David7204 wrote...
No, it's completely central to the core argument. This argument rests on your claim that choices in Mass Effect are pointless. I'm challenging that. Can you give me a reason why significant numbers of players choose choices you claim are pointless and meaningless?
wow you're bad at understanding words. Like when you thought Schlock was a typo for Shock.\\
this is a tangental arguement because its NOT the core. You dont even have MY arguement right. I was saying, in this tangent, that the choices were false choices. the only reason people pick them is for fun after the fact. the average player makes the same decision every time because its easy to get favorable outcomes to every hard choice because of the broken pursuade/intimidate system. my arguement is false choice. its not an actual decision, because there is no quandry to it. "Do you want to poop or not poop? If you dont poop you get the bad ending" thats not the same thing as "Many choices await you, none of them easy." When the choices dont request the player to debate the choice internally then they're not actual decisions. theres no decision making if you already know what you're going to pick before the question even gets asked.
The ashley/kaiden choice was great because it subverted the player and asked them to come out of a no win scenario. First step was to ask you to send someone with the salarians, what results of this from most players is they say "Oh its like the wrex situation where i got to choose if he lived or died? Okay I'll send the character i hate with the salarians" but then you end up having the other character stay behind to arm the bomb, while you continue on to save the other character and the salarians. halfway through that trek shepard is forced to make a choice, but the thing that makes the choice interesting is that it becomes less about which character you like more, and about whether you feel like the life of the character you like more is more valuable than saving the salarians who are in trouble. It becomes a choice of "The needs of the many outweigh the needs of the few" and, in my case, ended with me saving a character i HATED because i would have felt like a scumbag leaving those salarians to die. it was my choice and i spent a good long while debating it before i could pick. it was real to me and i felt a true connection to the game in that moment.
when i quelled tali and legion's arguement i felt like i was just getting what i wanted and i spent no time making that decision. it was ultimately less fullfilling in every way imaginable.