Thanks A Lot, Phil Hornshaw
#51
Posté 13 mars 2013 - 10:58
"It's been a good ride."
"Yeah, the best."
#52
Posté 13 mars 2013 - 11:04
TheCrazyHobo wrote...
He missed out on the big picture of this DLC. The DLC was a good bye to the fans from the developers. It was not supposed to be part of the story because it transcends the story.
"It's been a good ride."
"Yeah, the best."
I'd say that was his point, it was too focused on being a good godbye at the expense of "more pressing issues".
#53
Posté 13 mars 2013 - 11:10
Dr. Megaverse wrote...
TheCrazyHobo wrote...
He missed out on the big picture of this DLC. The DLC was a good bye to the fans from the developers. It was not supposed to be part of the story because it transcends the story.
"It's been a good ride."
"Yeah, the best."
I'd say that was his point, it was too focused on being a good godbye at the expense of "more pressing issues".
Which are what, exactly, given the endings were not going to be touched at all?
#54
Posté 13 mars 2013 - 11:19
#55
Posté 13 mars 2013 - 11:37
I think you might have had some sour bananas. Lighten up man!!
This was a gift to the fans to make some fun with the game and our friends.
"Shephard would not have a party in the middle of a war" - The Normandy needs some repairs, have you even paid attention??
AND what is wrong with feel good storytelling? Please tell me?
And why are you so desparate to tie it in with the endings? from where I sit, many people were OK with the EC endings, but you have to bring them up again. Just enjoy the DLC for what it is!!
"Why Citadel is kind of bad for us" - I read and read, but all you do is go into your assumptions of the fanbase, and the endings of ME3 You never delivered on the headliner.
"I worry that a post-Citadel future will see a departure from tough subjects in favor of more singalongs, dance sessions, drunken parties and giant apartments with hot tubs." You worry to much!!!
Bioware will give us more fun and meaningfull games in the future.
SO, to summarize, the above "article" is your worry and your assumptions. THAT IS IT.
#56
Posté 13 mars 2013 - 11:48
#57
Posté 13 mars 2013 - 11:59
goose2989 wrote...
Thanks to Phil's hard dose of reality, I'm starting to get pretty worried about the direction BioWare will take because of Citadel's success. I've attached a link to the article below; thoughts on it are very welcome.
Your worry is unfounded. This DLC was a meant from the very beginning to be a good-bye towards the fans and the characters. If anything, I'd say Omega makes me more worried then Citadel does.
#58
Posté 14 mars 2013 - 12:02
#59
Posté 14 mars 2013 - 12:08
#60
Posté 14 mars 2013 - 12:17
I bought the Citadel DLC, not expecting much. I laughed all the way through it. I am aware it doesn't really fit into the game, but more humor and light-heartedness was something I thought the game needed from the beginning, because it was a very tense, dark sort of game.
But, if anything, the Citadel DLC has actually made me dislike the ending worse, rather than make me more okay with them--as I've said elsewhere, I'm through with making angry posts about the endings. We all know how we feel about them, or don't, and so more posts are a bit pointless and unlikely to change anyone's mind. All I will say is that while yes, some variant of happy ending should have been possible, my primary concerns involved the thematic shift, the tone shift, and let's not forget the forced martyrdom.
I suspect that the devs were aware that the Citadel DLC would make the ending harder to bear, but I also suspect it was made mostly for those of us who have already beaten the game. Perhaps it was made to win some of us back as a sort of retroactive ending. Honestly, I suspect it might have originally been meant as post-ending DLC, but given the endings and the fact that the save dumps you back before the raid on Cerberus, only one ending would actually have even remotely had a chance to lead into the Citadel DLC. So they couldn't do that.
#61
Posté 14 mars 2013 - 12:18
Seriously, he believes that this DLC doesn't mesh with the themes...wow, what a moron. Isn't comardrie one of the themes in ME3...whoops he must of missed it....racism and xenophobia that the clone represneted....whoops missed that one. And oh wait, its not all lighthearted. Did he even play through Thane's content. And Miranda and Jack's romance arcs here do have elements of darkness.
Or did he miss the closing scene in this DLC where basically it leads you back to the darkness of the main game? Why name a track "Farewell and Into the Inevitable".
Another ignorant opinion because he was ignorant about the narrative.
#62
Posté 14 mars 2013 - 12:21
Yestare7 wrote...
tried to leave a comment, not sure it stuck there:
I think you might have had some sour bananas. Lighten up man!!
This was a gift to the fans to make some fun with the game and our friends.
"Shephard would not have a party in the middle of a war" - The Normandy needs some repairs, have you even paid attention??
AND what is wrong with feel good storytelling? Please tell me?
And why are you so desparate to tie it in with the endings? from where I sit, many people were OK with the EC endings, but you have to bring them up again. Just enjoy the DLC for what it is!!
"Why Citadel is kind of bad for us" - I read and read, but all you do is go into your assumptions of the fanbase, and the endings of ME3 You never delivered on the headliner.
"I worry that a post-Citadel future will see a departure from tough subjects in favor of more singalongs, dance sessions, drunken parties and giant apartments with hot tubs." You worry to much!!!
Bioware will give us more fun and meaningfull games in the future.
SO, to summarize, the above "article" is your worry and your assumptions. THAT IS IT.
This idiot doesn;t realize those dances, sing alongs, and drunken parties made the characters more human. He has got his head up his ass.
#63
Posté 14 mars 2013 - 12:22
#64
Posté 14 mars 2013 - 12:22
#65
Posté 14 mars 2013 - 12:24
Galbrant wrote...
He made a lot of valid points. Don't see anything wrong with him.
His points are not valid, he ignored the narrative.
#66
Posté 14 mars 2013 - 12:25
wait he is serious?
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
-coughs....wheezes-
HAHAHAHAHAHAHAHAHAHA......
#67
Posté 14 mars 2013 - 12:27
Galbrant wrote...
He made a lot of valid points. Don't see anything wrong with him.
What points? All he said was the jokes weren't funny to him and the Citadel DLC is "pandering."
Those are so broad and off-target they don't count as points.
#68
Posté 14 mars 2013 - 12:28
crimzontearz wrote...
hahahaha
wait he is serious?
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
-coughs....wheezes-
HAHAHAHAHAHAHAHAHAHA......
That was my first response...
#69
Guest_john_sheparrd_*
Posté 14 mars 2013 - 12:28
Guest_john_sheparrd_*
citadel dlc was great !!
#70
Posté 14 mars 2013 - 12:29
even the coughing and the wheezingYestare7 wrote...
crimzontearz wrote...
hahahaha
wait he is serious?
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
-coughs....wheezes-
HAHAHAHAHAHAHAHAHAHA......
That was my first response...
#71
Posté 14 mars 2013 - 12:32
#72
Posté 14 mars 2013 - 12:37
Evidently so.
You must have forgotten what the word opinion means.
Modifié par The Night Mammoth, 14 mars 2013 - 12:38 .
#73
Posté 14 mars 2013 - 12:39
The Night Mammoth wrote...
Wow, u mad txgoldrush?
Evidently so.
You must have forgotten what the word opinion means.
all opinions aren;t created equal...this guys opinion is brought out by ignorance.
#74
Posté 14 mars 2013 - 12:41
Some true words, especially in the field of "good story-telling" and maybe some character-wise as well.goose2989 wrote...
Thanks to Phil's hard dose of reality, I'm starting to get pretty worried about the direction BioWare will take because of Citadel's success. I've attached a link to the article below; thoughts on it are very welcome.
http://www.gamefront...for-the-future/
Still, the DLC was meant to make "us" fans happy and give us something most of us always wanted: an option to hang out with the characters we like. Well, I wish it had been part from the beginning (ME1) till the end (epilogue ME3), the humor, the interaction, the friendships, all that stuff. It got condensed to one DLC, therefore it kinda feels out of place. Since Shepard -had- enough time to deal with his/her friends and comrades while the Normandy was in transit.
Thing is: the entire DLC represents stuff that should have been part of the series and not just an extra DLC you need to buy first: Crew interaction, not just between Shepard and a certain squadmate, but also between squadmates. That entire Party felt as if I had some time to write down a long dialogue, for instance.
As I said, it should have been part of the game from the beginning. And, obviously, that Party should have been part of the epilogue.
Epilogue? Right. It should have been part of a epilogue. Maybe one of multiple options. The one with the party is the epilogue were Shepard lives, while another one might show a full memorial scene - same time window, also everyone is invited, and maybe everyone is saying a line about Shepard, pretty much like it did happen for Thane in the memorial scene.
So the happy ending shows Shepard with his/her friends, joking around, enjoying the party. Shepard and his/her LI end kissing in a bed - and wake up the night later. Everyone is having fun, they're totally relieved the war is over. And then, the day after the party, they return to the Normandy. Shepard is entering the CIC and looks into the faces of his/her crewmen, just moments before s/he gives orders to leave the dock for another mission.
Something like that. That's what BW should have delivered. It didn't happen, as we know. We got the DLC, which works well enough to cool down some of the rage, disappointment and such, it even brought back some lost faces. But it still didn't remove the big main issue: the endings of ME3. They're still there, where something entirely different should have been.
Doesn't chance the fact that DLC is great. It just should have been part of the game from the beginning AND the real epilogue of the plot, instead of the "endings".
Modifié par CptData, 14 mars 2013 - 12:42 .
#75
Posté 14 mars 2013 - 12:42
PanzerGr3nadier wrote...
I'm so full of darky artsy integrity that I thought the dlc was fun and entertaining. Sure the jokes didn't hit the mark everytime but it was good fanservice.
It was horrible writing. All 15 or so squadmates forcibly trying to get in a joke every time they talk WHILE in the middle of a firefight.
Seriously, some of you guys just amaze me with how bad your tastes are.





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