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[MODS] HR Textures & Meshmods by Ottemis


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#1301
Drengin

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I just need to fix up the helmet now.

Looking really good!


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#1302
Silver

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Friggin' awesome work Ottemis :)


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#1303
Ottemis

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I have been interviewed for a gaming blog on modding, 1506 Virtual Spotlight =) Check it out here!


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#1304
Silver

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Very cool Ottemis, it was a good read :)


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#1305
Ottemis

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Thanks for the likes on the interview guys <3

 

I wanna finish the Ash Phoenix retexture but Paul and I are painting the living room. It's turning out great though we had to move the PC's upstairs for the time being clearing the whole place out so I don't have time to mod until it's done lol. The horror.


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#1306
Almostfaceman

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Happy painting!



#1307
Drengin

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I also have a ME2 Armor Project (much like this ME3 one), but it is restricted to work completely for Femshep alone at the moment. This pack changes the look and feel of the ME2 armor to fall more inline with the ME3 equivalent pieces and/or sets. I will be both making it fully compatible with Maleshep and providing all pieces with a normalised Normal map in time.
Aside from these projects, I have several others up under my project page. Feel free to have a look.

Ottemis i am not sure if you know this but clicking on this link you supplied brings this up on the old forum >

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#1308
Ottemis

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Aah good catch lemme fix that. Yeah they broke links a while back didn't they?

 

Edit: I changed my profile settings on the old forums and checked the link here. It should be accessible to all registered users, if there's a problem still let me know and i'll see about moving all old project links offsite.



#1309
RMAM

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Would you ever consider making the face textures at http://social.biowar...m/project/8057/ for use with ME3explorer? Just curious cause I really like the Hrist and Lenneth ones but would like to make them permanent. Not a big texmod fan  :(



#1310
Ottemis

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Yeh I can do that, no problem.
I'll most likely change them to replace the default femshep complexion so they don't conflict with ELE's character overhaul mod.
Will take me a bit to get round to it though, I'll drop you a line when they're up =)
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#1311
creapsmantic

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do have any thing  for manly  shep  yet ?      :ph34r: 

 

also  do you think  you  will be able to  doo anyhing for the reaper ships  in due time  ? 



#1312
Almostfaceman

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do have any thing  for manly  shep  yet ?      :ph34r:

 

also  do you think  you  will be able to  doo anyhing for the reaper ships  in due time  ? 

 

There are hi rez textures for the Reaper ships in this thread, just fyi, if you don't want to wait for Ottemis to make some.



#1313
Ottemis

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do have any thing  for manly  shep  yet ?      :ph34r:

A thing for manly shep? What specifically are you talking about, all my armors apply to both genders.
 

There are hi rez textures for the Reaper ships in this thread, just fyi, if you don't want to wait for Ottemis to make some.

Yeah don't wait for me to do that, while able, I'm afraid I'm not going to =)

#1314
creapsmantic

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or   well sience you   were only  talking about femshep     i assuumed  :ph34r:



#1315
Ottemis

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or well sience you were only talking about femshep i assuumed :ph34r:

I started femshep exclusive, I've been modding both genders for well over a year, maybe even two already, I lost track. You can see all my mods in the opening post of this thread.

#1316
Excella Gionne

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This might be a stupid question, but does ME3Explorer mods eat up more RAM than TexMod mods, or is it the same all around?



#1317
Ottemis

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Afaik all textures rendered in any particular instance will load into video cache, as with Texmod. Those textures being larger you can experience texture pop up where it takes a bit longer for everything to load in, but I don't think it actually runs heavier in therms of RAM. Where textures ingame only load when called (as with ME3Explorer), Texmod loads all replacements when run, wether or not they are called. Though I'm no expert on the matter, this is what I THINK happens haha.
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#1318
Ottemis

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Started adding mirrors for Nexus download both linked in the OP here and through Nexus Project Mirrors.



#1319
Blad3Zer0

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Forgive me if you already have this somewhere. I have a tendency to be blind to things in plain sight, especially when I have a particular need to find them. :rolleyes:

 

One texture modding collection I'm looking for of yours pertains to various civilian dresses that are worn on the vanilla citadel, including the outfit worn by whatever Asari councillor, Ms. Al-Jilani's, Helena Blake's outfit (my favorite modded outfit by far...) that Blue and White dress...

 

It's the only one I can't seem to find a link for on your front page. Did I just miss it during my first four searches? :huh:



#1320
EmpressCelene

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Forgive me if you already have this somewhere. I have a tendency to be blind to things in plain sight, especially when I have a particular need to find them. :rolleyes:

 

One texture modding collection I'm looking for of yours pertains to various civilian dresses that are worn on the vanilla citadel, including the outfit worn by whatever Asari councillor, Ms. Al-Jilani's, Helena Blake's outfit (my favorite modded outfit by far...) that Blue and White dress...

 

It's the only one I can't seem to find a link for on your front page. Did I just miss it during my first four searches? :huh:

If I read this right, then the file you're looking for is located in the "Global NPC Outfits" section on the first page, or I could just give you the link the the page where you can actually get the file, which is http://social.biowar...ect/8845/#files



#1321
Ottemis

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Yeah it's there, thanks Miri :)
Hasn't been moved offsite yet because I haven't updated and finished it yet, the rest of the files in that project are outdated, they were format-fixed and have been moved to the Nexus.
I need to merge the DLC NPC pack with that one as well at some point, it made sense back then as DLC modding was fresh as pancakes and we had a split in basegame and DLC mods, but that's not been a thing in months anymore.

*puts on to-do list*

#1322
Ottemis

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Would you ever consider making the face textures at http://social.biowar...m/project/8057/ for use with ME3explorer? Just curious cause I really like the Hrist and Lenneth ones but would like to make them permanent. Not a big texmod fan  :(

Lenneth complexion compatible with ELE's CC overhaul pack, replaces def jane facial texture, fixed format:

masseffect32014-06-2247sm3.png

I'm uploading the TPF to this project on Nexus.


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#1323
Blad3Zer0

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If I read this right, then the file you're looking for is located in the "Global NPC Outfits" section on the first page, or I could just give you the link the the page where you can actually get the file, which is http://social.biowar...ect/8845/#files

 

Yes, that's the one! Many thanks.



#1324
Ottemis

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Ok this one is ready for release now, I'm prepping the Nexus as we speak and I'll update the OP soon after. Last EDI outfit, she's now complete =)
 
edi_fromashesxlk43.jpg

Here it is.


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#1325
RMAM

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Lenneth complexion compatible with ELE's CC overhaul pack, replaces def jane facial texture, fixed format:

masseffect32014-06-2247sm3.png

I'm uploading the TPF to this project on Nexus.

:wub: Thanks Otte


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