[MODS] HR Textures & Meshmods by Ottemis
#1276
Posté 21 mai 2014 - 02:52
Again though, try it ingame, the way things look in max can be deceiving at times.
#1277
Posté 21 mai 2014 - 03:08
I did it looked OK on Liara
- Ottemis aime ceci
#1278
Posté 21 mai 2014 - 03:10
#1279
Posté 21 mai 2014 - 03:41
Yeah thanks. However I can't get the orange and black dress to look right. It's not that bad so it doesn't matter, but when you get a chance can you look at yours and see if you have the same problem. It is most noticeable when you make your first stop at the citadel there is an assari and I think a Krogen saying goodbye on the dock.
No rush
#1280
Posté 21 mai 2014 - 04:02

Screenshot the issue? Or is the issue the same as you posted on the previous page?
- Getorex aime ceci
#1281
Posté 21 mai 2014 - 04:41
Nah yours looks fine. Do you mind sending my the model for that one. I believe it is c or b in HMF_CTH_R
#1282
Posté 21 mai 2014 - 05:02
Both would be awesome! ![]()
#1283
Posté 21 mai 2014 - 08:06
Nah yours looks fine. Do you mind sending my the model for that one. I believe it is c or b in HMF_CTH_R
Yep, not a problem, i'll extract them a bit later tonight for you.
Both would be awesome!
Working on it =) Part of it is being retextured, part recoloured. Used the white/blue Liara variant as it's colours are closer to what we want than Ash's Blue version. They're the same armor in the end, just less work. I'll show you something as soon as the diffuse is done.
#1284
Posté 21 mai 2014 - 08:35
At my what exactly? I only released a retexture for that dress, the wrap is horrid but other then that I don't think it has any problems.
Screenshot the issue? Or is the issue the same as you posted on the previous page?
Even if the wrap is bad it still looks damned fine.
- Ottemis aime ceci
#1286
Posté 22 mai 2014 - 02:05
Current state on the ME3 Combat Armor retexture/recolour ala Phoenix:
Looking outstanding enough to NOT need or want to bring the original phoenix back from ME1. Do you plan to make a helmet texture to match? It would work on the full face helmets too if people so chose.
- Azuradin et Almostfaceman aiment ceci
#1287
Posté 22 mai 2014 - 02:56
Current state on the ME3 Combat Armor retexture/recolour ala Phoenix:
I can't handle the awesome...
Its exactly what I wanted. ![]()
#1288
Posté 22 mai 2014 - 03:02
Yeah, I was thinking earlier "Almost done! Final touches, update the spec for the new bits, normalmap... Ohh balls.. the helmet".Looking outstanding enough to NOT need or want to bring the original phoenix back from ME1. Do you plan to make a helmet texture to match? It would work on the full face helmets too if people so chose.
Curses lol but yes, helmet will be done as well =)
Glad you approve!I can't handle the awesome...
Its exactly what I wanted.
#1289
Posté 22 mai 2014 - 05:37
Yeah I a
Looking outstanding enough to NOT need or want to bring the original phoenix back from ME1. Do you plan to make a helmet texture to match? It would work on the full face helmets too if people so chose.
I agree who needs the old one, I decided not to use it in my game I am playing right now.
By the way tonight is the first time I have actually started playing the game through with the new textures. It is really beautiful. You Texture modders have done a hell of a job!
#1290
Posté 22 mai 2014 - 06:36
Dear Bioware,
Kindly make Ottemis a plaque or something for her neverending and excellent efforts to shiny up a game you left low-res and icky-poo from them what likes they games pretty and easy on the eyes.
Oh - and a big ribbon (like them ones at horse shows and them dog-showin' things) and maybe a book of lick 'em/stick 'em tattoos that say "Whoa, awesome ability passing by - on your knees, dogs!," or someting similar.
Seems only fair.
Hell, make it a pack and give it to all the modders who've made ME3 so much better since its original flumoxxing.
Wouldn't hurtcha none, Bioware. Just sayin'.
- Silver, Taki17, Almostfaceman et 1 autre aiment ceci
#1291
Posté 23 mai 2014 - 01:26
- Errationatus aime ceci
#1292
Posté 23 mai 2014 - 09:38
Yeah, I was thinking earlier "Almost done! Final touches, update the spec for the new bits, normalmap... Ohh balls.. the helmet".Curses lol but yes, helmet will be done as well =) Glad you approve!
Great! The helmet texture will be usable with Liara's helmet mod too then, not just Ashley's. I was hoping not to have to do it myself - I like to leave the texuring to the professionals.
#1293
Posté 28 mai 2014 - 07:21
Otte' i fired you a PM ![]()
#1294
Posté 28 mai 2014 - 07:31
- Drengin aime ceci
#1295
Posté 01 juin 2014 - 01:09
Have you updated anything? I see Edits on the main post but see no difference, please put a (Update day/month/year) on the side of what you update. ![]()
#1296
Posté 04 juin 2014 - 01:55
Have you updated anything? I see Edits on the main post but see no difference, please put a (Update day/month/year) on the side of what you update.
I've updated descriptions here and on the Nexus and fiddled with some pictures, nothing more. Unless I upload new files or changes impact users, I won't handle update notes for descriptive changes and other small maintenance.
I constantly tweak things in the OP here and in the Nexus Projects, it's not feasible. Usually I'll report on significant changes in the form of a changelog in main description on the Nexus and with a post in-thread here announcing it.
#1297
Posté 05 juin 2014 - 12:04
do you have a HR mod for the Reaper ships ?
yer mods seems to help increase my frame rate
#1298
Posté 05 juin 2014 - 12:26
No fraid not, I've only done the Normandy and the Alliance Cruiser.
#1299
Posté 05 juin 2014 - 12:30
Btw a bit of fun, I took the ash Phoenix diffuse ingame, the spec and norm still need to be done so you can see remnants there obviously but I got the creepiest screenshot of her lol.
- Azuradin, Almostfaceman et Drengin aiment ceci





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