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Sim City Cloud is actually smoke(&mirrors)


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#1
LTD

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As the entire Internet knows by now, Sim City comes with highly invasive always online DRM which generally speaking has been busy malfunctioning through the release. Some 10 days post release, people are still unable to join their servers.  Game with quarter of a century worth of tradition in single player now requires always online and comes with fistful of " social functions" that are viewed unwelcome and alienating by the fans of the series. As creamin on cake, these features are also largely dysfunctional. Quite often the chat doesn't work at all. Which doesn't matter since when it does, it involves a delay of multiple hours.

Last week, Maxis chief Lucy Bradshaw justified all of  these highly invasive, largely dysfunctional game features in an article PC gamer published:
http://www.pcgamer.c...ays-online-drm/


"GlassBox is the engine that drives the entire game—the buildings, the economics, trading, and also the overall simulation that can track data for up to 100,000 individual Sims inside each city. There is a massive amount of computing that goes into all of this, and GlassBox works by attributing portions of the computing to EA servers (the cloud) and someon the player’s local computer,” Bradshaw writes."

Basically she is saying they have build a Skynet- like network to Cloud that is able to do massive amounts of computing no normal single PC computer could ever achieve. She explains how utterly diastrous launch that has made people unable to play the single player game they paid money for has not made EA even consider dropping Cloud, DRM or always online related functions: Due to the EA's Cloud Skynet handling various important game mechanics, it would be literally impossible to play offline; it'd require rebuilding the entire game, AI, everything.


In a shocking turn of events that surprised everybody nobody, it is now becoming apparent  all of these attemps to justify the situation were utter lies. Not some Moluneuxian "spin" where hitting dude with a stick is " interacting with environment in exiting ways" but literal, old fashioned, utter big huge pure lies. Somebody from Maxis dropped by @ RPS and has this to say:
http://www.rockpaper...-not-necessary/

“The servers are not handling any of the computation done to simulate the city you are playing. They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. As well, they’re doing cloud storage of save games, interfacing with Origin, and all of that. But for the game itself? No, they’re not doing anything. I have no idea why they’re claiming otherwise. It’s possible that Bradshaw misunderstood or was misinformed,but otherwise I’m clueless.”

It is also specificially stated it would only  require a very small amount of work to drop the Always-Online and all Cloud functions from the game entirely.


This is a great example oh how  little respect and regard the largest publisher in industry is paying to the paying customer.  We are treated like idiots.For a good reasons mayhaps, our money is too easy. Tis wise to build small archive of this stuff within your head and do some browsing there every time you are about to buy a cameltoe armor DLC for that brand new EA game of yours.

It doesn't take much of an artist to paint a very bleak image of future when you combine stuff linked above to very recent EA statements on how ALL OF THEIR games will have Multiplayer and/or some form of.. SOCIAL FUNCTIONS.


Update,
A common modder has managed to bypass cloud entirely, able to play fully functioning Sim City 5 Offline, only saving disabled. Puts 1st quote on thread in such good light. Is this really legal? Is it OK to literally bull**** your (potential)  paying  customers every bit  as badly as your heart desres?
http://www.rockpaper...remains-silent/


Surely all of these minor technical malfunctions and highly embarrassing lies are worth it though. Already people are reaping  rewaeds the highly  necessary, universally loved social features provide..
Sim City Hack Lets Users Destroy Neighbors: EA Hidding Customer Service Numbers Online

I for one have NO CLUE how I was able to build cities in Sim City 4 without other people around me.  That's like..reading a good book alone?? Who does that!!

Please think where you put your money people:l Think what you are supporting.

Modifié par LTD, 17 mars 2013 - 11:48 .


#2
Cyberarmy

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And it gets better, although this is just from some "anonymous source" still troubling.

http://www.gamespot....-report-6405218

Edit: Oh silly me, your RPS link is telling the same thing...

Modifié par Cyberarmy, 13 mars 2013 - 01:55 .


#3
sympathy4sarenreturns

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I hope, while I'm playing The Witcher 3, Dark Souls II and Fallout 4 (or Zelda if PS4 and the new Xbox require online and/or ban used games)...among others...that "Dragon Age III" does the exact same thing.

It doesn't matter if it does. It doesn't matter if DA3 is the best game ever, or what it looks like on Frostbite 3 (oh, shiny!). I will not be purchasing it, 100% garaunteed.

#4
Kaiser Arian XVII

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Pfft, I already have cities with around 160,000 residents in Sim City 4. I didn't dare to create a huge size city but I plant to do so. Also, the new Sim City design isn't charming, Sim City 4 is indeed superior.

and that always online DRM is massive bullcrap.

#5
wolfsite

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sympathy4sarenreturns wrote...

I hope, while I'm playing The Witcher 3, Dark Souls II and Fallout 4 (or Zelda if PS4 and the new Xbox require online and/or ban used games)...among others...that "Dragon Age III" does the exact same thing.

It doesn't matter if it does. It doesn't matter if DA3 is the best game ever, or what it looks like on Frostbite 3 (oh, shiny!). I will not be purchasing it, 100% garaunteed.


Can I ask a  question? 

If you want games published by EA to fail or you have no intention of buying them at all..... why are you even here?

Also Zelda is not going to be on PS4 or the next XBox, just a heads up there.

#6
BellPeppers&Beef023

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wolfsite wrote...

sympathy4sarenreturns wrote...

I hope, while I'm playing The Witcher 3, Dark Souls II and Fallout 4 (or Zelda if PS4 and the new Xbox require online and/or ban used games)...among others...that "Dragon Age III" does the exact same thing.

It doesn't matter if it does. It doesn't matter if DA3 is the best game ever, or what it looks like on Frostbite 3 (oh, shiny!). I will not be purchasing it, 100% garaunteed.


Can I ask a  question? 

If you want games published by EA to fail or you have no intention of buying them at all..... why are you even here?

Also Zelda is not going to be on PS4 or the next XBox, just a heads up there.


Golden

#7
Guest_Jayne126_*

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You could play the game for a certain time if you lost your connection, so it was pretty obvious that this "server thing" was just a ruse.
Even funnier, the AI in this game is totally broken, a larger map would break the game.The only good side about this game are the visuals. You can throw the gameplay out of the window.

But the real reason I want to see this game fail is not because of the Hate Train, but that crappy DRM. Crap like this should NEVER be accepted. Even Ubisoft learned this.

#8
KingJason13

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Another fine example of EA shoving their Corporate BS down one of their Dev's throats...

#9
LTD

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KingJason13 wrote...

Another fine example of EA shoving their Corporate BS down one of their Dev's throats...



Pretty much this.  I'm pretty sure complete listing of Firaxis people who thought buttrapetastic social features and pseudo clouds are something cool they want to put in Sim City includes following people:

end of listing


EA was not always this ****ing meddlesome with their devs, I'd like to think.

Modifié par LTD, 13 mars 2013 - 07:14 .


#10
bmwcrazy

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...and they wonder why people hate them.

#11
HoonDing

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And in one month from now, people will have forgotten and gobble up the next EA product.

#12
AshedMan

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HoonDing wrote...

And in one month from now, people will have forgotten and gobble up the next EA product.

Sad, but true.  And EA learns nothing and pays no serious consequence for their actions.  History repeats itself.  

#13
MingWolf

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Stuff like this isn't so easily forgotten. It can be forgiven under some circumstances, like if the game is really really good. But always on DRM is still stupid due to it's anti-consumerist characteristics. Who wants to wait around for servers just to play a game they paid for?  Do you think you'd really want to purchase another always-on DRM game if it weren't some big IP like Diablo, or Mass Effect, or Dragon Age?  I'd hesitate a little bit personally.

Modifié par MingWolf, 13 mars 2013 - 07:40 .


#14
LTD

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MingWolf wrote...

Stuff like this isn't so easily forgotten. It can be forgiven under some circumstances, like if the game is really really good. But always on DRM is still stupid due to it's anti-consumerist characteristics. Who wants to wait around for servers just to play a game they paid for?  Do you think you'd really want to purchase another always-on DRM game if it weren't some big IP like Diablo, or Mass Effect, or Dragon Age?  I'd hesitate a little bit personally.


It is little saddening how  freakin' Amazon is less tolerant and more drastic than consumers(as collective) in this regard.
http://news.softpedi...le-335403.shtml

Diablo 3 is prolly closest comparsion of publisher eagerly spreading consumers cheeks and doing some ramming.  Still, even Activision/Blizzard excuses itself  little better here; Always Online brought genuinely significant (partially horrible and stupid) game features, many of which fit well enough to franchise. Functions It provided weren't as alien,illusionary,  ridiculous and artifical as with Sim City.

Generally speaking EA's approach really is such monsterous take on DRM. With Sim City, we don't speak  of "just" a constant  requirement for online mode.  Instead, for the sake of piracy, the DRM and always on has been force fed to the game mechanics in fundamental and completely artifical and unnatural fashiion.. Mostly purely for the sake of making cracking of the game genuinely impossible I recon.

Modifié par LTD, 13 mars 2013 - 08:20 .


#15
sympathy4sarenreturns

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I meant to include the fact that I would buy a Wii U if Xbox and PS4 do any shenanigans. I'm here as a remnant of the Mass Effect days. I like off-topic, as it provides a means to discuss video games. ;)

#16
LTD

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A common modder has figured out a way to run Sim City completely off-line.

http://www.rockpaper...remains-silent/

Do you realize what this means??  According to Maxis VP single PC could NEVER even approach the workload their supernatural EA Cloud handles.(link&quote in OP)  This single modder has figured out a way to boost single PC to stellar heights of power comparable to massive sheer juice of EA's Skynet Cloud of future:O  This young man has revolutionized processor development of PCs for all eternity I'm sure. Exiting times.


#17
milena87

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The amount of ineptitude is quite outstanding. I'm in awe.

#18
Chromie

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wolfsite wrote...
Can I ask a  question? 
If you want games published by EA to fail or you have no intention of buying them at all..... why are you even here?


Because it's a forum and an active one at that. I personally post here for the laugh and rpgcodex for the serious discussions plus more laughs.


 

#19
AshedMan

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Offline play and much larger maps would be such a blessing.

#20
Chromie

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Well this is embarrassing.

#21
eroeru

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Skelter192 wrote...

Well this is embarrassing.


:D

#22
Guest_Jayne126_*

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^ And because of that, they patched the debug menu out.

Sneaky Sneaky.

#23
sympathy4sarenreturns

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More lies. It's so funny. Thanks for the link.

Seriously, how are these lies legal?

#24
eroeru

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Jayne126 wrote...

^ And because of that, they patched the debug menu out.

Sneaky Sneaky.


This isn't even funny. It's disgusting. (why aren't there any negative emoticons? .. ok there's one... :sick:)

#25
Fast Jimmy

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Maxis... Dubya tee eff, guys?

This game should have come out as a mobile phone app. It would have been more appropriate to its design. I'm not saying that in a derogatory manner, its just the way it would have been better implemented.