Ottemis wrote...
What I'd like is for femshep's neck to be shortened >< I get it's likely been done for it to look right when she's wearing certain armor, but on the casual outfits it looks like balls. Has done through all three games.
My biggest issue with Femshep's body in ME3 specifically is how narrow her chest is, it makes her look a lot more fragile than she otherwise would have. That and the skinny upper arms, the rest I can deal with.
@MadCat221 :Lemme know if it fixes it for you.
I think it's an animation issue, not a mesh issue. If you look at FemShep from the side while walking or running, her upper torso has more ribcage volume, but when she stands still... it collapses. It happens to even armors, and has existed as far back as ME1. I think it may affect male characters as well, but since males don't have... upper torso protrusions, it's not as noticeable.
And yep, belt is fixed.
One other question... where is this "optional garrus face fix" texture? I don't see a link for it, and the .mod file I DL'd only had his armor it seems.
Modifié par MadCat221, 05 mai 2013 - 06:14 .





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