032OffensiveBias wrote...
I'd love to hear Mr. Johnson's opinion on this again.
One thing I have always admired here is the willingness of BW to engage with the fans/customers.
032OffensiveBias wrote...
I'd love to hear Mr. Johnson's opinion on this again.
Modifié par sparkz69, 13 mars 2013 - 04:11 .
Bryan Johnson wrote...
032OffensiveBias wrote...
I'd still rather pay 1m for a guaranteed UR than extend a 2 month, 8million credit no-ur dry streak of PSPs, APs, and RPs.
Is this something you have experienced or are you going based on what you have heard?
BjornDaDwarf wrote...
I will personally attest to a 4+ million dry streak (think it neared 5 million before it broke). It was the day Reckoning came out, kind of hard not to remember spending that much in a row before a UR weapon dropped.
I literally walked away from the game for a half hour before coming back to try the new characters I had unlocked. It's debilitatingly depressing to save up that much credits, and not get a single UR. Since I had a maxed Rare manifest prior to Reckoning coming out, unlocking the new Rares wasn't really that exciting. I knew I was getting those. I had figured on getting at least a few URs.
Modifié par stormrider1012, 13 mars 2013 - 04:14 .
Firouz222 wrote...
032OffensiveBias wrote...
I'd love to hear Mr. Johnson's opinion on this again.
One thing I have always admired here is the willingness of BW to engage with the fans/customers.
but like this I could be dropping 198k for any of 4 rates or about 15 ultra rates I don't have that aren't the harrierAretorihc wrote...
Mr. Johnson, would it be possible to create a pack that significantly increases the potential for gaining a weapon or a piece of gear if you do not already own that weapon? So say someone really wants a Harrier. They are dropping credits left and right into Arsenal packs and are getting some URs, but not the Harrier they desire. Well what if there was a pack that cost double the PSP and was guaranteed to give you an item that you don't already have? So if you are missing a lot of weapons, and there's one in particular you want, keep buying packs and eventually you'll get it.
Once a person does have at least I of every item it could function like a normal PSP, but effectively become useless.
I think doing something like this, if it's at all possible, would make a lot of people happy.
The whole RNG system is one big example of anecdotal evidence.Bryan Johnson wrote...
032OffensiveBias wrote...
I'd still rather pay 1m for a guaranteed UR than extend a 2 month, 8million credit no-ur dry streak of PSPs, APs, and RPs.
Is this something you have experienced or are you going based on what you have heard?
032OffensiveBias wrote...
but like this I could be dropping 198k for any of 4 rates or about 15 ultra rates I don't have that aren't the harrierAretorihc wrote...
Mr. Johnson, would it be possible to create a pack that significantly increases the potential for gaining a weapon or a piece of gear if you do not already own that weapon? So say someone really wants a Harrier. They are dropping credits left and right into Arsenal packs and are getting some URs, but not the Harrier they desire. Well what if there was a pack that cost double the PSP and was guaranteed to give you an item that you don't already have? So if you are missing a lot of weapons, and there's one in particular you want, keep buying packs and eventually you'll get it.
Once a person does have at least I of every item it could function like a normal PSP, but effectively become useless.
I think doing something like this, if it's at all possible, would make a lot of people happy.
forgetting mods, gear, characters, common, and uncommon?UKStory135 wrote...
The only thing more silly than using anecdotal evidence to prove a point is the fact that a new player will need around 1000 Platinum extractions or 2000 Gold extractions to get a maxed out manifest, and that is if they buy nothing but PSP's.
032OffensiveBias wrote...
forgetting mods, gear, characters, common, and uncommon?UKStory135 wrote...
The only thing more silly than using anecdotal evidence to prove a point is the fact that a new player will need around 1000 Platinum extractions or 2000 Gold extractions to get a maxed out manifest, and that is if they buy nothing but PSP's.
sparkz69 wrote...
I'm closing in on 2500 games played (nearly 800 hours) with a majority of those gold+. I still only have half my URs. My longest dry spell was 5 million credits. RNG has not been kind to me. I'm not complaining, per se, since I play for fun not just to unlock packs but the reality is that spending a crapload of credits only to get ammo can be a funsuck at times. A guaranteed UR pack would be greatly appreciated, and might I add, could even entice people like myself to actually spend real money to get them (I hope EA is listening).
Bryan Johnson wrote...
alan 10 wrote...
@Brian Johnson (Sorry the quote doesn't work on my tablet)
I figure it would be at least a way to try the ultra rare weapons, I mean, I would really like to try a lancer, spitfire, or harrier.
Even for 500,00
This is going to sound slightly cruel but let me postulate something to you under your model the cost of a UR is 333k. Lets say I go with the 10% drop rate in PSP (which I believe people have at least somewhat agreed is the low rate) that makes them worth 1million.
This means you would have 3 times the UR you currently have, and 0 of the rare gear/weapons/characters you currently have (discounting the Promo weapons since you had them before) you would have 9 UR levels instead of 3. That still does not give you a full taste of things that are out there. So even if you did save up, it wouldnt be much value imo.
Riot Inducer wrote...
sparkz69 wrote...
I'm closing in on 2500 games played (nearly 800 hours) with a majority of those gold+. I still only have half my URs. My longest dry spell was 5 million credits. RNG has not been kind to me. I'm not complaining, per se, since I play for fun not just to unlock packs but the reality is that spending a crapload of credits only to get ammo can be a funsuck at times. A guaranteed UR pack would be greatly appreciated, and might I add, could even entice people like myself to actually spend real money to get them (I hope EA is listening).
More than anything else this is how I feel. There is good solid logic to add an UR pack. I have never spent real money on a pack but I really would gladly throw my spare points at a pack if I could ensure it would help speed up my UR unlocks. I know a lot of other people are in the same boat as me, veteran players who only have UR's to look forward too, with such a massive pool the hope of getting that one you want (not even upgraded mind you), is just abismal.
Very few people are ever going to be willing to put in enough hours to max their manifests with or without ever spending money on packs. Even those who spend money on packs regularly will get burnt out on it when they start spending a weeks worth of lunch money on nothing but level IV ammo. So why not add an UR pack? It would be a guaranteed top seller since it would be covetted by old and new players alike.
Don't know about the game dying or anything like that but I do agree with the sentiment. I play mostly gold and have a few maxed out. I have been playing almost from launch and I pug mostly. Despite having 5(or 4 ur's. I forget) ur maxed I still don't have a ppr, I keep getting the same ur's if I get any at all. So the thought of the promo weapons beeing added to the pool will most likely mean I will never enjoy the lancer or ppr. Honestly I don't think I will play again because of it. I hate the rng store, I really do.Elotana wrote...
I don't think the mathematical specifics of the value comparison are really going to settle this. Put yourself in the shoes of the "average" player, mostly Silver with some Gold mixed in if they're feeling brave or with private friends. Even playing continuously from launch, that player is probably halfway to maxing their guns at best. Now you throw a bunch more black cards in the pool, in the same week you discontinue the regular events keeping this game fresh? Suddenly the entertainment-to-grind ratio of the game just shot way up.
If you want the game to glide to a dignified end instead of falling off a cliff, you need to throw a few more bones.
Modifié par Gezar149, 13 mars 2013 - 05:20 .