Last week, Maxis chief Lucy Bradshaw justified all of these highly invasive, largely dysfunctional game features in an article PC gamer published:
http://www.pcgamer.c...ays-online-drm/
"GlassBox is the engine that drives the entire game—the buildings, the economics, trading, and also the overall simulation that can track data for up to 100,000 individual Sims inside each city. There is a massive amount of computing that goes into all of this, and GlassBox works by attributing portions of the computing to EA servers (the cloud) and someon the player’s local computer,” Bradshaw writes."
Basically she is saying they have build a Skynet- like network to Cloud that is able to do massive amounts of computing no normal single PC computer could ever achieve. She explains how utterly diastrous launch that has made people unable to play the single player game they paid money for has not made EA even consider dropping Cloud, DRM or always online related functions: Due to the EA's Cloud Skynet handling various important game mechanics, it would be literally impossible to play offline; it'd require rebuilding the entire game, AI, everything.
In a shocking turn of events that surprised
http://www.rockpaper...-not-necessary/
“The servers are not handling any of the computation done to simulate the city you are playing. They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. As well, they’re doing cloud storage of save games, interfacing with Origin, and all of that. But for the game itself? No, they’re not doing anything. I have no idea why they’re claiming otherwise. It’s possible that Bradshaw misunderstood or was misinformed,but otherwise I’m clueless.”
It is also specificially stated it would only require a very small amount of work to drop the Always-Online and all Cloud functions from the game entirely.
This is a great example oh how little respect and regard the largest publisher in industry is paying to the paying customer. We are treated like idiots.For a good reasons mayhaps, our money is too easy. Tis wise to build small archive of this stuff within your head and do some browsing there every time you are about to buy a cameltoe armor DLC for that brand new EA game of yours.
It doesn't take much of an artist to paint a very bleak image of future when you combine stuff linked above to very recent EA statements on how ALL OF THEIR games will have Multiplayer and/or some form of.. SOCIAL FUNCTIONS.
Update,
A common modder has managed to bypass cloud entirely, able to play fully functioning Sim City 5 Offline, only saving disabled. Puts 1st quote on thread in such good light. Is this really legal? Is it OK to literally bull**** your (potential) paying customers every bit as badly as your heart desres?
http://www.rockpaper...remains-silent/
Surely all of these minor technical malfunctions and highly embarrassing lies are worth it though. Already people are reaping rewaeds the highly necessary, universally loved social features provide..
Sim City Hack Lets Users Destroy Neighbors: EA Hidding Customer Service Numbers Online
I for one have NO CLUE how I was able to build cities in Sim City 4 without other people around me. That's like..reading a good book alone?? Who does that!!
Please think where you put your money people:l Think what you are supporting.
Modifié par LTD, 17 mars 2013 - 11:48 .





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