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For those who were mad at ME3 Ending


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501 réponses à ce sujet

#1
hell destroyer

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Did you forgive the ending of Me3 with the Extended Cut or with the Citadel DLC? Do you like Me3 now? Are you still mad at it or you can enjoy it now?
Would you have liked ME3 if the base game shipped with the EC and Citadel DLC contents?

Myself, I've forgiven it with the EC.

#2
Only-Twin

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The catalyst is retarded, but the destroy extended cut at least gave me proper closure.

#3
DeinonSlayer

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I was sated by the extended cut. The writing is still lacking in several areas, but I'm not left with a pit in my stomach afterwards like I was before.

#4
Reap_ii

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ending still sits way outside of ME thematically. it still just doesn't make sense.

#5
wright1978

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No ending is still a trainwreck. EC is just a shiny bow tied round said trainwreck.
Citadel was a fond farewell to the trilogy. Haven't forgiven them fully but more open to potential to purchase future ME games.

#6
Steelcan

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It's still thematically inconsistent and an absolutely horrible way to end the series. I will never think its "good", but I can tolerate the results of the endings.

#7
CELL55

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 I kinda find it hard to forget that the final boss of the epic space opera was a programming error that talked our character into committing suicide. :sick:

 Maybe I'm just weird like that. <_<

Modifié par CELL55, 14 mars 2013 - 07:49 .


#8
skergx120

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Not really, but they did redeem my faith in them with Citadel.

I still think the whole Dark Energy plot would of turned out more interesting than this whole synthetic singularity nonsense.

#9
Cutlass Jack

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I never liked the ending, and I still don't. But those last 10 minutes being bad never ruined the rest of the game, let alone 'ruining all games forever' like some people liked to go on about. I hated the Reaper Baby of ME2 just as much, but I didn't dwell on it. Its pretty easy to find a bad ending in an otherwise good video game.

Citadel made me love the parts I loved even more though. (which is everything other than the endings of ME2 & 3.) There was nothing I had to forgive them for.

Modifié par Cutlass Jack, 14 mars 2013 - 07:41 .


#10
crimzontearz

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Neither, I came to terms with the breath scene and its meaning after I realized something through a conversation with old friends, but I still believe the ending and Bioware's handling of it all were deplorable.

#11
Astartes Marine

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The ending is still contrived, full of last minute plot macguffins, and so on so yeah I still think it sucks. The EC made it more tolerable to know that the galaxy isn't TOTALLY screwed though.

I did thoroughly enjoy the Citadel DLC, lots of laughs with the crew. For a final DLC it was a nice one.

#12
Eterna

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Reap_ii wrote...

ending still sits way outside of ME thematically. it still just doesn't make sense.


It does fit themeatically and it does make sense. 

#13
Iakus

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hell destroyer wrote...

Did you forgive the ending of Me3 with the Extended Cut or with the Citadel DLC?


No and no.

Do you like Me3 now?


With MEHEM it's playable

Are you still mad at it or you can enjoy it now?


Still mad, but can enjoy it now (see MEHEM)

Would you have liked ME3 if the base game shipped with the EC and Citadel DLC contents?


No

#14
Steelcan

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Eterna5 wrote...

Reap_ii wrote...

ending still sits way outside of ME thematically. it still just doesn't make sense.


It does fit themeatically and it does make sense. 

. Organic/synthetic conflict was wrapped up over Rannoch.  It was resurrected and made the main theme for some reason.  

And no, it doesn't make sense, none of it does.

#15
Galbrant

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Neither Extended Cut solved nothing just adding more nonsense especially with that ridiculous evacuation scene and the Citadel... well I didn't buy it because it will only infuriate me that the last thing I will see is those insipid endings.

#16
NeonFlux117

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nah, I thought ME3 was a great game with an awful, horrible, terrible disgusting ending. Pre EC

I thought ME3 was a great game with an awful, horrible, terrible disgusting ending Post EC.


I think the Citadel DLC is easily the best content of ME3- appart from priotity rannoch and tuchanka. And it makes ME3 a better game. But the end of ME3 is a turd sandwich. With the EC it's a turd sandwich, with mayo, some lettuce and cheese- but it's still a turd sandwich.

But I love ME and I think ME3 is a great game, albeit the weakest in the series, but it's still great- even with the turd sandwich ending.

Player's that let the ME3 ending ruin the series for them are just negative nancy's and should move on.

#17
HolyAvenger

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Dislike them still but made my peace with the fact they won't change.

#18
WarGriffin

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Honestly...

All the ending did was make me look at the main game more critically.

The ending is bad sure... logically stupid sure, thematically betraying absolutely.

however Me3's problems extend past the ending.

Now i get the feeling that they got rushed and the game needed another year of development, but as the Capstone to Shepard's story barring Citadel... The EC didn't help that Shepard pretty much tripped at the finish line.

#19
Eterna

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Steelcan wrote...

Eterna5 wrote...

Reap_ii wrote...

ending still sits way outside of ME thematically. it still just doesn't make sense.


It does fit themeatically and it does make sense. 

. Organic/synthetic conflict was wrapped up over Rannoch.  It was resurrected and made the main theme for some reason.  

And no, it doesn't make sense, none of it does.


Yes, because Rannoch will be the only case of organic vs Synthetic conflict ever...

And it totally does make sense. 

Also completely ignoring the fact that the Reapers are Synthetic constructs fighting organics. 

Modifié par Eterna5, 14 mars 2013 - 07:51 .


#20
Steelcan

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Eterna5 wrote...

Yes, because Rannoch will be the only case of organic vs Synthetic conflict ever...

And it totally does make sense. 

Also completely ignoring the fact that the Reapers are Synthetic constructs fighting organics. 

. The theme was wrapped up.  The issue had closure.  The Reapers are sy the tic, but they don't fight us because we are organic, well that's we thought in ME1/2

And if it makes sense, explain to me how Synthesis works.  Or how Control discriminates against Reapers, but Destroy doesn't 

#21
Hendrik.III

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CELL55 wrote...

 
 I kinda find it hard to forget that the final boss of the epic space opera was a programming error that talked our character into committing suicide. [smilie]http://social.bioware.com/images/forum/emoticons/sick.png[/smilie]

 Maybe I'm just weird like that. <_<


No, because that would mean I was weird too and I'm not... at least I think I'm not.... would I know if I were?! AARGH!
But seriously, I still feel the whole catalyst thing was quickly stapled on to an awesome trilogy because of time shortage.

And I'm still a bit angry with BW... not so much for the ending itself (what's done is done...) but the way they just acted like it was the plan all along and throwing petty insults at the fans who made the franchise so big to begin with. But I think they know what they did wrong, and although they will not admit to it - they will learn from it. Or so I hope.

#22
moater boat

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hell destroyer wrote...

Did you forgive the ending of Me3 with the Extended Cut or with the Citadel DLC? Do you like Me3 now? Are you still mad at it or you can enjoy it now?
Would you have liked ME3 if the base game shipped with the EC and Citadel DLC contents?

Myself, I've forgiven it with the EC.


No, the extended cut didn't really fix the biggest issue with the ending, which is the crucible itself. I haven't played the Citadel DLC, but I am certain that since it doesn't change anything in the ending it wouldn't change my opinion of the ending. I still dislike ME3 and I cannot enjoy any of the Mass Effect games knowing that it turned to total crap in the third installment.

If the game had originally included the EC it probably would have taken a little bit longer for me reach the level of utter loathing I have for the game, but the end result would still be the same. As for shipping with citadel, I can't say for certain of course, but I suspect that it would have made the game even worse, as it would have just made the lack of the key players in the Priority Earth mission far more glaring. Also, the idea of an evil twin, and throwing a party while the galaxy burns seems a bit, well, stupid.

#23
wright1978

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Hendrik.III wrote...

No, because that would mean I was weird too and I'm not... at least I think I'm not.... would I know if I were?! AARGH!
But seriously, I still feel the whole catalyst thing was quickly stapled on to an awesome trilogy because of time shortage.

And I'm still a bit angry with BW... not so much for the ending itself (what's done is done...) but the way they just acted like it was the plan all along and throwing petty insults at the fans who made the franchise so big to begin with. But I think they know what they did wrong, and although they will not admit to it - they will learn from it. Or so I hope.


I hope you are right because i don't want to walk into another trainwreck of an ending like ME3's.

#24
Han Shot First

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I hated the original endings.

I kind of like the Extended Cut. It isn't perfect and I still have some issues with the endings, but overall I'm okay with the EC endings. Against my expectations it managed to redeem the series for me.

#25
Maverick827

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I'm not mad at the endings (granted I've known about them for only a few days). I think every game that offers choice should first make sure it has the ability to offer a happy or gloomy ending squared away before it branches off and offers random miscellaneous choices like Control or Synthesis. Obviously the amount of endings a game can has must be finite, but The Big Two should exist for the sake of the game's integrity (though the narrative's integrity remains intact no matter the ending).

I feel like BioWare should have allowed for the ability for an unconditionally positive ending for the same reason that I'd want a game that offered only a positive ending to also offer a negative ending. There's already one mod to fix this and there will be more as time passes.