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[MODS] HR Textures & Meshmods by Ottemis


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#876
eternalshiva

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Ottemis! Are you going to redo the grey hoodie again? Or does the old mod still work? I had to clean install my game and reinstall all the mods. I don't want to attempt installing the hoodie if it's not compatible (I still have it from before the rev 473 update)

#877
Ottemis

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Yes, everything will be put back up, no worries. I'll do that now it'll be up in a bit =)
The hoody variations are one of the last ones i have to redo atm. Good you're waiting for the new one.

Edit: It's back up, enjoy. And that's bedtime for me!

Modifié par Ottemis, 12 août 2013 - 11:28 .


#878
Progman Omega

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@Ottemis:

I got a weird error trying to install your new Normandy Exterior Mod. When it got to NR2b_Norm, ME3 Explorer said that size was incorrect, specifically that it should be 1024x1024 and not 4096x4096. O_o

Anyway, I repacked it from the TPF you uploaded and it worked fine. Not really sure if this was a REV481 issue or something else entirely.

Looks gorgeous regardless :D

#879
Ottemis

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Ah sh;tsticks sounds like a Mip error. Which is weird as balls, the .MOD was generated from that TPF. I'll have a look tomorrow. If this issue ends up isolated to current rev though, I'm keeping current .MOD release and I'll report it if it can be recreated. As much as we were forced to use the SVN before I don't extend guarantees as it's in development. 477/478 is the latest SF stamped stable, I'm building with that one.

Edit: I'm getting no error with 477 so I'm leaving the .MOD up, but I'll look into it. Thanks for the heads up Progman.

Modifié par Ottemis, 13 août 2013 - 06:53 .


#880
Silver

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Wow, the Normandy looks amazing O_O

#881
Antaris

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Ottemis wrote...

Ah sh;tsticks sounds like a Mip error. Which is weird as balls, the .MOD was generated from that TPF. I'll have a look tomorrow. If this issue ends up isolated to current rev though, I'm keeping current .MOD release and I'll report it if it can be recreated. As much as we were forced to use the SVN before I don't extend guarantees as it's in development. 477/478 is the latest SF stamped stable, I'm building with that one.

Edit: I'm getting no error with 477 so I'm leaving the .MOD up, but I'll look into it. Thanks for the heads up Progman.


I'm also not getting any errors. Just applyed the .mod using 478 without any issues

Modifié par Antaris, 13 août 2013 - 05:51 .


#882
Progman Omega

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Antaris wrote...

Ottemis wrote...

Ah sh;tsticks sounds like a Mip error. Which is weird as balls, the .MOD was generated from that TPF. I'll have a look tomorrow. If this issue ends up isolated to current rev though, I'm keeping current .MOD release and I'll report it if it can be recreated. As much as we were forced to use the SVN before I don't extend guarantees as it's in development. 477/478 is the latest SF stamped stable, I'm building with that one.

Edit: I'm getting no error with 477 so I'm leaving the .MOD up, but I'll look into it. Thanks for the heads up Progman.


I'm also not getting any errors. Just applyed the .mod using 478 without any issues


Sounds to me like my computer is possessed by code mosquitos.

...I wonder if bug bombing the inside of my case is bad for the GPU.  :huh:

#883
Silver

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If by bug bombing you mean sticking one of those insecticide "grenades" into your computer, then no, that's probably NOT good.

Dunno what kind of bugs you have in your case, but getting rid of them is better accomplished with a vacuum-cleaner.

#884
Progman Omega

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silverhammer08 wrote...

If by bug bombing you mean sticking one of those insecticide "grenades" into your computer, then no, that's probably NOT good.

Dunno what kind of bugs you have in your case, but getting rid of them is better accomplished with a vacuum-cleaner.


Nah.  The liquid CPU cooler I just installed turned out to be a dud, so it basically cooked the bugs to death!

In other news, apparently my processor is burn resistant.  Who knew?

[OH GOD I GOT SO LUCKY]

#885
aprilia1k

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Ottemis -- (at risk of sounding older than I am...) You ROCK.

Awesome.

#886
Antaris

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Oh Yeah! Science in Omega DLC with Mod Maker :D

Posted Image

Modifié par Antaris, 16 août 2013 - 05:50 .


#887
Antaris

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Ottemis has been very quiet lately...
Is this good..or bad..who knows :-)

Modifié par Antaris, 17 août 2013 - 04:41 .


#888
Silver

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She's busy as far as I know...

#889
MrDbow

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Ottemis deserves some time off for sanity's sake.

#890
Antaris

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Ok, before my comment results in a escalation of sociological debates about slavery :crying: and be taken wrongly,  it was only meant as a concern that she is ok, specially after some stress "discussions" on some other forum ^_^

So, Otte, I hope you're ok and, as I already told you, don't let things get too close on you, because they are not worth it :wizard:

Modifié par Antaris, 17 août 2013 - 07:06 .


#891
Ottemis

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I'm OK guys, thanks for the concern =) Just taking a breather because as you said Antarius, I got the wind knocked out of me a little bit and because it was taking a physical toll I took a step back. I'll be back soon enough, just trying not to blow my fuse again.

Modifié par Ottemis, 17 août 2013 - 07:35 .


#892
Antaris

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Nice to read that you are ok...take the breather you need and enjoy life because, you know as they say, it is far too short (OMG, I'm beginning to sound like a priest) :-)

#893
PolBear

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Hi Hi ! Did anyone make a .mod file of ELE 08's FemshepCC_Overhaul_1-1.tpf ? I would love to install it instead of using texmod. If you have converted it, I would be very grateful if you could share ;D Thanks.

#894
Ottemis

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PolBear wrote...

Hi Hi ! Did anyone make a .mod file of ELE 08's FemshepCC_Overhaul_1-1.tpf ? I would love to install it instead of using texmod. If you have converted it, I would be very grateful if you could share ;D Thanks.


Let me do that now for you =) I'll edit this post when it's done.

Edit: I'm testing the .MOD atm, but as you can imagine it takes quite some time to apply.

Edit2: Applied and tested, working fine. -- ME3Explorer .MOD -- Fixed format TPF --  ELE's original release post --
I'm gonna go update the OP and add this, ELE's adding the link to her original release post as well.

Modifié par Ottemis, 22 août 2013 - 06:14 .


#895
PolBear

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Ottemis wrote...
Let me do that now for you =) I'll edit this post when it's done.
Edit: I'm testing the .MOD atm, but as you can imagine it takes quite some time to apply.


Hehe.. I bet.. quite a few places it's in use ;D Thank you very much for doing it, I'll be checking your last post a bit later tonight. Awesome stuff ! :)

#896
Taki17

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Hey Ottemis, I hope you don't mind if I ask: what high-res texture(s) are you planning to do next?

#897
Ottemis

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Captain Proton wrote...

Hey Ottemis, I hope you don't mind if I ask: what high-res texture(s) are you planning to do next?


Ermm, focus right now on finishing existing packs.
- Remaining female NPC dresses
- Some male NPC outfits
- Turian / salarian NPC outfits
- Some environmental textures for the Citadel Pack

I'll have to see what i'll do after, but it's conceivable i'll also throw in the sentry and kuwashii visors soon with reticule fix for the latter. I also want to finish my ME2 Armor pack. Once that's all done I'll see about picking up some loose things again here and there.

#898
aprilia1k

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Ottemis wrote...

I'll have to see what i'll do after, but it's conceivable i'll also throw in the sentry and kuwashii visors soon with reticule fix for the latter. I also want to finish my ME2 Armor pack. Once that's all done I'll see about picking up some loose things again here and there.



Awesome - I'll keep an an eye out for the kuwashi visor mod (yuk yuk)

Seriously, that thing's practically glued on my Shep...   

Modifié par aprilia1k, 23 août 2013 - 01:30 .


#899
Antaris

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@Ottemis

the Kuwashi visor would be cool but I think it will not be possible to apply it using ME3Explorer yet due to the known "image sizes do not match" issue when replacing textures with only 1 image; in Kuwashi:TUR_HED_PROGarrus_Holo_Diff.
I tried it with ELE's Kuwashi visor fix .tpf and was not able to replace this texture due to this issue so now I have 2 circles on my Holo :blink:
The second texture of this visor (HMM_HGR_SHPd_Visor) can be upscaled/replaced without problems.

Modifié par Antaris, 23 août 2013 - 03:03 .


#900
Ottemis

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Ok, well I can prep the TPF to be ready when it's fixed on Texplorer's end so we can just throw it through the auto-modmaker when the time comes. As I understand it there would be interest in Kura yes? I'll do that one first then.

@aprilia1k: Yeah same here, and the sentry though less often due to it blocking out the eyes a lot.

Modifié par Ottemis, 23 août 2013 - 03:35 .