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[MODS] HR Textures & Meshmods by Ottemis


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#501
Antaris

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Ottemis wrote...

Love it, thanks =) I hope you don't mind I took some for the OP?


Not at all, I'm glad you liked them. Take as many as you want :D

I'll take a few more later and remove the weapons so we may see better the armors.

My Sheploo is getting too sexy with your textures, specially the new white hoody, and Kaidan is getting jelous and already starts complaining :D

Modifié par Antaris, 13 juin 2013 - 06:59 .


#502
PolBear

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Antaris wrote...

Ottemis wrote...

Love it, thanks =) I hope you don't mind I took some for the OP?


Not at all, I'm glad you liked them. Take as many as you want :D

I'll take a few more later and remove the weapons so we may see better the armors.

My Sheploo is getting too sexy with your textures, specially the new white hoody, and Kaidan is getting jelous and already starts complaining :D


http://fc05.devianta...rit-d4vbvdi.png

Modifié par PolBear, 13 juin 2013 - 07:51 .


#503
Antaris

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PolBear wrote...

Antaris wrote...

Ottemis wrote...

Love it, thanks =) I hope you don't mind I took some for the OP?


Not at all, I'm glad you liked them. Take as many as you want :D

I'll take a few more later and remove the weapons so we may see better the armors.

My Sheploo is getting too sexy with your textures, specially the new white hoody, and Kaidan is getting jelous and already starts complaining :D


http://fc05.devianta...rit-d4vbvdi.png


LOL..exactly. He is waiting for Ottemis ME3 Explorer .MOD packs :D

@Ottemis, is the link to your brown EDI's AAP on the Project page the same one you used for the pics on the OP? I loaded it with Texmod but I'm not getting that brown effect and the textures are definitely loaded as one may see in this Vanilla/Ottemis comparation pic:

Posted Image



Here an Album too with some shots:

imgur.com/a/qdovX#0

P.S.: I'll check it again in a more brownish environment, maybe it is due to the different the light reflections

Modifié par Antaris, 13 juin 2013 - 08:43 .


#504
Ottemis

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Yeah the brown is quite subdued and a bit of a metallic effect, it's very easily affected by lighting conditions.
Took some for the OP again, thanks =D Looking at them I might revisit the normal map, I see some stuff I want to change. I'll do that a bit down the road, I wanted to port that texture to the MP Alliance Infiltration Unit still as well.

Hah I took such liberty on that retexture, I just couldn't help myself. Silly boobwindow, plus you know.. the bling on the hands just looked cool =P I imagine it being actual diamond, breaking jaws with an uppercut. My mind, it's weird.

I used to also host a simple recoloured version with the closed boob-window but I took it down a couple of days ago, seemed silly seeing this one's only 2048 so it's not that heavy to begin with in therms of size.

Modifié par Ottemis, 13 juin 2013 - 10:21 .


#505
Antaris

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Ottemis wrote...

Yeah the brown is quite subdued and a bit of a metallic effect, it's very easily affected by lighting conditions.
Took some for the OP again, thanks =D Looking at them I might revisit the normal map, I see some stuff I want to change. I'll do that a bit down the road, I wanted to port that texture to the MP Alliance Infiltration Unit still as well.

Hah I took such liberty on that retexture, I just couldn't help myself. Silly boobwindow, plus you know.. the bling on the hands just looked cool =P I imagine it being actual diamond, breaking jaws with an uppercut. My mind, it's weird.

I used to also host a simple recoloured version with the closed boob-window but I took it down a couple of days ago, seemed silly seeing this one's only 2048 so it's not that heavy to begin with in therms of size.


The textures really look great, Ottemis.
As I PMed you before, I anxiously waiting that Wv and Saltisgood fix the DLC code on ME3Ex. I think Texmod is a great tool for testing new textures and check if you like them, but no solution if you want to load a lot of them (IMO) due to the looooooooooooooong loading times, so I prefere perm replacement :happy:

So I'm always thankful when you provide a .mod pack too :wizard:

I was not very aware how huge EDI's boobs really are, before FlyCam for shots I really never look that close to them... geez they ARE HUGE :D

Modifié par Antaris, 13 juin 2013 - 10:41 .


#506
PolBear

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Antaris wrote...

Ottemis wrote...

Yeah the brown is quite subdued and a bit of a metallic effect, it's very easily affected by lighting conditions.
Took some for the OP again, thanks =D Looking at them I might revisit the normal map, I see some stuff I want to change. I'll do that a bit down the road, I wanted to port that texture to the MP Alliance Infiltration Unit still as well.

Hah I took such liberty on that retexture, I just couldn't help myself. Silly boobwindow, plus you know.. the bling on the hands just looked cool =P I imagine it being actual diamond, breaking jaws with an uppercut. My mind, it's weird.

I used to also host a simple recoloured version with the closed boob-window but I took it down a couple of days ago, seemed silly seeing this one's only 2048 so it's not that heavy to begin with in therms of size.


The textures really look great, Ottemis.
As I PMed you before, I anxiously waiting that Wv and Saltisgood fix the DLC code on ME3Ex. I think Texmod is a great tool for testing new textures and check if you like them, but no solution if you want to load a lot of them (IMO) due to the looooooooooooooong loading times, so I prefere perm replacement :happy:

So I'm always thankful when you provide a .mod pack too :wizard:

I was not very aware how huge EDI's boobs really are, before FlyCam for shots I really never look that close to them... geez they ARE HUGE :D


They are good for Jokers morale.

#507
Antaris

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PolBear wrote...

Antaris wrote...

Ottemis wrote...

Yeah the brown is quite subdued and a bit of a metallic effect, it's very easily affected by lighting conditions.
Took some for the OP again, thanks =D Looking at them I might revisit the normal map, I see some stuff I want to change. I'll do that a bit down the road, I wanted to port that texture to the MP Alliance Infiltration Unit still as well.

Hah I took such liberty on that retexture, I just couldn't help myself. Silly boobwindow, plus you know.. the bling on the hands just looked cool =P I imagine it being actual diamond, breaking jaws with an uppercut. My mind, it's weird.

I used to also host a simple recoloured version with the closed boob-window but I took it down a couple of days ago, seemed silly seeing this one's only 2048 so it's not that heavy to begin with in therms of size.


The textures really look great, Ottemis.
As I PMed you before, I anxiously waiting that Wv and Saltisgood fix the DLC code on ME3Ex. I think Texmod is a great tool for testing new textures and check if you like them, but no solution if you want to load a lot of them (IMO) due to the looooooooooooooong loading times, so I prefere perm replacement :happy:

So I'm always thankful when you provide a .mod pack too :wizard:

I was not very aware how huge EDI's boobs really are, before FlyCam for shots I really never look that close to them... geez they ARE HUGE :D


They are good for Jokers morale.


I'm sure they are :whistle: and I hope he has his fun with them too ;)

#508
Antaris

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Spam time...

Hahne Kedar Set..Color variation..with beret :-)

Posted Image

Album:

imgur.com/a/zwWhB#0

Modifié par Antaris, 13 juin 2013 - 04:17 .


#509
Ottemis

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Wait up, your arms are not HR. That's no bueno, lemme go check if it works on my install.

#510
Antaris

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Ottemis wrote...

Wait up, your arms are not HR. That's no bueno, lemme go check if it works on my install.


Huh? They are...or was I too drunk?
But let me check again just in case...

EDIT: Hmm they are... only a different color variation I chose "on-the-fly" for the shots...don't ask me which :D

Posted Image

Modifié par Antaris, 13 juin 2013 - 07:03 .


#511
Ottemis

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Check:
Posted Image

That's weird then cause they look to be stock on the pictures you linked. Chest too, on closer inspection.
That is funky. Maybe try rerun the mod, cause it should work. Hahne stock is a lot better quality than any of the other sets.

Modifié par Ottemis, 13 juin 2013 - 07:26 .


#512
Antaris

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Ottemis wrote...

Check:
Posted Image

That's weird then cause they look to be stock on the pictures you linked, but in the lockerpic it looks to be the HR.
That is funky.


Hmm.. Ottemis, either you are seeing something I'm not..because for me they are the same as the ones on the shots...maybe the lightning and the color variation, but they are those arms..or I'm still drunk :D

...I'll rerun the .mod...give me 1 sec

Modifié par Antaris, 13 juin 2013 - 07:29 .


#513
Ottemis

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This'll show it better, look at the cloth detail on the belly and arms particularly, pixelation around the N7 logo compared to this one.
Posted Image

Modifié par Ottemis, 13 juin 2013 - 07:31 .


#514
Antaris

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Hmm..you were right! Strange...I used an elder SVN-version of ME3Ex now.

So, here again, hopefully right this time.

Hahne Kedar Set, 2nd try

Posted Image

And the new Album (btw, in the background, your Liara and Garrus Armors ;-) ):


imgur.com/a/hnffL#0


P.S.: Maybe you could think of doing a HR-retex of these MP caps/berets too if you have time ;-)

Modifié par Antaris, 13 juin 2013 - 08:19 .


#515
Ottemis

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Hah! Got to the bottom of it, that looks awesome. Yeah my mods are all created with an older version of the explorer, it doesn't always work as it should. I'll check all my mods against a newer stable version with multithreading and DLC functionality once one's out, I just don't want to bother before. It takes too much time to repack through lack of backwards compatibility here and there. Will have to run .mods for the DLC stuff once that's sorted on the Texplorer and ModMaker front then too anyways so might as well do it then.

Gonna go shower quick then take a long look at the album =)
And yeah I want to revisit some of the headgear for sure, I'll keep the beany and beret in mind =)

Modifié par Ottemis, 13 juin 2013 - 08:45 .


#516
Getorex

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Antaris wrote...

Ottemis wrote...

Yeah the brown is quite subdued and a bit of a metallic effect, it's very easily affected by lighting conditions.
Took some for the OP again, thanks =D Looking at them I might revisit the normal map, I see some stuff I want to change. I'll do that a bit down the road, I wanted to port that texture to the MP Alliance Infiltration Unit still as well.

Hah I took such liberty on that retexture, I just couldn't help myself. Silly boobwindow, plus you know.. the bling on the hands just looked cool =P I imagine it being actual diamond, breaking jaws with an uppercut. My mind, it's weird.

I used to also host a simple recoloured version with the closed boob-window but I took it down a couple of days ago, seemed silly seeing this one's only 2048 so it's not that heavy to begin with in therms of size.


The textures really look great, Ottemis.
As I PMed you before, I anxiously waiting that Wv and Saltisgood fix the DLC code on ME3Ex. I think Texmod is a great tool for testing new textures and check if you like them, but no solution if you want to load a lot of them (IMO) due to the looooooooooooooong loading times, so I prefere perm replacement :happy:

So I'm always thankful when you provide a .mod pack too :wizard:

I was not very aware how huge EDI's boobs really are, before FlyCam for shots I really never look that close to them... geez they ARE HUGE :D


Well, if I am able to get the changes in-game, I'll have them reduced along with a few other proportions: http://social.biowar...8594/5#16852117

#517
Ottemis

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Geto's working magic, really do hope it'll end up functioning ingame. Keeping fingers crossed.

#518
Antaris

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@Geto, yes I've been following your 3D Project, looks very promising, good work!

So, another Album (50 shots LOL) of Ariake Tech with some completely different and crazy color combination..again with my perm compaignon - Black Widow textures from Dead_Meat :-)


Ariake Technologies by Ottemis

Posted Image


Album (50 Shots) because I like it :whistle: :

imgur.com/a/Vfgo2#0

Modifié par Antaris, 13 juin 2013 - 10:17 .


#519
Ottemis

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Oh wow, that colour combo is gorgeous, works really well with the set =o
Gonna use some again btw.

#520
Antaris

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Ottemis wrote...

Oh wow, that colour combo is gorgeous, works really well with the set =o
Gonna use some again btw.


Yeah, something different. I have to save the combo otherwise I forget it lol

Use the pics you want, but please not the last one from the album, it was only for fun with FlyCam :-)

#521
Ottemis

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Got them added now if you wanna check, I like to fill up the row but I lack some pics in places. Your shots are actually a godsend seeing as I lack time to play through myself and make some nice shots for all of them. =) So thank you!

I say I lack time, but it's prioritizing more than anything. Retexturing is a bit of a fever, I finish something I jump straight into the next one. CBA with comparison shots either, takes too long lol.

And yeah spotted that last one =P

Modifié par Ottemis, 13 juin 2013 - 10:36 .


#522
Antaris

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Ottemis wrote...

Got them added now if you wanna check, I like to fill up the row but I lack some pics in places. Your shots are actually a godsend seeing as I lack time to play through myself and make some nice shots for all of them. =) So thank you!

And yeah spotted that last one =P


Glad you like them.

Maybe I gather the links of all the Albums in one single post, so ppl can check more pics of every texture in case they are interested and if you want...

I have to disable the Lens Flare for the shots, they interfere too much.

Modifié par Antaris, 13 juin 2013 - 10:39 .


#523
Getorex

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So Ottemis...are you ever going to actually give a go to your texture mods in the actual game or are you going to look at shots from OTHER people using them in game? :)

#524
Antaris

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Getorex wrote...

So Ottemis...are you ever going to actually give a go to your texture mods in the actual game or are you going to look at shots from OTHER people using them in game? :)


Noooo, we need Ottemis working on the rest of the Textures...We'll do the promotion, although the texture really don't need to be promoted, they speak by themselves :D

#525
Ottemis

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@Antaris: Lens Flare? Don't know what you're talking about =P Oh and yeah that gallery idea would be cool, I can always stick the link directly in the OP. It'll be nice =)
Posted Image

@Geto: Me playing is like poking the bear, I just end up wanting to fix more =(
Also, my playthroughs are from before I did most of my mods, so I have to replay my babies. Balls. Balls!
Last time I tried to play, I ended up fixing the 4th casual ( 5minutes into the game, HAD to quit out ), I gave up trying after that deciding I'd have to retexture a chunk before trying again. Basically, all the stuff I use.. I have more than 10 femsheps and 2 malesheps. Problems. I gots.

I have to head in btw, back tomorrow. On a sidenote, decided I don't like the way the texture is starting to look on the Science outfit sofar, so going to pick a different texture for it. Needs to be purrfect! I hate doing NPC outfits, stock quality is always horrendous and they lack a diffuse, I don't know why I torture myself really.

Modifié par Ottemis, 13 juin 2013 - 11:01 .