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[MODS] HR Textures & Meshmods by Ottemis


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1466 réponses à ce sujet

#1376
Errationatus

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Okay, Ottemis, I'm gonna come right out and ask this:

 

What are the chances of getting an HD update to Javik?  Maybe something cool with his armor?  That Prothean lad needs it bad.  There's no rush, of course, but can it be done ever?  I can't be the only one who'd want such a thing.  Also, would it be possible to get that Environmental Pack of yours chopped a bit?  Say, a little one for the cars, a little one for furniture, etc?  I can never get the bleedin' thing to work proper (and installing them a few at a time doesn't seem to really work either ('run some')).

 

I know it's more work for your talented self for the unruly unwashed as meself, but it costs nuthin' ta ask, now, do it?  I merely ask for conjectures of possibilities of future maybes.


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#1377
Ottemis

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I can chop the pack in bits, yeah.

Javik though, I'd say yes and do it if I didn't have so many things to finish still =/ Maybe?


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#1378
Drengin

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Otte can you take a look at the mod site and make sure i have all the mods there when you get a moment please.



#1379
Ottemis

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Looks to be complete =) That musta been a lot of work.


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#1380
Drengin

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It was a whole lot easier than adding in Smarteck's LOL



#1381
Ottemis

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Is it cuz i'm organizised? Ima pretend it is. Hmm organizised.



#1382
Drengin

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Is it cuz i'm organizised? Ima pretend it is. Hmm organizised.

 

That's one of the reasons. You also have descriptions etc :)


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#1383
Errationatus

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I can chop the pack in bits, yeah.

Javik though, I'd say yes and do it if I didn't have so many things to finish still =/ Maybe?

Sweet on the chops. :) Thank you so much.

 

Apologies if it's just more work. But of course it's entirely in your own time.  As I said, the mere chance of HD Javik is plenty, if the possibility of it eventually is a real one.  I would never be so crass as to demand anything of someone doing me the favour. Patience I got.  Go with the best, hence me asking you.   :)

 

Mucho appreciado.  


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#1384
Ottemis

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WIP

 

masseffect32014-07-27g3cbv.png


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#1385
Ottemis

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HR Kaidan Default Armor released on the Nexus, OP will be updated later today.

kaidan2_hrp7obl.png


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#1386
RMAM

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HR Kaidan Default Armor released on the Nexus, OP will be updated later today.

kaidan2_hrp7obl.png

OMW


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#1387
Silver

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Frakk, that looks gorgeous Ottemis :D


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#1388
Ottemis

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HR Kaidan CE Armor released on the Nexus, OP will be updated when I'm done revisiting Kai's bulk armor and all three are final. Need a new collage.

kaidan_ce_comp13pzm.jpg


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#1389
magentaman215

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HR Kaidan CE Armor released on the Nexus, OP will be updated when I'm done revisiting Kai's bulk armor and all three are final. Need a new collage.

 

Well I'm in love...

Beautiful as ever, Ottemis.


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#1390
EmpressCelene

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Ottemis, you are a powerhouse and should be praised.


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#1391
Ottemis

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Thanks guys <3 Enjoy!



#1392
Ottemis

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HR Kuwashii visor + reticule fix rereleased in fixed .mod format built with revision 653. This features the visor fix for Garrus as well.
For those that don't understand what Garrus has to do with the visor, check this out.
 
kuwashii_me3lskym.jpg

It's featured under the Armor Pack Project on the Nexus.



#1393
Senda22

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Are you going to do your version of Miranda HD? Because i think it would be awesome like your all work :)



#1394
Ottemis

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Are you going to do your version of Miranda HD? Because i think it would be awesome like your all work :)

I wasn't planning to tbh, between JeanLuc and Smarteck both having released mods for Miranda I don't think I can add much there that's worth sticking the time in. Thanks for the compliment =)



#1395
Mr.Ph11

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So... the armor pack project would not be compatible with some Garrus mods?



#1396
Ottemis

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Only if the Garrus mod touches the reticule or the holo-visor texture which to my knowledge none do. Even if they do it'd just mean the dynamic reticule would resurface for shepard or the static one would disappear for Garrus (depending on which texture was included), re-appying the kuwashii mod would fix that. It's a priority load concern, nothing more. Also, it would not be caused by the armor pack, just the Kuwashii optional install. If you don't use it, don't install it.

You can also opt to remove the jobs for Sheps and Garrus' reticule fix and just install the HR textures for the Kuwashii frame. The names are:

Upscale (with MIPs): HMM_HGR_SHPd_Visor
Upscale: TUR_HED_PROGARRUS_Holo_Diff
Upscale (with MIPs): Visor_Frame

It has to do with the fact Bioware had Garrus use Shep's material instead of his own everywhere except on the Normandy, the mod adds a static reticule directly onto his holo-visor texture for everywhere else. There have been Kuwashii reticule fixes released by others but they don't feature the fix for Garrus as far as I know.
 
Kuwashii03.jpg
I've added compatibility info to the Nexus project description post.

#1397
Ottemis

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Repackaged EDI's default outfit mod with rev653 so it doesn't need to be run through script-fixer anymore.
Added DLC support, Leviathan and Citadel DLC plus the promised low LOD fix (mesh & textures)
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#1398
RMAM

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Repackaged EDI's default outfit mod with rev653 so it doesn't need to be run through script-fixer anymore.
Added DLC support, Leviathan and Citadel DLC plus the promised low LOD fix (mesh & textures)

Wow someone has been a busy girl  :o


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#1399
Ottemis

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@RMAM: Steamrolling through my backlog lol.

HR Maya Brooks added to the HR Environmentals Enemies and Ships project on the Nexus.

 

276-1-1407165634.jpg



#1400
Phalanx

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Looks brilliant! However, it does remind me of how much I hated her in that armour; it just made no sense in universe & didn't seem to fit the (portrayed) character.