There are six thermal packs to use. That should be more than enough.
#108
Posté 12 mars 2013 - 09:40
mistervirginia wrote...
it's what "everyone" wanted apparently and i find this hilariousTeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
I think I've said before that hitting the duration was not going to help, as did nearly every one else once forced to think about it.
#109
Posté 12 mars 2013 - 09:40
huh? i am aggressive, that's my point. i have always had the AIU spec'd for max DPS versus survivability.Dunvi wrote...
mistervirginia wrote...
it allowed me to be more "upfront" than my teammates mostly and more than other kits i tend to play with. i could take the frontlines, if you will, instead of cowering behind cover, waiting for cloak to break just so my shields regen. with RM, if i'm cloaked and an enemy happens to break my shields, BAM, RM and shields back. it just kind of defeats the purpose of this kit now. i'd rather play as a Paladin if i wanna Cryo-Esplode all tha things.RedJohn wrote...
mistervirginia wrote...
L2P? hahahahaha.... ahahahahaha anyone who knows both of my gamertags and has played with me knows i know what i'm doing... i've been playing since day1.Dunvi wrote...
mistervirginia wrote...
no i'm not "****ing kidding" you. that amount of shield restoration with only 3 points into this power is utterly meaningless on Gold/Plat. what it means, instead, is that it will ONLY be a free Insta-Rez.Dunvi wrote...
mistervirginia wrote...
i think Base Shield Restoration should be un-nerfed.
Are you ****ing kidding me ? Don't tell me, you think the tac cloak nerf went too far as well, don't you.
the other bonuses (speed, damage reduction, shield restoration) are meaningless unless you max RM out. period.
LOL L2P how do you survive with any class in this game then? Shield restoration at 90/sec rank 3 is perfectly useful. Even at rank 1 that amount of shield restore completely negates DoT damage from banshees. But I guess unless you can stand in sustained fire without dying it's not good enough for you? And do you really think that RM has to be maxed out to be ridiculously good? At rank 1 you get a 10% speed bonus. That's better than an adrenaline module 1.
i use RM as a "okay, time to get the heck out of here" type of mechanic. nothing more. i can't use it as this anymore imo. i don't think you've played with this kit AT ALL, let alone on Gold or above. if you had, you'd know that pre-nerf the Shield Restoration MAXED would just enable you to hear a constant shield gate until you kissed the floor anyway. i don't care about a measly speed bonus. i've personally only found a speed bonus to be good on kits like the Asari Valk or the Fury. they could've taken the speed bonus out completely and i would've been a-okay with that.
But if you know how to play this game and you play since day 1, why would you need the RM shield restoration un-nerfed?
Or you could be aggressive and not waste potential DPS on survivability. Because some of us know how to play.
And speed bonuses, worthless? LOL.
and yes, speed bonus is worthless on her. sure, it may help for Pizza Deilvery objective, but that's it. she's an Infiltrator, or did you possibly forget?
#110
Posté 12 mars 2013 - 09:41
On non grenade friendly maps, the enemies might as well take a break while grenade uses fight each other for grenades.
#111
Posté 12 mars 2013 - 09:41
Just go back to be a very good player who wants to help other people, otherwise you start to sound like somebody who made a topic about every other day about the BPP.
And on topic: Good players will hardly notice the difference. Mediocre players will use the Shock Trooper Gear more often and Bad players will even die more and faster than they already did.
#112
Posté 12 mars 2013 - 09:42
well i suppose once everyone thought about it that it was too lateDunvi wrote...
mistervirginia wrote...
it's what "everyone" wanted apparently and i find this hilariousTeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
I think I've said before that hitting the duration was not going to help, as did nearly every one else once forced to think about it.
the quotes meant not literally everyone, btw. i think you're taking this a bit too serious lol
#113
Posté 12 mars 2013 - 09:42
all of the weapons/kit buffs were a pleasant surprise. the rng store buff on the other hand was a total punch in the face while opening my presents on christmas morning.
edit: thought it over. at least i don't have to wait til the end of the week for a chance to max my hurricane.
Modifié par krknight, 12 mars 2013 - 10:18 .
#114
Posté 12 mars 2013 - 09:44
#115
Posté 12 mars 2013 - 09:47
MajorStupidity wrote...
Here is how I replied to all the nerf threadsMajorStupidity wrote...
It will take a small nerf.
It will still be overpowered.
People will cry that it's still an "i win button".
People will cry that it's also ruined forever.
The buffs will go unnoticed.
I'll continue to play whatever I want.
Other than the fact that there are less QQ threads than I imagined I believe that I was correct. Hopefully we can quit seeing so many damn threads about the AIU.
This, and...
Nope... the threads won't end as long as there are Infiltrators in this game. They'll keep popping up until ME4 comes out, and then, if the class is in that game, we'll see the same bull**** threads all over the place.
#116
Posté 12 mars 2013 - 09:50
mistervirginia wrote...
well i suppose once everyone thought about it that it was too lateDunvi wrote...
mistervirginia wrote...
it's what "everyone" wanted apparently and i find this hilariousTeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
I think I've said before that hitting the duration was not going to help, as did nearly every one else once forced to think about it.
the quotes meant not literally everyone, btw. i think you're taking this a bit too serious lol
I think I was in an absolutely terrible mood even before the balance changes were posted, and I should be thrown out an airlock at least until tomorrow and probably until Saturday. So don't take anything I say too seriously either.
But you're still totally wrong about speed boosts. Everyone can use a speed boost. I find adrenaline IIIs more valuable than a cyclonic IV on nearly every kit I enjoy playing.
#117
Posté 12 mars 2013 - 09:53
TeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
That bad part is it is only about 13 people who have been complaining. 10 of them hate all infiltrators and have been complaining about them for over a year and 3 who have a history of being very reasonable. I personally didn't think she was OP because to me, instant revives are not nearly as good as on the on-demand sheild restore that 30% of the characters in this game.
#118
Posté 12 mars 2013 - 09:53
Dunvi wrote...
mistervirginia wrote...
well i suppose once everyone thought about it that it was too lateDunvi wrote...
mistervirginia wrote...
it's what "everyone" wanted apparently and i find this hilariousTeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
I think I've said before that hitting the duration was not going to help, as did nearly every one else once forced to think about it.
the quotes meant not literally everyone, btw. i think you're taking this a bit too serious lol
I think I was in an absolutely terrible mood even before the balance changes were posted, and I should be thrown out an airlock at least until tomorrow and probably until Saturday. So don't take anything I say too seriously either.
But you're still totally wrong about speed boosts. Everyone can use a speed boost. I find adrenaline IIIs more valuable than a cyclonic IV on nearly every kit I enjoy playing.
Put an Adrenaline 3 on her and lol while you steal everyone's grenades.
#119
Posté 12 mars 2013 - 09:53
Also, "cowering behind cover"? Really? Yes how dare bioware make playing smart and using cover when needed part of a class? Ruined I say! RUUINED!
Maybe you don't need to L2P, but you sure talk like someone who does.
#120
Posté 12 mars 2013 - 09:54
#121
Posté 12 mars 2013 - 09:57
#122
Posté 12 mars 2013 - 09:57
UKStory135 wrote...
That bad part is it is only about 13 people who have been complaining. 10 of them hate all infiltrators and have been complaining about them for over a year and 3 who have a history of being very reasonable. I personally didn't think she was OP because to me, instant revives are not nearly as good as on the on-demand sheild restore that 30% of the characters in this game.
Thank you for enlightening us, I'm sure you thoroughly counted the number of people requesting nerfs and judiciously checked their previous feelings about other kits/powers. I'm also sure you have too much integrity to pull a statement like that out of your ***...
Modifié par rlucht, 12 mars 2013 - 09:58 .
#123
Posté 12 mars 2013 - 09:58
no worries hahaDunvi wrote...
mistervirginia wrote...
well i suppose once everyone thought about it that it was too lateDunvi wrote...
mistervirginia wrote...
it's what "everyone" wanted apparently and i find this hilariousTeamLexana wrote...
Less duration, less sheilds, less DR, so all in all, she's gonna have to guzzle more grenades. Great. Be forewarned, if you have one of these puppies in your game, all the ammo boxes will empty of grenades and you'll only have yourself to blame. Congrats.
I think I've said before that hitting the duration was not going to help, as did nearly every one else once forced to think about it.
the quotes meant not literally everyone, btw. i think you're taking this a bit too serious lol
I think I was in an absolutely terrible mood even before the balance changes were posted, and I should be thrown out an airlock at least until tomorrow and probably until Saturday. So don't take anything I say too seriously either.
But you're still totally wrong about speed boosts. Everyone can use a speed boost. I find adrenaline IIIs more valuable than a cyclonic IV on nearly every kit I enjoy playing.
maybe, but this was about AIU in regards to the speed boost. considering you haven't extracted with her yet, i'm not so sure you've had as much experience with her as i, or others, may have. certainly not trying to be rude. just sayin'
i play with a friend and at one point he did suggest i switch from a Cyclonic IV to an Adrenaline III for AIU, so i did, and have played with that recently. the only reason being because it got me to ammo boxes quicker. that's it
#124
Posté 12 mars 2013 - 10:00
#125
Posté 12 mars 2013 - 10:02
lol i don't need to prove myself to the likes of BSN.rlucht wrote...
Mistervirginia, you are certifiably insane if you think speed buffs are useless and that you need repair matrix to play on the front lines. Hell, my favorite GI build is to use a piranha and he has diddly squat for shields, zero shield restoration abilities and the piranha is nearly the most short range weapon in the game.
Also, "cowering behind cover"? Really? Yes how dare bioware make playing smart and using cover when needed part of a class? Ruined I say! RUUINED!
Maybe you don't need to L2P, but you sure talk like someone who does.
yes cowering behind cover. how do you plan on putting out max DPS in cover if there's someone who can stay out of cover a bit longer AND not kiss the floor?
teams who roll around a map on Platinum in a close group don't touch cover... but alright.
speed boost on AIU is useless unless you're trying to get to ammo boxes quicker or do Pizza Delivery quick. but i digress. i am certifiably insane
also, good job on being able to use the GI with no shileds, arguably the most OP kit in the game...





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